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path: root/Spigot-Server-Patches/0718-add-RespawnFlags-to-PlayerRespawnEvent.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Thu, 22 Apr 2021 17:17:47 -0700
Subject: [PATCH] add RespawnFlags to PlayerRespawnEvent


diff --git a/src/main/java/net/minecraft/server/network/PlayerConnection.java b/src/main/java/net/minecraft/server/network/PlayerConnection.java
index 957d3b56aea116f947ca8fb74127f652de72b701..d1073b69e3fcee219123e4fe0c7ab5374dd71d32 100644
--- a/src/main/java/net/minecraft/server/network/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/network/PlayerConnection.java
@@ -2442,7 +2442,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
             case PERFORM_RESPAWN:
                 if (this.player.viewingCredits) {
                     this.player.viewingCredits = false;
-                    this.player = this.minecraftServer.getPlayerList().moveToWorld(this.player, true);
+                    this.player = this.minecraftServer.getPlayerList().moveToWorld(this.player, this.minecraftServer.getWorldServer(this.player.getSpawnDimension()), true, null, true, org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag.END_PORTAL); // Paper - add isEndCreditsRespawn argument
                     CriterionTriggers.v.a(this.player, World.THE_END, World.OVERWORLD);
                 } else {
                     if (this.player.getHealth() > 0.0F) {
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index a83d8cfac8c5ed84dd5224cc3f18f55dba4741af..2a76c3624c64e93509a96579f48c507e29901625 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -820,7 +820,13 @@ public abstract class PlayerList {
         return this.moveToWorld(entityplayer, this.server.getWorldServer(entityplayer.getSpawnDimension()), flag, null, true);
     }
 
+    // Paper start
     public EntityPlayer moveToWorld(EntityPlayer entityplayer, WorldServer worldserver, boolean flag, Location location, boolean avoidSuffocation) {
+        return moveToWorld(entityplayer, worldserver, flag, location, avoidSuffocation, new org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag[0]);
+    }
+
+    public EntityPlayer moveToWorld(EntityPlayer entityplayer, WorldServer worldserver, boolean flag, Location location, boolean avoidSuffocation, org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag...respawnFlags) {
+        // Paper end
         entityplayer.stopRiding(); // CraftBukkit
         this.players.remove(entityplayer);
         this.playersByName.remove(entityplayer.getName().toLowerCase(java.util.Locale.ROOT)); // Spigot
@@ -920,7 +926,7 @@ public abstract class PlayerList {
             }
 
             Player respawnPlayer = cserver.getPlayer(entityplayer1);
-            PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn && !isAnchorSpawn, isAnchorSpawn); // Paper - Fix anchor respawn acting as a bed respawn from the end portal
+            PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn && !isAnchorSpawn, isAnchorSpawn, com.google.common.collect.ImmutableSet.<org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag>builder().add(respawnFlags)); // Paper - Fix anchor respawn acting as a bed respawn from the end portal
             cserver.getPluginManager().callEvent(respawnEvent);
             // Spigot Start
             if (entityplayer.playerConnection.isDisconnected()) {