From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Shane Freeder Date: Sun, 9 Jun 2019 03:53:22 +0100 Subject: [PATCH] incremental chunk and player saving diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java index 365b11eb92e76cda975a5989a556abcf4c8fdaa4..0b1de9a1b7ae9ed7a938b8f3482d82a106644b7a 100644 --- a/src/main/java/net/minecraft/server/MinecraftServer.java +++ b/src/main/java/net/minecraft/server/MinecraftServer.java @@ -908,7 +908,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop 0 && this.ticksUntilAutosave <= 0) { - this.ticksUntilAutosave = this.autosavePeriod; - // CraftBukkit end - MinecraftServer.LOGGER.debug("Autosave started"); - this.profiler.push("save"); - this.saveEverything(true, false, false); - this.profiler.pop(); - MinecraftServer.LOGGER.debug("Autosave finished"); + // Paper start - Incremental chunk and player saving + int playerSaveInterval = io.papermc.paper.configuration.GlobalConfiguration.get().playerAutoSave.rate; + if (playerSaveInterval < 0) { + playerSaveInterval = autosavePeriod; } + this.profiler.push("save"); + final boolean fullSave = autosavePeriod > 0 && this.tickCount % autosavePeriod == 0; + try { + this.isSaving = true; + if (playerSaveInterval > 0) { + this.playerList.saveAll(playerSaveInterval); + } + for (ServerLevel level : this.getAllLevels()) { + if (level.paperConfig().chunks.autoSaveInterval.value() > 0) { + level.saveIncrementally(fullSave); + } + } + } finally { + this.isSaving = false; + } + this.profiler.pop(); + // Paper end - Incremental chunk and player saving io.papermc.paper.util.CachedLists.reset(); // Paper // Paper start - move executeAll() into full server tick timing try (co.aikar.timings.Timing ignored = MinecraftTimings.processTasksTimer.startTiming()) { diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java index 9bb4223fbb665211df11dc89fcd13cb7a92cd5dd..20cdfd2bbd5dc71fd37ccedaf3a8d06b45553c9b 100644 --- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java +++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java @@ -435,6 +435,15 @@ public class ServerChunkCache extends ChunkSource { } // Paper - Timings } + // Paper start - Incremental chunk and player saving; duplicate save, but call incremental + public void saveIncrementally() { + this.runDistanceManagerUpdates(); + try (co.aikar.timings.Timing timed = level.timings.chunkSaveData.startTiming()) { // Paper - Timings + this.chunkMap.saveIncrementally(); + } // Paper - Timings + } + // Paper end - Incremental chunk and player saving + @Override public void close() throws IOException { // CraftBukkit start diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java index dff2dfbe9cc04894d42181c6691e27ad061beb40..09a9452705cc8d4133940c081583d6d38d226f71 100644 --- a/src/main/java/net/minecraft/server/level/ServerLevel.java +++ b/src/main/java/net/minecraft/server/level/ServerLevel.java @@ -1290,6 +1290,37 @@ public class ServerLevel extends Level implements WorldGenLevel { return !this.server.isUnderSpawnProtection(this, pos, player) && this.getWorldBorder().isWithinBounds(pos); } + // Paper start - Incremental chunk and player saving + public void saveIncrementally(boolean doFull) { + ServerChunkCache chunkproviderserver = this.getChunkSource(); + + if (doFull) { + org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld())); + } + + try (co.aikar.timings.Timing ignored = this.timings.worldSave.startTiming()) { + if (doFull) { + this.saveLevelData(); + } + + this.timings.worldSaveChunks.startTiming(); // Paper + if (!this.noSave()) chunkproviderserver.saveIncrementally(); + this.timings.worldSaveChunks.stopTiming(); // Paper + + // Copied from save() + // CraftBukkit start - moved from MinecraftServer.saveChunks + if (doFull) { // Paper + ServerLevel worldserver1 = this; + + this.serverLevelData.setWorldBorder(worldserver1.getWorldBorder().createSettings()); + this.serverLevelData.setCustomBossEvents(this.server.getCustomBossEvents().save()); + this.convertable.saveDataTag(this.server.registryAccess(), this.serverLevelData, this.server.getPlayerList().getSingleplayerData()); + } + // CraftBukkit end + } + } + // Paper end - Incremental chunk and player saving + public void save(@Nullable ProgressListener progressListener, boolean flush, boolean savingDisabled) { // Paper start - rewrite chunk system - add close param this.save(progressListener, flush, savingDisabled, false); diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java index 36aa6fa15e12da2caec671895d5e627da0e9ff95..e03d2d3d35470cb3971606c66da382672eef1f82 100644 --- a/src/main/java/net/minecraft/server/level/ServerPlayer.java +++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java @@ -191,6 +191,7 @@ import org.bukkit.inventory.MainHand; public class ServerPlayer extends Player { private static final Logger LOGGER = LogUtils.getLogger(); + public long lastSave = MinecraftServer.currentTick; // Paper - Incremental chunk and player saving private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_XZ = 32; private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_Y = 10; private static final int FLY_STAT_RECORDING_SPEED = 25; diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java index 39ebcbac5b735582717dd98c84f065614f361805..34bd7e81f9480c97afd69c11eca216b03e6a5a1f 100644 --- a/src/main/java/net/minecraft/server/players/PlayerList.java +++ b/src/main/java/net/minecraft/server/players/PlayerList.java @@ -576,6 +576,7 @@ public abstract class PlayerList { protected void save(ServerPlayer player) { if (!player.getBukkitEntity().isPersistent()) return; // CraftBukkit + player.lastSave = MinecraftServer.currentTick; // Paper - Incremental chunk and player saving this.playerIo.save(player); ServerStatsCounter serverstatisticmanager = (ServerStatsCounter) player.getStats(); // CraftBukkit @@ -1227,10 +1228,22 @@ public abstract class PlayerList { } public void saveAll() { + // Paper start - Incremental chunk and player saving + this.saveAll(-1); + } + + public void saveAll(int interval) { io.papermc.paper.util.MCUtil.ensureMain("Save Players" , () -> { // Paper - Ensure main MinecraftTimings.savePlayers.startTiming(); // Paper + int numSaved = 0; + long now = MinecraftServer.currentTick; for (int i = 0; i < this.players.size(); ++i) { - this.save(this.players.get(i)); + ServerPlayer entityplayer = this.players.get(i); + if (interval == -1 || now - entityplayer.lastSave >= interval) { + this.save(entityplayer); + if (interval != -1 && ++numSaved >= io.papermc.paper.configuration.GlobalConfiguration.get().playerAutoSave.maxPerTick()) { break; } + } + // Paper end - Incremental chunk and player saving } MinecraftTimings.savePlayers.stopTiming(); // Paper return null; }); // Paper - ensure main