1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
|
From c41ab1dad3a063b15b9ceb44645c0ef99ffbae24 Mon Sep 17 00:00:00 2001
From: MisterErwin <git@askarian.net>
Date: Wed, 30 Oct 2019 16:57:54 +0100
Subject: [PATCH] Fix spawning of hanging entities that are not ItemFrames and
can not face UP or DOWN
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 243722b6..f33d9c8b 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -1784,7 +1784,12 @@ public class CraftWorld implements World {
height = 9;
}
- BlockFace[] faces = new BlockFace[]{BlockFace.EAST, BlockFace.NORTH, BlockFace.WEST, BlockFace.SOUTH, BlockFace.UP, BlockFace.DOWN};
+ // Paper start - In addition to d65a2576e40e58c8e446b330febe6799d13a604f do not check UP/DOWN for non item frames
+ // BlockFace[] faces = new BlockFace[]{BlockFace.EAST, BlockFace.NORTH, BlockFace.WEST, BlockFace.SOUTH, BlockFace.UP, BlockFace.DOWN};
+ BlockFace[] faces = (ItemFrame.class.isAssignableFrom(clazz))
+ ? new BlockFace[]{BlockFace.EAST, BlockFace.NORTH, BlockFace.WEST, BlockFace.SOUTH, BlockFace.UP, BlockFace.DOWN}
+ : new BlockFace[]{BlockFace.EAST, BlockFace.NORTH, BlockFace.WEST, BlockFace.SOUTH};
+ // Paper end
final BlockPosition pos = new BlockPosition(x, y, z);
for (BlockFace dir : faces) {
IBlockData nmsBlock = world.getType(pos.shift(CraftBlock.blockFaceToNotch(dir)));
--
2.17.1
|