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2021-04-24Implement methods to convert between Component and Brigadier's Message (#5542)Jason
2021-01-16Updated Upstream (Bukkit/CraftBukkit/Spigot)Shane Freeder
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 85b16b8a Update to Minecraft 1.16.5 CraftBukkit Changes: f3f30947 Update to Minecraft 1.16.5 Spigot Changes: 018b9a0d Update to Minecraft 1.16.5
2020-11-02Updated Upstream (Bukkit/CraftBukkit/Spigot) (#4728)Daniel Ennis
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 30885166 Update to Minecraft 1.16.4 CraftBukkit Changes: 3af81c71 Update to Minecraft 1.16.4 Spigot Changes: f011ca24 Update to Minecraft 1.16.4 Co-authored-by: Mariell Hoversholm <[email protected]>
2020-10-14[CI-SKIP] Update JUNit on Mojang API to make dependendabot happydependabot[bot]
Pretty insignificant bug.
2020-09-10(FIRST 1.16.3): Update Paper to 1.16.3Aikar
This is a pretty tiny update with very little changed. Recommended to update from 1.16.2 ASAP as 1.16.2 is now no longer supported. Plugins should mostly remain working as the NMS revision did not change.
2020-08-241.16.2 Release (#4123)Daniel Ennis
PaperMC believes that 1.16.2 is now ready for general release as we fixed the main issue plagueing the 1.16.x release, the MapLike data conversion issues. Until now, it was not safe for a server to convert a world to 1.16.2 without data conversion issues around villages and potentially other things. If you did, those MapLike errors meant something went wrong. This is now resolved. Big thanks to all those that helped, notably @BillyGalbreath and @Proximyst who did large parts of the update process with me. Please as always, backup your worlds and test before updating to 1.16.2! If you update to 1.16.2, there is no going back to an older build than this. --------------------------------- Co-authored-by: William Blake Galbreath <[email protected]> Co-authored-by: Mariell Hoversholm <[email protected]> Co-authored-by: krolik-exe <[email protected]> Co-authored-by: BillyGalbreath <[email protected]> Co-authored-by: stonar96 <[email protected]> Co-authored-by: Shane Freeder <[email protected]> Co-authored-by: Jason <[email protected]> Co-authored-by: kashike <[email protected]> Co-authored-by: Aurora <[email protected]> Co-authored-by: KennyTV <[email protected]> Co-authored-by: commandblockguy <[email protected]> Co-authored-by: DigitalRegent <[email protected]> Co-authored-by: ishland <[email protected]>
2020-06-26Current non compilable status of all patches - THIS IS NOT READYAikar
THERE IS STILL NO ETA. GOBLINS WILL EAT YOU.
2020-05-02Rename to AsyncPlayerSendSuggestionsEvent to be consistent in namingAikar
It was still technically read correctly in what it was doing, but all our Player events begin with Player. Nothing uses this event yet so safe to rename. If you are some rapid adopter of this event, sorry :P
2020-05-02AsyncSendPlayerSuggestionsEvent Brigadier EventAikar
Going to be used for ACF to be able to send Tooltips to client :) This is after completions are calculated, to control what is sent to the client.
2020-04-28[CI-SKIP] Fix Mojang API Brigadier dep - THIS IS NOT A NEW BUILDAikar
Needs to be compile to expose it Nothing to download here.
2020-04-27Implement Brigadier Mojang APIAikar
This is the start of a new module for Paper to add support for API's that interface Mojang API's directly. This allows us to version properly by MC version incase Mojang makes any major breaking changes. It also lets us separate Mojang API's from Paper-API so our downstream friends at Glowstone will not have to worry about Mojang code. Adds AsyncPlayerSendCommandsEvent - Allows modifying on a per command basis what command data they see. Adds CommandRegisteredEvent - Allows manipulating the CommandNode to add more children/metadata for the client