Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-12-30 | rework bstatsrework-bstats | MiniDigger | |
2021-12-30 | Expose isFuel and canSmelt methods to FurnaceInventory (#7181) | BillyGalbreath | |
2021-12-29 | Dont register multiple ASK_SERVER suggestions under one parent node (#7188) | Jake Potrebic | |
2021-12-29 | Add debug stack for removed player teleporation check | Shane Freeder | |
2021-12-28 | https://youtu.be/NIH6j7-w198 | Nassim Jahnke | |
2021-12-28 | Fix Chunk#isSlimeChunk when all-chunks-are-slime-chunks is true (#7211) | BillyGalbreath | |
2021-12-28 | Fix migration logic for old player saving config option | Shane Freeder | |
This is an ode to all those times when you shoulda just gone to bed | |||
2021-12-27 | Correctly parse last update for old chunks for regionfile recalc | Spottedleaf | |
It's required so that comparisons between two chunks can be made | |||
2021-12-27 | Defensively copy chunk data in upgradeChunkTag | Spottedleaf | |
The data provided is always from the regionfile thread, which does not copy the data out. So if two separate calls need the data, then there's going to be a problem. | |||
2021-12-27 | Remove making unused copy of visible chunks in ChunkMap#processUnloads | Jason Penilla | |
2021-12-23 | Add uncaught exception handler using logger to usages of ↵ | Jason | |
ThreadFactoryBuilder (#7179) | |||
2021-12-22 | Fix ABI breakage for plainSerializer (#7178) | Josh Roy | |
2021-12-22 | Load effect amplifiers greater than 127 correctly (#7175) | Jake Potrebic | |
2021-12-22 | Fix duplicated BlockPistonRetractEvent call (#7111) | Jake Potrebic | |
2021-12-22 | Configurable max block light for monster spawning (#7129) | Nassim Jahnke | |
2021-12-21 | Adventure changes for Java 17 and Component support for resourcepack prompt | Riley Park | |
2021-12-21 | Add API for item entity health (#6514) | Jake Potrebic | |
2021-12-21 | Fix entity type tags suggestions in selectors (#6468) | Jake Potrebic | |
2021-12-21 | Entity powdered snow API (#6833) | Jake Potrebic | |
2021-12-21 | Improve scoreboard entries (#6871) | Jake Potrebic | |
2021-12-21 | Forward CraftEntity in teleport command (#7025) | Jake Potrebic | |
2021-12-21 | Fix breakNaturally for fluid-logged blocks (#7134) | Jake Potrebic | |
2021-12-21 | Move setShouldBurnInDay to AbstractSkeleton (#7120) | Jake Potrebic | |
2021-12-21 | Fix remapping issue with RangedAttackMob and RangedEntity (#7167) | Jake Potrebic | |
2021-12-21 | Update checker framework & log4j-api for paper-api (also rebuild patches) | Jason Penilla | |
Note that the log4j-api version used in paper-api does not affect the version used in paper-server, this just affects the version people will see in their IDE when compiling against paper-api. | |||
2021-12-20 | Updated Upstream (Bukkit/CraftBukkit/Spigot) (#7116) | Noah van der Aa | |
2021-12-20 | Fix tripwire state inconsistency | Nassim Jahnke | |
2021-12-19 | Only write chunk data to disk if it serializes without throwing | Spottedleaf | |
This ensures at least a valid version of the chunk exists on disk, even if outdated | |||
2021-12-18 | Create sections for chunk conversion if non-existant | Spottedleaf | |
Required to add in the new biome sections | |||
2021-12-18 | Update log4j to 2.17.0 | Nassim Jahnke | |
2021-12-17 | Add missing return when datafixers fail for chunk conversion | Spottedleaf | |
Caused the chunk to be later deserialized, which would result in spamming unrelated errors (possibly) + double chunk completion. | |||
2021-12-17 | Bounds check biomes length before using. | Spottedleaf | |
Missed the diff by Mojang that added this, apparently some ancient code created zero-length biomes. | |||
2021-12-15 | Fix empty voxel shape usage (Fixes #7043) | DefineOutside | |
2021-12-14 | Fix WorldGenRegion leak when converting pre-1.18 chunks (#7097) | Jason | |
Co-authored-by: Nassim Jahnke <[email protected]> | |||
2021-12-14 | Update log4j to 2.16.0 | Nassim Jahnke | |
No confirmed attack vector, and definitely no attack vector for normal setups, but, just in case. | |||
2021-12-13 | Add more Campfire API (#5779) | LemonCaramel | |
2021-12-12 | [ci skip] Add nullable annotation to field (#7042) | Owen1212055 | |
Co-authored-by: Riley Park <[email protected]> | |||
2021-12-12 | Updated Upstream (CraftBukkit) (#7105) | Jake Potrebic | |
2021-12-11 | Remove codec usage in chunk snapshot creation (#7093) | Jason | |
2021-12-10 | Update to 1.18.1 (#7076) | Nassim Jahnke | |
2021-12-09 | Update Log4J (#7069) | Glare | |
2021-12-09 | Updated Upstream (CraftBukkit) | Nassim Jahnke | |
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: 35d3986e Disable log4j message formatting 040e0c3b Increase outdated build delay | |||
2021-12-09 | Backport log4j fix | Nassim Jahnke | |
2021-12-09 | Fix issue with snapshotted biomes in last commit | Jason Penilla | |
2021-12-09 | Fix ChunkSnapshot#isSectionEmpty(int) | Jason Penilla | |
2021-12-08 | Return 0 for light values if a dimenion does not have them | Spottedleaf | |
Fixes https://github.com/PaperMC/Starlight/issues/99 | |||
2021-12-08 | Fix bad ticking checks for blocks | Spottedleaf | |
Caused blocks to tick outside of simulation distance | |||
2021-12-08 | Fix entity equipment on cancellation of EntityDeathEvent (#5740) | Jake Potrebic | |
2021-12-08 | Bump Starlight light version | Nassim Jahnke | |
2021-12-07 | Fix light propagation in high y sections | Nassim Jahnke | |