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From cc0692ecfec0f490e91b5c5665030027fd1d5843 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 5 Apr 2016 19:42:22 -0400
Subject: [PATCH] Don't spam reload spawn chunks in nether/end


diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 44108ab9a..9bc8ce64c 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -3190,6 +3190,7 @@ public abstract class World implements IBlockAccess {
         return this.N;
     }
 
+    public boolean shouldStayLoaded(int i,  int j) { return e(i, j); } // Paper - OBFHELPER
     public boolean e(int i, int j) {
         BlockPosition blockposition = this.getSpawn();
         int k = i * 16 + 8 - blockposition.getX();
diff --git a/src/main/java/net/minecraft/server/WorldProvider.java b/src/main/java/net/minecraft/server/WorldProvider.java
index a27512c0f..4691b3d8f 100644
--- a/src/main/java/net/minecraft/server/WorldProvider.java
+++ b/src/main/java/net/minecraft/server/WorldProvider.java
@@ -138,6 +138,6 @@ public abstract class WorldProvider {
     public void s() {}
 
     public boolean c(int i, int j) {
-        return true;
+        return !this.b.shouldStayLoaded(i, j); // Paper - Use shouldStayLoaded check for all worlds
     }
 }
-- 
2.12.2