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2024-10-29Add isTickSleeping APIis-tick-sleeping-apiJason Penilla
2024-10-29Fix portal exit resulting in bad teleport transitionNassim Jahnke
2024-10-29Avoid issues with certain tasks not processing during sleep (#11526)Jason Penilla
2024-10-29cleanup bugfix patchLulu13022002
2024-10-29remove some leftoversLulu13022002
2024-10-28Update Gradle wrapper to 8.10.2Jason Penilla
2024-10-28Use new ClientboundPlayerRotationPacket for setting player rotationOwen1212055
2024-10-28Remove leftover missed timings calls (#11527)granny
* remove leftover timings calls * remove unused imports
2024-10-27Use declaration order for state holder property iterationJason Penilla
Mostly an aesthetic change for serialization, should not have any impact on performance or correctness.
2024-10-27Execute spark tasks during tick sleep (#11525)Jason Penilla
2024-10-27Fix unused parameter in PlayerList#removeJason Penilla
2024-10-27Remove unnecessary ATJason Penilla
2024-10-27Fix NPE and StackOverflowError for dispensersLulu13022002
2024-10-27Remove timings implNassim Jahnke
2024-10-27Update material tags and entity effectBjarne Koll
2024-10-27Another oneNassim Jahnke
2024-10-27Add back per player mob spawningNassim Jahnke
Also removes the `info.mobCategoryCounts.mergeInt` call that - at least from what I can tell - has been wrongly counting spawned mobs twice. The runner passed via `info::afterSpawn` already counts up that exact number in the same exact places (where `j`, the return value used here, is incremented)
2024-10-27More patchesNassim Jahnke
2024-10-27Readd last API patch (with TODO)Nassim Jahnke
2024-10-27Delete some old patchesNassim Jahnke
2024-10-26re-add improve perf of mass craftsJake Potrebic
2024-10-26fix DamageTypeTags initLulu13022002
2024-10-26fix item metaLulu13022002
2024-10-26Apply more patchesNassim Jahnke
2024-10-26update generatorLulu13022002
2024-10-26Update WorldServer#serverlevelData mappingShane Freeder
2024-10-25Apply watchdoge patchesJason Penilla
2024-10-25Fix boats/minecarts not dropping when destroyedSpottedleaf
Diff to clone the item was lost, which meant that the spawned item was air.
2024-10-25Add startup flag to disable gamerule limitsSpottedleaf
-DPaper.DisableGameRuleLimits=true will disable gamerule limits
2024-10-25Revert "Add max minecarft speed gamerule config"Spottedleaf
This reverts commit 61136fe43bb61538716c68c6049cc0bd15d40190.
2024-10-25Add max minecarft speed gamerule configSpottedleaf
2024-10-25Fix crafting (and server icon)Bjarne Koll
2024-10-25Fix MSPT commandSpottedleaf
Used wrong variable for tick length
2024-10-25Fix Anti-Xray using wrong data in chunk deserializeSpottedleaf
2024-10-25fix compile issuesSpottedleaf
2024-10-25Specify mainCapabilityAttribute for paper-apiJason Penilla
2024-10-25Rebase fixupsSpottedleaf
2024-10-25Review patch-to-patch diffSpottedleaf
Looks OK
2024-10-25Fix compile issuesSpottedleaf
2024-10-25Finish rebaseSpottedleaf
2024-10-25Prepare rebaseSpottedleaf
2024-10-25Finish mixin diff reviewSpottedleaf
The mixin diff review looks OK, but need to check the patch diff now.
2024-10-25Complete rebase, start reviewSpottedleaf
2024-10-25Prepare rebaseSpottedleaf
2024-10-25Fix some compile errors from patchesSpottedleaf
2024-10-25Implement chunk systemSpottedleaf
2024-10-25Implement StarlightSpottedleaf
2024-10-25Implement explosion optimisationsSpottedleaf
2024-10-25Implement chunk tick iteration optimisationsSpottedleaf
2024-10-25Implement config hooks in PaperHooksSpottedleaf