Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-12-19 | Update Log4J (1.11.2) (#7153)ver/1.11.2 | sulu5890 | |
* Update Upstream (Craftbukkit) * update log4j | |||
2017-05-18 | Actually exit the JVM after stopping the server when /restart is ran | Shane Freeder | |
2017-05-17 | Workaround a jansi bug with Windows | Shane Freeder | |
Update Paperclip too while we're here | |||
2017-05-15 | Allow the watchdog to try sanely stopping the server | Shane Freeder | |
2017-05-13 | Update upstream CB | Zach Brown | |
2017-05-13 | Add system property to disable book size limits | Zach Brown | |
2017-05-13 | Publicly execute the main thread at dawn | Zach Brown | |
GH-684 Better handles most true deadlock situations | |||
2017-05-12 | Properly handle async calls to restart the server | Zach Brown | |
GH-681 | |||
2017-05-04 | Update upstream B/CB/S | Zach Brown | |
2017-04-29 | Raise book max title length to 32 | Zach Brown | |
2017-04-29 | Remove last bit of chunk exists region file fix | Zach Brown | |
CraftBukkit removed their implementation that caused this issue, switching to Mojang's implementation which doesn't appear to share it. I already removed the important bit in the last upstream merge, this is just unused and unnecessary now. So we remove it. | |||
2017-04-28 | Update upstream B/CB/S | Zach Brown | |
2017-04-22 | Fix patch conflict with upstream | Zach Brown | |
2017-04-22 | Update upstream CB/S | Zach Brown | |
2017-04-22 | Remove Ignore invalid Marker Icon ID's in maps | Shane Freeder | |
Spigot has patched this issue inside MapIcon, meaning that we no longer need to maintain this patch; Spigots patch also fixes #668 in that it will verify the length of the array, as well as protect against a negative type value being fetched from the array. Only real change is that Spigots patch returns a MapIcon.Type.PLAYER, instead of the RED_MARKER as originally PR'd by Aikar. | |||
2017-04-22 | Use lastIndexOf in Metrics class to futureproof | Shane Freeder | |
Because who's going to remember to change that line... | |||
2017-04-22 | Update bStats implementation | Zach Brown | |
2017-04-21 | Update upstream B/CB | Zach Brown | |
2017-04-21 | Merge pull request #663 from electronicboy/player-death-passenger-bug | Zach | |
Call stopRiding() on a Players death | |||
2017-04-20 | Update upstream B/CB | Zach Brown | |
2017-04-18 | Call stopRiding() on a Players death | Shane Freeder | |
Currently, when a player dies they are not automatically ejected from the entity they are riding, which allows for the ridden entity to affect the players location on respawn (we're still riding it for a part of a tick), as well as allows a dupe to occur with the ridden entity teleporting to the new world with the player | |||
2017-04-16 | Update upstream B/CB/S | Zach Brown | |
Closes GH-658 | |||
2017-04-10 | Update upstream CB/S | Zach Brown | |
2017-04-09 | Fix NFE caused by attempting to read an EMPTY ItemStack | kashike | |
Thanks @gabizou | |||
2017-03-31 | Update upstream B/CB | Zach Brown | |
2017-03-30 | Update upstream CB | Zach Brown | |
2017-03-26 | Switch metrics impl to use thread executor service | Zach Brown | |
2017-03-25 | Switch to a bStats based Metrics system | Zach Brown | |
2017-03-24 | Merge pull request #628 from willies952002/feature/reloadCommands | Zach | |
Don't Display Success Message on Alias Reload Fail | |||
2017-03-24 | Update upstream B/CB/S | Zach Brown | |
Adds /paper command for reloading the paper config. Closes GH-639 Per-world config logging has been removed in favor of all or nothing logging for all paper settings. I don't believe it was used enough to warrant maintaining. If this is not the case it should be possible to re-add it. | |||
2017-03-19 | Remove unnecessary blocking of chest minecarts | Zach Brown | |
This is already covered by recent changes. Closes GH-373 | |||
2017-03-18 | Update upstream B/CB | Zach Brown | |
2017-03-19 | Ensure that the world of a dead entity is not changed in a portal | Shane Freeder | |
2017-03-17 | Only set the location of the newly spawned entity | Shane Freeder | |
2017-03-17 | Just make sure an entity's exit is set properly | Zach Brown | |
Don't re-add, it's redundant and you end up with inconsistent inconsistencies inconsistently | |||
2017-03-17 | Make sure the entity is still added to the world | Zach Brown | |
2017-03-16 | Fix a duplicate alive entity on second world | Shane Freeder | |
2017-03-15 | Update upstream B/CB/S | Zach Brown | |
Closes GH-631 | |||
2017-03-12 | Don't Display Success Message on Alias Reload Fail | willies952002 | |
Also add "commands" to Tab Completion Note: This required a signature change to Bukkit#reloadCommandAliases() so that it returns a boolean based on if the command aliases reloaded or not. | |||
2017-03-10 | Fix tick loop bug - Fixes #624 | chickeneer | |
We were not calculating time after the sleep ,resulting in wrong calculations. This caused us to go 100ms, 0ms, 100ms, 0 ms repeatedly. | |||
2017-03-02 | Alter furnace cookTime based on total cook time | Zach Brown | |
Fixes GH-613 | |||
2017-02-18 | Do not let ArmorStands drown under water | Zach Brown | |
2017-02-17 | Update upstream B/CB/S | Zach Brown | |
2017-02-10 | Update upstream B/CB/S | Zach Brown | |
2017-02-08 | Make chunk unload targetSize more aggressive | Brokkonaut | |
Re: GH-597 | |||
2017-02-07 | Disable Spigot's chunk unload queue throttling | Zach Brown | |
Seems to be causing more problems than it's solving Closes GH-597 | |||
2017-02-07 | Update upstream CB, reduce version cache time | Zach Brown | |
Closes GH-602 | |||
2017-02-05 | Shame on you Mojang | Aikar | |
Someone wrote some horrible code that throws a world accessing task onto the HTTP DOWNLOADER Thread Pool, for an activity that is not even heavy enough to warrant async operation. This then triggers async chunk loads! What in the hell were you thinking? | |||
2017-02-05 | Remove CraftScheduler Async Task Debugger | Aikar | |
I have not once ever seen this system help debug a crash. One report of a suspected memory leak with the system. This adds additional overhead to asynchronous task dispatching | |||
2017-02-05 | Add more timings to Scheduler and other improvements | Aikar | |