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AgeCommit message (Expand)Author
2021-12-19Update Log4J (1.14.4) (#7156)ver/1.14sulu5890
2020-01-23Fix items vanishing through end portal (Resolves #2681) (#2894)Andrew Mollenkamp
2020-01-21Backport Fix items not falling correctly (Resolves #2835) (#2884)Andrew Mollenkamp
2020-01-18Backport missing portions of SPIGOT-5428 fix to 1.14Zach Brown
2020-01-18[CI-SKIP] Update artifact version on READMEZach Brown
2020-01-16Fix dupe with Eigencraft redstone implementation (#2866)Mark Vainomaa
2020-01-12Do not let the server load chunks from newer versionsZach Brown
2019-12-30remove burtned TNT blocks (Fixes #2808)Shane Freeder
2019-12-15attempt to allow timings to continue with janky plugin classesShane Freeder
2019-12-10Fix ArmorStand#setItem flow (Fixes #2726)Shane Freeder
2019-12-10Update version commandShane Freeder
2019-12-10Updated Upstream (Bukkit/CraftBukkit)Shane Freeder
2019-12-07Fix AssertionError when player hand set to empty typeLukasz Derlatka
2019-12-05Updated Upstream (CraftBukkit)Shane Freeder
2019-12-01Shift chunk key location in the correct direction (#2710)Spottedleaf
2019-12-01Fix empty CanPlaceOn tags causing errors (#2713)stefvanschie
2019-11-30Updated Upstream (CraftBukkit)Shane Freeder
2019-11-24Add option to disable pillager patrols (#2626)BillyGalbreath
2019-11-24Backport MC-160177 fix from 1.15 (#2702)Gerrygames
2019-11-24Update upstream CBZach Brown
2019-11-24Fix stuck in sneak when changing worlds (MC-10657) (#2627)BillyGalbreath
2019-11-10Fix racey NextTickListEntry creation. (#2683)Spottedleaf
2019-10-30Expose the internal current tickWilliam Blake Galbreath
2019-10-30[PATCH] bounding box check for hanging entities (#2664)MisterErwin
2019-10-27Update config versionShane Freeder
2019-10-26Rename baby zombie movement config optionZach Brown
2019-10-20Fix server deadlock when loading some chunks (#2647)Spottedleaf
2019-10-19performance improvement for CraftChunk.getEntities() (#2629)weaondara
2019-10-19Fire EntityRemovedFromWorldEvent for all entities (Fixes #2282)Shane Freeder
2019-10-18Doubles the custom payload size limit imposed by bukkit, also creates a systemShane Freeder
2019-10-18Updated Upstream (Bukkit/CraftBukkit/Spigot)Shane Freeder
2019-10-18Re-implement treasure-maps-return-already-discovered for 1.14 (#2636)Jonathan Frederick
2019-10-18Use getIfLoadedImmediately and not cached immediately for isLoa… (#2641)Spottedleaf
2019-10-13Really fix JLine on WindowsAndrew Steinborn
2019-10-13Revert "Fix jline with git builds under Windows (#2624)" (#2632)Zach
2019-10-13Update upstream CBZach Brown
2019-10-13Fix jline with git builds under Windows (#2624)Andrew Steinborn
2019-10-08Updated Upstream (Bukkit/CraftBukkit)Shane Freeder
2019-10-02Name the specific plugin generator class that isn't updatedZach Brown
2019-10-02Don't save canTick of armor stands if it has not been set by API (#2608)Omer Uddin
2019-09-29Improve spawn loading and debug output for waiting on a chunk (#2595)Spottedleaf
2019-09-29Remove debug logging for incremental saves (#2600)Spottedleaf
2019-09-29Add more timings to chunk provider tick (#2549)Spottedleaf
2019-09-29Add server oversleep to timings (#2509)Spottedleaf
2019-09-29Check if there are workers before trying to notify them (#2593)Spottedleaf
2019-09-29[CI-SKIP] Rebuild patchesZach Brown
2019-09-29Drop Optimize-GameRules-to-use-LinkedHashMap (#2594)Spottedleaf
2019-09-29Updated Upstream (Bukkit)Shane Freeder
2019-09-27Use local variable for bedrock generationZach Brown
2019-09-27[CI-SKIP] Fix wrong patch author on zero-tick fixZach Brown