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path: root/Spigot-Server-Patches/0147-Make-targetSize-more-aggressive-in-the-chunk-unload-.patch
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From 3728f0b19240c5f228fb7caa3e467ab7f78f9155 Mon Sep 17 00:00:00 2001
From: Brokkonaut <hannos17@gmx.de>
Date: Tue, 7 Feb 2017 16:55:35 -0600
Subject: [PATCH] Make targetSize more aggressive in the chunk unload queue


diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index 14b0875eee..63140fb642 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -109,7 +109,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
         this.v = new AtomicInteger();
         this.playerMap = new PlayerMap();
         this.trackedEntities = new Int2ObjectOpenHashMap();
-        this.A = Queues.newConcurrentLinkedQueue();
+        this.A = new com.destroystokyo.paper.utils.CachedSizeConcurrentLinkedQueue<>(); // Paper
         this.definedStructureManager = definedstructuremanager;
         this.x = worldserver.getWorldProvider().getDimensionManager().a(file);
         this.world = worldserver;
@@ -354,7 +354,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
         // Spigot start
         org.spigotmc.SlackActivityAccountant activityAccountant = this.world.getMinecraftServer().slackActivityAccountant;
         activityAccountant.startActivity(0.5);
-        int targetSize = (int) (this.unloadQueue.size() * UNLOAD_QUEUE_RESIZE_FACTOR);
+        int targetSize = Math.min(this.unloadQueue.size() - 100,  (int) (this.unloadQueue.size() * UNLOAD_QUEUE_RESIZE_FACTOR)); // Paper - Make more aggressive
         // Spigot end
         while (longiterator.hasNext()) { // Spigot
             long j = longiterator.nextLong();
@@ -376,7 +376,9 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
 
         Runnable runnable;
 
-        while ((booleansupplier.getAsBoolean() || this.A.size() > 2000) && (runnable = (Runnable) this.A.poll()) != null) {
+        int queueTarget = Math.min(this.A.size() - 100, (int) (this.A.size() * UNLOAD_QUEUE_RESIZE_FACTOR)); // Paper - Target this queue as well
+
+        while ((booleansupplier.getAsBoolean() || this.A.size() > queueTarget) && (runnable = (Runnable) this.A.poll()) != null) { // Paper - Target this queue as well
             runnable.run();
         }
 
-- 
2.22.0