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path: root/Spigot-Server-Patches/0319-Check-Drowned-for-Villager-Aggression-Config.patch
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From f1045e50a6d0e1f641e87f570c4788665cd991e0 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Wed, 10 Oct 2018 21:22:44 -0500
Subject: [PATCH] Check Drowned for Villager Aggression Config


diff --git a/src/main/java/net/minecraft/server/EntityDrowned.java b/src/main/java/net/minecraft/server/EntityDrowned.java
index fd10cf318a..6f0094e6dc 100644
--- a/src/main/java/net/minecraft/server/EntityDrowned.java
+++ b/src/main/java/net/minecraft/server/EntityDrowned.java
@@ -29,7 +29,7 @@ public class EntityDrowned extends EntityZombie implements IRangedEntity {
         this.goalSelector.a(7, new PathfinderGoalRandomStroll(this, 1.0D));
         this.targetSelector.a(1, (new PathfinderGoalHurtByTarget(this, new Class[]{EntityDrowned.class})).a(EntityPigZombie.class));
         this.targetSelector.a(2, new PathfinderGoalNearestAttackableTarget<>(this, EntityHuman.class, 10, true, false, this::h));
-        this.targetSelector.a(3, new PathfinderGoalNearestAttackableTarget<>(this, EntityVillagerAbstract.class, false));
+        if ( world.spigotConfig.zombieAggressiveTowardsVillager ) this.targetSelector.a(3, new PathfinderGoalNearestAttackableTarget<>(this, EntityVillagerAbstract.class, false)); // Paper
         this.targetSelector.a(3, new PathfinderGoalNearestAttackableTarget<>(this, EntityIronGolem.class, true));
         this.targetSelector.a(5, new PathfinderGoalNearestAttackableTarget<>(this, EntityTurtle.class, 10, true, false, EntityTurtle.bz));
     }
-- 
2.22.0