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From 3aa00b8416f918d281c0bd49999ea499af44f3b2 Mon Sep 17 00:00:00 2001
From: Brokkonaut <hannos17@gmx.de>
Date: Mon, 18 Jun 2018 15:40:39 +0200
Subject: [PATCH] Add EntityKnockbackByEntityEvent
diff --git a/src/main/java/com/destroystokyo/paper/event/entity/EntityKnockbackByEntityEvent.java b/src/main/java/com/destroystokyo/paper/event/entity/EntityKnockbackByEntityEvent.java
new file mode 100644
index 000000000..f6ef11624
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/event/entity/EntityKnockbackByEntityEvent.java
@@ -0,0 +1,76 @@
+package com.destroystokyo.paper.event.entity;
+
+import org.bukkit.entity.Entity;
+import org.bukkit.entity.LivingEntity;
+import org.bukkit.event.Cancellable;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.entity.EntityEvent;
+import org.bukkit.util.Vector;
+
+/**
+ * Fired when an Entity is knocked back by the hit of another Entity. The acceleration
+ * vector can be modified. If this event is cancelled, the entity is not knocked back.
+ *
+ */
+public class EntityKnockbackByEntityEvent extends EntityEvent implements Cancellable {
+ private static final HandlerList handlers = new HandlerList();
+
+ private final Entity hitBy;
+ private final float knockbackStrength;
+ private final Vector acceleration;
+ private boolean cancelled = false;
+
+ public EntityKnockbackByEntityEvent(LivingEntity entity, Entity hitBy, float knockbackStrength, Vector acceleration) {
+ super(entity);
+ this.hitBy = hitBy;
+ this.knockbackStrength = knockbackStrength;
+ this.acceleration = acceleration;
+ }
+
+ public HandlerList getHandlers() {
+ return handlers;
+ }
+
+ public static HandlerList getHandlerList() {
+ return handlers;
+ }
+
+ @Override
+ public boolean isCancelled() {
+ return cancelled;
+ }
+
+ @Override
+ public void setCancelled(boolean cancel) {
+ cancelled = cancel;
+ }
+
+ /**
+ * @return the entity which was knocked back
+ */
+ @Override
+ public LivingEntity getEntity() {
+ return (LivingEntity) super.getEntity();
+ }
+
+ /**
+ * @return the original knockback strength.
+ */
+ public float getKnockbackStrength() {
+ return knockbackStrength;
+ }
+
+ /**
+ * @return the Entity which hit
+ */
+ public Entity getHitBy() {
+ return hitBy;
+ }
+
+ /**
+ * @return the acceleration that will be applied
+ */
+ public Vector getAcceleration() {
+ return acceleration;
+ }
+}
--
2.18.0
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