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2021-12-19Update Log4J (1.14.4) (#7156)ver/1.14sulu5890
* Update Log4j * update log4j (again)
2020-01-23Fix items vanishing through end portal (Resolves #2681) (#2894)Andrew Mollenkamp
2020-01-21Backport Fix items not falling correctly (Resolves #2835) (#2884)Andrew Mollenkamp
2020-01-18Backport missing portions of SPIGOT-5428 fix to 1.14Zach Brown
Fixes GH-2747 for 1.14
2020-01-18[CI-SKIP] Update artifact version on READMEZach Brown
2020-01-16Fix dupe with Eigencraft redstone implementation (#2866)Mark Vainomaa
2020-01-12Do not let the server load chunks from newer versionsZach Brown
If the server attempts to load a chunk generated by a newer version of the game, immediately stop the server to prevent data corruption. You can override this functionality at your own peril.
2019-12-30remove burtned TNT blocks (Fixes #2808)Shane Freeder
2019-12-15attempt to allow timings to continue with janky plugin classesShane Freeder
2019-12-10Fix ArmorStand#setItem flow (Fixes #2726)Shane Freeder
2019-12-10Update version commandShane Freeder
2019-12-10Updated Upstream (Bukkit/CraftBukkit)Shane Freeder
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 8b6dd103 Update /version to reflect final build status. 6bdfd385 Remove some draft API designations 78a12dd9 SPIGOT-5417: Campfire should implement Directional CraftBukkit Changes: 65670174 SPIGOT-5417: Campfire should implement Directional eeae942e SPIGOT-5416: Block.getDrops gives drops even when tool should not give drops
2019-12-07Fix AssertionError when player hand set to empty typeLukasz Derlatka
Fixes GH-2718
2019-12-05Updated Upstream (CraftBukkit)Shane Freeder
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: 43183eab SPIGOT-5399: spawn-npcs ignored during world generation e9bb2f15 SPIGOT-5403: isSimilar returns true for different skulls 5c9e7236 SPIGOT-5409: Remove unnecessary defaulting in CraftMetaBookSigned 821238b6 SPIGOT-5412: Use SpawnReason.NATURAL for wandering traders and trader llamas
2019-12-01Shift chunk key location in the correct direction (#2710)Spottedleaf
2019-12-01Fix empty CanPlaceOn tags causing errors (#2713)stefvanschie
2019-11-30Updated Upstream (CraftBukkit)Shane Freeder
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: eafd7424 SPIGOT-5405: Use correct damage source for HangingBreakByEntityEvent
2019-11-24Add option to disable pillager patrols (#2626)BillyGalbreath
2019-11-24Backport MC-160177 fix from 1.15 (#2702)Gerrygames
2019-11-24Update upstream CBZach Brown
--- work/CraftBukkit Submodule work/CraftBukkit 7554e08e..ccd47a50: > SPIGOT-5395: Call BlockFadeEvent for Scaffolding > Increase outdated build delay to 4 weeks
2019-11-24Fix stuck in sneak when changing worlds (MC-10657) (#2627)BillyGalbreath
2019-11-10Fix racey NextTickListEntry creation. (#2683)Spottedleaf
The counter is used to distinguish entries from each other, however since we can concurrently increment the counter we could totally screw over the comparision of entries (see a() in NextTickListEntry), as it compares only the time when the entry will tick, the priority at which it will tick, and the counter. The block is not compared. Async loading loads the chunk asynchronously which creates these entries asynchronously.
2019-10-30Expose the internal current tickWilliam Blake Galbreath
2019-10-30[PATCH] bounding box check for hanging entities (#2664)MisterErwin
This patch intends to fix an issue with LeashHitchs where an exception was thrown due EntityHanging#calculateBoundingBox not being able to accept EnumDirections UP and DOWN. This issue was introduced in a fix for SPIGOT-4674 (d65a2576e40e58c8e446b330febe6799d13a604f)
2019-10-27Update config versionShane Freeder
2019-10-26Rename baby zombie movement config optionZach Brown
This option does not set the absolute speed of the entity as the name implies. It sets a modifier. The default (vanilla) value of `0.5` sets the baby zombie to move at 50% faster than the base speed. A negative value like `-0.4` would set them to move at 40% slower. There should be no functional changes as a result of this change, it's just clarifying the config name.
2019-10-20Fix server deadlock when loading some chunks (#2647)Spottedleaf
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: 7554e08e Add UUID support to CraftProfileBanList 3fe37460 SPIGOT-5378: Fix TileEntity fixer deadlock 12386dd4 SPIGOT-5375: Add spaces to coordinates from tile fixer 606c19e2 SPIGOT-5373: Simultaneous left+right click in creative mode does not work 13caf848 SPIGOT-5370: Fix Block#rayTrace considering other blocks.
