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From 5f5ff59c74f2094741e3cf0f5c615d34d2231005 Mon Sep 17 00:00:00 2001
From: Steve Anton <anxuiz.nx@gmail.com>
Date: Thu, 3 Mar 2016 00:09:38 -0600
Subject: [PATCH] Add PlayerInitialSpawnEvent
For modifying a player's initial spawn location as they join the server
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index 80bf61164..59c7e78b8 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -104,6 +104,21 @@ public abstract class PlayerList {
}
// CraftBukkit end
+ // Paper start - support PlayerInitialSpawnEvent
+ Location originalLoc = new Location(entityplayer.world.getWorld(), entityplayer.locX, entityplayer.locY, entityplayer.locZ, entityplayer.yaw, entityplayer.pitch);
+ com.destroystokyo.paper.event.player.PlayerInitialSpawnEvent event = new com.destroystokyo.paper.event.player.PlayerInitialSpawnEvent(entityplayer.getBukkitEntity(), originalLoc);
+ this.server.server.getPluginManager().callEvent(event);
+
+ Location newLoc = event.getSpawnLocation();
+ entityplayer.world = ((CraftWorld) newLoc.getWorld()).getHandle();
+ entityplayer.locX = newLoc.getX();
+ entityplayer.locY = newLoc.getY();
+ entityplayer.locZ = newLoc.getZ();
+ entityplayer.yaw = newLoc.getYaw();
+ entityplayer.pitch = newLoc.getPitch();
+ entityplayer.dimension = ((CraftWorld) newLoc.getWorld()).getHandle().dimension;
+ // Paper end
+
entityplayer.spawnIn(this.server.getWorldServer(entityplayer.dimension));
entityplayer.playerInteractManager.a((WorldServer) entityplayer.world);
String s1 = "local";
--
2.12.2.windows.2
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