Age | Commit message (Expand) | Author |
---|---|---|
2020-07-27 | [1.15] Tighten logic for handling target tick times in tick scheduler (#4011) | Spottedleaf |
2020-07-07 | Optimize the advancement data player iteration to be O(N) rather than O(N^2) | Wyatt Childers |
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The most widely used, high performance Minecraft server that aims to fix gameplay and mechanics inconsistencies | PaperMC |
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Age | Commit message (Expand) | Author |
---|---|---|
2020-07-27 | [1.15] Tighten logic for handling target tick times in tick scheduler (#4011) | Spottedleaf |
2020-07-07 | Optimize the advancement data player iteration to be O(N) rather than O(N^2) | Wyatt Childers |