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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Sat, 11 Jan 2020 21:50:56 -0800
Subject: [PATCH] Optimise IEntityAccess#getPlayerByUUID

Use the world entity map instead of iterating over all players

diff --git a/src/main/java/net/minecraft/server/level/WorldServer.java b/src/main/java/net/minecraft/server/level/WorldServer.java
index 23f88bd794b2c738463e1aa1180b6826d33f3b77..f11617dc37771f65d574cd14ae9cea09103d11e1 100644
--- a/src/main/java/net/minecraft/server/level/WorldServer.java
+++ b/src/main/java/net/minecraft/server/level/WorldServer.java
@@ -289,6 +289,15 @@ public class WorldServer extends World implements GeneratorAccessSeed {
     }
     // Paper end
 
+    // Paper start - optimise getPlayerByUUID
+    @Nullable
+    @Override
+    public EntityHuman getPlayerByUUID(UUID uuid) {
+        Entity player = this.entitiesByUUID.get(uuid);
+        return (player instanceof EntityHuman) ? (EntityHuman)player : null;
+    }
+    // Paper end
+
     // Add env and gen to constructor, WorldData -> WorldDataServer
     public WorldServer(MinecraftServer minecraftserver, Executor executor, Convertable.ConversionSession convertable_conversionsession, IWorldDataServer iworlddataserver, ResourceKey<World> resourcekey, DimensionManager dimensionmanager, WorldLoadListener worldloadlistener, ChunkGenerator chunkgenerator, boolean flag, long i, List<MobSpawner> list, boolean flag1, org.bukkit.World.Environment env, org.bukkit.generator.ChunkGenerator gen) {
         super(iworlddataserver, resourcekey, dimensionmanager, minecraftserver::getMethodProfiler, false, flag, i, gen, env, executor); // Paper pass executor
diff --git a/src/main/java/net/minecraft/world/level/IEntityAccess.java b/src/main/java/net/minecraft/world/level/IEntityAccess.java
index 8fdc4b22e8c99d653bd213fe64339c133b46b4e9..1ff9e771788a4ab52129070e355ca48df2949470 100644
--- a/src/main/java/net/minecraft/world/level/IEntityAccess.java
+++ b/src/main/java/net/minecraft/world/level/IEntityAccess.java
@@ -277,6 +277,12 @@ public interface IEntityAccess {
 
     @Nullable
     default EntityHuman b(UUID uuid) {
+        // Paper start - allow WorldServer to override
+        return this.getPlayerByUUID(uuid);
+    }
+    @Nullable
+    default EntityHuman getPlayerByUUID(UUID uuid) {
+        // Paper end
         for (int i = 0; i < this.getPlayers().size(); ++i) {
             EntityHuman entityhuman = (EntityHuman) this.getPlayers().get(i);