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From 4ab50867b66e6519f63fa630467612d8c4361501 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 22 Jan 2017 18:07:56 -0500
Subject: [PATCH] Cap Entity Collisions
Limit a single entity to colliding a max of configurable times per tick.
This will alleviate issues where living entities are hoarded in 1x1 pens
This is not tied to the maxEntityCramming rule. Cramming will still apply
just as it does in Vanilla, but entity pushing logic will be capped.
You can set this to 0 to disable collisions.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 61efcc479..4898e8bce 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -408,4 +408,10 @@ public class PaperWorldConfig {
private void armorStandEntityLookups() {
armorStandEntityLookups = getBoolean("armor-stands-do-collision-entity-lookups", true);
}
+
+ public int maxCollisionsPerEntity;
+ private void maxEntityCollision() {
+ maxCollisionsPerEntity = getInt( "max-entity-collisions", this.spigotConfig.getInt("max-entity-collisions", 8) );
+ log( "Max Entity Collisions: " + maxCollisionsPerEntity );
+ }
}
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index 6fcced926..cfeff7c48 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -168,6 +168,7 @@ public abstract class Entity implements ICommandListener {
public final boolean defaultActivationState;
public long activatedTick = Integer.MIN_VALUE;
public boolean fromMobSpawner;
+ protected int numCollisions = 0; // Paper
public void inactiveTick() { }
// Spigot end
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index 7242da9cc..53486e205 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -2132,8 +2132,11 @@ public abstract class EntityLiving extends Entity {
}
}
- for (j = 0; j < list.size(); ++j) {
+ numCollisions = Math.max(0, numCollisions - world.paperConfig.maxCollisionsPerEntity); // Paper
+ for (j = 0; j < list.size() && numCollisions < world.paperConfig.maxCollisionsPerEntity; ++j) { // Paper
Entity entity = (Entity) list.get(j);
+ entity.numCollisions++; // Paper
+ numCollisions++; // Paper
this.C(entity);
}
--
2.12.0.windows.1
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