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path: root/patches/server/1006-Use-Velocity-compression-and-cipher-natives.patch
AgeCommit message (Collapse)Author
2024-06-23bump reflection-rewriter to 0.0.3 (#10969)Jake Potrebic
2024-06-24Bump reflection-rewriter to 0.0.2 (#10927)Jake Potrebic
2024-06-16Updated Upstream (Bukkit/CraftBukkit)Bjarne Koll
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 2b4b6d14 PR-1023: Convert InventoryView to interface CraftBukkit Changes: 68603b1c1 Use expanded interaction ranges for traced interact events eae9f760c PR-1414: Convert InventoryView to interface ee9eafe67 Fix Implementation for DamageSource#isIndirect for internal custom causing entity
2024-06-16Remove bad server.scheduleOnMain disconnect calls from old patchesNassim Jahnke
The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
2024-06-15Configurable damage tick when blocking with shield (#10877)Bjarne Koll
A long standing bug in spigot and its derivatives was the fact that players taking damage while blocking with a shield would not receive invulnerability, while they do in vanilla. This enabled the pvp technique of disabling a shield and immediately attacking again to knock a player into the air. While upstream fixed this and properly aligned itself with vanilla damage logic (in this specific case) changing such long standing behaviour has some downsides. To allow players used to this specific bug to still use it, this patch introduces a configuration option to re-introduce said bug. As there is no easy way to *only* re-add this bug, the option is found in the unsupported section as it may introduce other damage related disparity from vanilla.
2024-06-13Finish API patchesJake Potrebic
2024-05-29Several fixes and new api for experience merging/stacking (#9242)Jake Potrebic