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path: root/Spigot-Server-Patches/0374-Check-Drowned-for-Villager-Aggression-Config.patch
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From e407281f62615d5c907d7df945bd41eea9e0d8eb Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Wed, 10 Oct 2018 21:22:44 -0500
Subject: [PATCH] Check Drowned for Villager Aggression Config


diff --git a/src/main/java/net/minecraft/server/EntityDrowned.java b/src/main/java/net/minecraft/server/EntityDrowned.java
index b861c623c..0e2b5ee74 100644
--- a/src/main/java/net/minecraft/server/EntityDrowned.java
+++ b/src/main/java/net/minecraft/server/EntityDrowned.java
@@ -28,7 +28,7 @@ public class EntityDrowned extends EntityZombie implements IRangedEntity {
         this.goalSelector.a(7, new PathfinderGoalRandomStroll(this, 1.0D));
         this.targetSelector.a(1, new PathfinderGoalHurtByTarget(this, true, new Class[] { EntityDrowned.class}));
         this.targetSelector.a(2, new PathfinderGoalNearestAttackableTarget<>(this, EntityHuman.class, 10, true, false, new EntityDrowned.b(this)));
-        this.targetSelector.a(3, new PathfinderGoalNearestAttackableTarget<>(this, EntityVillager.class, false));
+        if ( world.spigotConfig.zombieAggressiveTowardsVillager ) this.targetSelector.a(3, new PathfinderGoalNearestAttackableTarget<>(this, EntityVillager.class, false));
         this.targetSelector.a(3, new PathfinderGoalNearestAttackableTarget<>(this, EntityIronGolem.class, true));
         this.targetSelector.a(5, new PathfinderGoalNearestAttackableTarget<>(this, EntityTurtle.class, 10, true, false, EntityTurtle.bC));
     }
-- 
2.21.0