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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: kickash32 <kickash32@gmail.com>
Date: Mon, 5 Apr 2021 01:42:35 -0400
Subject: [PATCH] Improve cancelling PreCreatureSpawnEvent with per player mob
spawns
diff --git a/net/minecraft/server/level/ChunkMap.java b/net/minecraft/server/level/ChunkMap.java
index 6c5b2eb411fb60babbb0c74d5c075696ef70b38d..cf439285e4ba9babda228c36aa81dfc49db2c22a 100644
--- a/net/minecraft/server/level/ChunkMap.java
+++ b/net/minecraft/server/level/ChunkMap.java
@@ -256,8 +256,25 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
}
}
+ // Paper start - per player mob count backoff
+ public void updateFailurePlayerMobTypeMap(int chunkX, int chunkZ, net.minecraft.world.entity.MobCategory mobCategory) {
+ if (!this.level.paperConfig().entities.spawning.perPlayerMobSpawns) {
+ return;
+ }
+ int idx = mobCategory.ordinal();
+ final ca.spottedleaf.moonrise.common.list.ReferenceList<ServerPlayer> inRange =
+ this.level.moonrise$getNearbyPlayers().getPlayersByChunk(chunkX, chunkZ, ca.spottedleaf.moonrise.common.misc.NearbyPlayers.NearbyMapType.TICK_VIEW_DISTANCE);
+ if (inRange == null) {
+ return;
+ }
+ final ServerPlayer[] backingSet = inRange.getRawDataUnchecked();
+ for (int i = 0, len = inRange.size(); i < len; i++) {
+ ++(backingSet[i].mobBackoffCounts[idx]);
+ }
+ }
+ // Paper end - per player mob count backoff
public int getMobCountNear(final ServerPlayer player, final net.minecraft.world.entity.MobCategory mobCategory) {
- return player.mobCounts[mobCategory.ordinal()];
+ return player.mobCounts[mobCategory.ordinal()] + player.mobBackoffCounts[mobCategory.ordinal()]; // Paper - per player mob count backoff
}
// Paper end - Optional per player mob spawns
diff --git a/net/minecraft/server/level/ServerChunkCache.java b/net/minecraft/server/level/ServerChunkCache.java
index 078f208e104a652ce48458150389d19ede6808ef..aa141c00a41d49daee8e4ab7be70ce4e4767b105 100644
--- a/net/minecraft/server/level/ServerChunkCache.java
+++ b/net/minecraft/server/level/ServerChunkCache.java
@@ -479,7 +479,17 @@ public class ServerChunkCache extends ChunkSource {
if ((this.spawnFriendlies || this.spawnEnemies) && this.level.paperConfig().entities.spawning.perPlayerMobSpawns) { // don't count mobs when animals and monsters are disabled
// re-set mob counts
for (ServerPlayer player : this.level.players) {
- Arrays.fill(player.mobCounts, 0);
+ // Paper start - per player mob spawning backoff
+ for (int ii = 0; ii < ServerPlayer.MOBCATEGORY_TOTAL_ENUMS; ii++) {
+ player.mobCounts[ii] = 0;
+
+ int newBackoff = player.mobBackoffCounts[ii] - 1; // TODO make configurable bleed // TODO use nonlinear algorithm?
+ if (newBackoff < 0) {
+ newBackoff = 0;
+ }
+ player.mobBackoffCounts[ii] = newBackoff;
+ }
+ // Paper end - per player mob spawning backoff
}
spawnState = NaturalSpawner.createState(naturalSpawnChunkCount, this.level.getAllEntities(), this::getFullChunk, null, true);
} else {
diff --git a/net/minecraft/server/level/ServerPlayer.java b/net/minecraft/server/level/ServerPlayer.java
index dab58457ed02d3f8153c07de101262b1a0182d71..2d20f42fbcfb67845323d994843d7b977aa867e0 100644
--- a/net/minecraft/server/level/ServerPlayer.java
+++ b/net/minecraft/server/level/ServerPlayer.java
@@ -372,6 +372,7 @@ public class ServerPlayer extends Player {
public static final int MOBCATEGORY_TOTAL_ENUMS = net.minecraft.world.entity.MobCategory.values().length;
public final int[] mobCounts = new int[MOBCATEGORY_TOTAL_ENUMS];
// Paper end - Optional per player mob spawns
+ public final int[] mobBackoffCounts = new int[MOBCATEGORY_TOTAL_ENUMS]; // Paper - per player mob count backoff
// CraftBukkit start
public org.bukkit.craftbukkit.entity.CraftPlayer.TransferCookieConnection transferCookieConnection;
public String displayName;
diff --git a/net/minecraft/world/level/NaturalSpawner.java b/net/minecraft/world/level/NaturalSpawner.java
index 5e82a8fdaec5a6750040ebb687aa35bba4dcc2ba..23f7fb22906e49babc7784f4b3d1f8ea8e187b1d 100644
--- a/net/minecraft/world/level/NaturalSpawner.java
+++ b/net/minecraft/world/level/NaturalSpawner.java
@@ -285,6 +285,11 @@ public final class NaturalSpawner {
// Paper start - PreCreatureSpawnEvent
PreSpawnStatus doSpawning = isValidSpawnPostitionForType(level, category, structureManager, generator, spawnerData, mutableBlockPos, d2);
+ // Paper start - per player mob count backoff
+ if (doSpawning == PreSpawnStatus.ABORT || doSpawning == PreSpawnStatus.CANCELLED) {
+ level.getChunkSource().chunkMap.updateFailurePlayerMobTypeMap(mutableBlockPos.getX() >> 4, mutableBlockPos.getZ() >> 4, category);
+ }
+ // Paper end - per player mob count backoff
if (doSpawning == PreSpawnStatus.ABORT) {
return;
}
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