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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sat, 13 Apr 2019 16:50:58 -0500
Subject: [PATCH] Add option to allow iron golems to spawn in air


diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 9e4591ddc4b755f4ff5a6f1078b51cb13db80480..fe1c9dd8258ec8c3fdf343d4a44de2be2ae3d35f 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -387,6 +387,11 @@ public class PaperWorldConfig {
         scanForLegacyEnderDragon = getBoolean("game-mechanics.scan-for-legacy-ender-dragon", true);
     }
 
+    public boolean ironGolemsCanSpawnInAir = false;
+    private void ironGolemsCanSpawnInAir() {
+        ironGolemsCanSpawnInAir = getBoolean("iron-golems-can-spawn-in-air", ironGolemsCanSpawnInAir);
+    }
+
     public boolean armorStandEntityLookups = true;
     private void armorStandEntityLookups() {
         armorStandEntityLookups = getBoolean("armor-stands-do-collision-entity-lookups", true);
diff --git a/src/main/java/net/minecraft/world/entity/animal/EntityIronGolem.java b/src/main/java/net/minecraft/world/entity/animal/EntityIronGolem.java
index 49495cfbcf9b7742583536b87fc7cbd7c7c4c867..5e2b49d120b724cb5a7ae00940ded4f4875ea8a1 100644
--- a/src/main/java/net/minecraft/world/entity/animal/EntityIronGolem.java
+++ b/src/main/java/net/minecraft/world/entity/animal/EntityIronGolem.java
@@ -297,7 +297,7 @@ public class EntityIronGolem extends EntityGolem implements IEntityAngerable {
         BlockPosition blockposition1 = blockposition.down();
         IBlockData iblockdata = iworldreader.getType(blockposition1);
 
-        if (!iblockdata.a((IBlockAccess) iworldreader, blockposition1, (Entity) this)) {
+        if (!iblockdata.a((IBlockAccess) iworldreader, blockposition1, (Entity) this) && !world.paperConfig.ironGolemsCanSpawnInAir) { // Paper
             return false;
         } else {
             for (int i = 1; i < 3; ++i) {