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From 3c7d1a025675485ca08a251f4f5463bb32cdb840 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 18 Jun 2016 01:49:22 -0400
Subject: [PATCH] Remove the item from the correct hand when spawn egg depletes


diff --git a/src/main/java/net/minecraft/server/EntityAgeable.java b/src/main/java/net/minecraft/server/EntityAgeable.java
index 6092346..c1e9cbf 100644
--- a/src/main/java/net/minecraft/server/EntityAgeable.java
+++ b/src/main/java/net/minecraft/server/EntityAgeable.java
@@ -63,7 +63,7 @@ public abstract class EntityAgeable extends EntityCreature {
                             --itemstack.count;
                             // CraftBukkit start - allow less than 0 stacks as "infinite"
                             if (itemstack.count == 0) {
-                                entityhuman.inventory.setItem(entityhuman.inventory.itemInHandIndex, (ItemStack) null);
+                                entityhuman.setHeldItem(enumhand, null); // Paper
                             }
                             // CraftBukkit end
                         }
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index 526a608..c0c60a7 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -1407,6 +1407,7 @@ public abstract class EntityLiving extends Entity {
         }
     }
 
+    public void setHeldItem(EnumHand enumhand, @Nullable ItemStack itemstack) { a(enumhand, itemstack); } // Paper - OBFHELPER
     public void a(EnumHand enumhand, @Nullable ItemStack itemstack) {
         if (enumhand == EnumHand.MAIN_HAND) {
             this.setSlot(EnumItemSlot.MAINHAND, itemstack);
-- 
2.10.0.windows.1