2019-10-19performance improvement for CraftChunk.getEntities() (#2629)weaondara
2019-10-19Fire EntityRemovedFromWorldEvent for all entities (Fixes #2282)Shane Freeder
2019-10-18Doubles the custom payload size limit imposed by bukkit, also creates a systemShane Freeder
property to allow customizing the size `paper.maxCustomChannelName`
2019-10-18Updated Upstream (Bukkit/CraftBukkit/Spigot)Shane Freeder
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: af58d316 Fix javadoc warning in Firework.setShotAtAngle CraftBukkit Changes: e2dd6555 SPIGOT-5372: Re-add tile entity fixer due to MC-163945 1e7a197f Fix incorrect inequality in 683bae0670c db98d54d SPIGOT-5362: Suspicious stews fail isSimilar check Spigot Changes: 56f84710 Rebuild patches
2019-10-18Re-implement treasure-maps-return-already-discovered for 1.14 (#2636)Jonathan Frederick
2019-10-18Use getIfLoadedImmediately and not cached immediately for isLoa… (#2641)Spottedleaf
2019-10-13Really fix JLine on WindowsAndrew Steinborn
The history of how paths work in Win32 is a sad story and shall not be documented here. Needless to say, Windows hates the temporary file name for jansi's native code since it includes the version. For git builds, it includes quotes around the actual version. But alas, the issue apparently doesn't occur if you build on Windows since it removes the quotes from the git commandline that is ultimately used to build the version string, because of more Win32 sadness and shame. Go look at Raymond Chen's blog, The Old New Thing. It's full of Windows oddities and it will make you want to weep because almost 90% of the world uses this legacy OS from the 1980s.
2019-10-13Revert "Fix jline with git builds under Windows (#2624)" (#2632)Zach
This reverts commit 0c64f7b0ae77cc6539126c9008ec6ff616dee220.
2019-10-13Update upstream CBZach Brown
--- work/CraftBukkit Submodule work/CraftBukkit 7deb3728..d6b3eddf: > SPIGOT-5355: Double Chests still open after InventoryOpenEvent cancelled
2019-10-13Fix jline with git builds under Windows (#2624)Andrew Steinborn
2019-10-08Updated Upstream (Bukkit/CraftBukkit)Shane Freeder
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 0399d9d6 SPIGOT-5341: Add Material.isAir 547f5709 SPIGOT-5353: Expand explosion API by adding source entity CraftBukkit Changes: 7deb3728 SPIGOT-5309: Call cancelled EntityDamageEvent when damaging invisible armor stands 46351e17 SPIGOT-5341: Add Material.isAir 683bae06 SPIGOT-5342: Lore lost when deserializing items with no version stored c2d12011 SPIGOT-5353: Expand explosion API by adding source entity
2019-10-02Name the specific plugin generator class that isn't updatedZach Brown
Makes it easier to figure out which custom generator plugin hasn't been updated to a specific version and is spamming you with UnsupportedOperationExceptions
2019-10-02Don't save canTick of armor stands if it has not been set by API (#2608)Omer Uddin
2019-09-29Improve spawn loading and debug output for waiting on a chunk (#2595)Spottedleaf
Spawn loading has been changed to use getChunkAt calls to manually load chunks since watchdog can watch these calls and so we guard against plugins/players changing the radius of a spawn while it's loading Debug output has been improved to note the status of the currently waiting chunk
2019-09-29Remove debug logging for incremental saves (#2600)Spottedleaf
2019-09-29Add more timings to chunk provider tick (#2549)Spottedleaf
- Misc mob spawning - Chunk range checks
2019-09-29Add server oversleep to timings (#2509)Spottedleaf
Now everything except waiting for the next tick should be included in timings
2019-09-29Check if there are workers before trying to notify them (#2593)Spottedleaf
* Fix #2591 We need to check if there are workers before trying to notify them...
2019-09-29[CI-SKIP] Rebuild patchesZach Brown
2019-09-29Drop Optimize-GameRules-to-use-LinkedHashMap (#2594)Spottedleaf
Mojang has since replicated the logic
2019-09-29Updated Upstream (Bukkit)Shane Freeder
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: a439ce02 Add getLocation to configuration API
2019-09-27Use local variable for bedrock generationZach Brown
Fixes GH-2596.
2019-09-27[CI-SKIP] Fix wrong patch author on zero-tick fixZach Brown
See GH-2559 for context