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path: root/Spigot-Server-Patches/0552-Move-range-check-for-block-placing-up.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Wed, 15 Jul 2020 19:23:32 -0700
Subject: [PATCH] Move range check for block placing up


diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 10e3bf60f13fbc8e26071bcfe8d19cbb635662a9..03cbe720c430f549eb6c2f594d5a599cf1e73226 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -1400,6 +1400,13 @@ public class PlayerConnection implements PacketListenerPlayIn {
         MovingObjectPositionBlock movingobjectpositionblock = packetplayinuseitem.c();
         BlockPosition blockposition = movingobjectpositionblock.getBlockPosition();
         EnumDirection enumdirection = movingobjectpositionblock.getDirection();
+        // Paper start - move check up
+        Location eyeLoc = this.getPlayer().getEyeLocation();
+        double reachDistance = NumberConversions.square(eyeLoc.getX() - blockposition.getX()) + NumberConversions.square(eyeLoc.getY() - blockposition.getY()) + NumberConversions.square(eyeLoc.getZ() - blockposition.getZ());
+        if (reachDistance > (this.getPlayer().getGameMode() == org.bukkit.GameMode.CREATIVE ? CREATIVE_PLACE_DISTANCE_SQUARED : SURVIVAL_PLACE_DISTANCE_SQUARED)) {
+            return;
+        }
+        // Paper end - move check up
         IBlockData clickedBlock = worldserver.getType(blockposition); // Spigot
 
         this.player.resetIdleTimer();
@@ -1409,11 +1416,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
             this.player.playerConnection.sendPacket(new PacketPlayOutChat(ichatbasecomponent, ChatMessageType.GAME_INFO));
         } else if (this.teleportPos == null && this.player.g((double) blockposition.getX() + 0.5D, (double) blockposition.getY() + 0.5D, (double) blockposition.getZ() + 0.5D) < 64.0D && worldserver.a((EntityHuman) this.player, blockposition)) {
             // CraftBukkit start - Check if we can actually do something over this large a distance
-            Location eyeLoc = this.getPlayer().getEyeLocation();
-            double reachDistance = NumberConversions.square(eyeLoc.getX() - blockposition.getX()) + NumberConversions.square(eyeLoc.getY() - blockposition.getY()) + NumberConversions.square(eyeLoc.getZ() - blockposition.getZ());
-            if (reachDistance > (this.getPlayer().getGameMode() == org.bukkit.GameMode.CREATIVE ? CREATIVE_PLACE_DISTANCE_SQUARED : SURVIVAL_PLACE_DISTANCE_SQUARED)) {
-                return;
-            }
+            // Paper - move up
             this.player.clearActiveItem(); // SPIGOT-4706
             // CraftBukkit end
             EnumInteractionResult enuminteractionresult = this.player.playerInteractManager.a(this.player, worldserver, itemstack, enumhand, movingobjectpositionblock);