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path: root/patch-remap/mache-spigotflower/net/minecraft/server/commands/SpreadPlayersCommand.java.patch
blob: 7e9fbb2e3f7e0f8bcabae6285c6f9e693b11c4b8 (plain)
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--- a/net/minecraft/server/commands/SpreadPlayersCommand.java
+++ b/net/minecraft/server/commands/SpreadPlayersCommand.java
@@ -17,7 +17,6 @@
 import java.util.Map;
 import java.util.Set;
 import net.minecraft.commands.CommandSourceStack;
-import net.minecraft.commands.Commands;
 import net.minecraft.commands.arguments.EntityArgument;
 import net.minecraft.commands.arguments.coordinates.Vec2Argument;
 import net.minecraft.core.BlockPos;
@@ -30,7 +29,7 @@
 import net.minecraft.world.entity.Entity;
 import net.minecraft.world.entity.player.Player;
 import net.minecraft.world.level.BlockGetter;
-import net.minecraft.world.level.block.state.BlockState;
+import net.minecraft.world.level.block.state.IBlockData;
 import net.minecraft.world.phys.Vec2;
 import net.minecraft.world.scores.PlayerTeam;
 import net.minecraft.world.scores.Team;
@@ -50,43 +49,43 @@
 
     public SpreadPlayersCommand() {}
 
-    public static void register(CommandDispatcher<CommandSourceStack> commanddispatcher) {
-        commanddispatcher.register((LiteralArgumentBuilder) ((LiteralArgumentBuilder) Commands.literal("spreadplayers").requires((commandsourcestack) -> {
-            return commandsourcestack.hasPermission(2);
-        })).then(Commands.argument("center", Vec2Argument.vec2()).then(Commands.argument("spreadDistance", FloatArgumentType.floatArg(0.0F)).then(((RequiredArgumentBuilder) Commands.argument("maxRange", FloatArgumentType.floatArg(1.0F)).then(Commands.argument("respectTeams", BoolArgumentType.bool()).then(Commands.argument("targets", EntityArgument.entities()).executes((commandcontext) -> {
+    public static void register(CommandDispatcher<CommandSourceStack> dispatcher) {
+        dispatcher.register((LiteralArgumentBuilder) ((LiteralArgumentBuilder) net.minecraft.commands.Commands.literal("spreadplayers").requires((commandlistenerwrapper) -> {
+            return commandlistenerwrapper.hasPermission(2);
+        })).then(net.minecraft.commands.Commands.argument("center", Vec2Argument.vec2()).then(net.minecraft.commands.Commands.argument("spreadDistance", FloatArgumentType.floatArg(0.0F)).then(((RequiredArgumentBuilder) net.minecraft.commands.Commands.argument("maxRange", FloatArgumentType.floatArg(1.0F)).then(net.minecraft.commands.Commands.argument("respectTeams", BoolArgumentType.bool()).then(net.minecraft.commands.Commands.argument("targets", EntityArgument.entities()).executes((commandcontext) -> {
             return spreadPlayers((CommandSourceStack) commandcontext.getSource(), Vec2Argument.getVec2(commandcontext, "center"), FloatArgumentType.getFloat(commandcontext, "spreadDistance"), FloatArgumentType.getFloat(commandcontext, "maxRange"), ((CommandSourceStack) commandcontext.getSource()).getLevel().getMaxBuildHeight(), BoolArgumentType.getBool(commandcontext, "respectTeams"), EntityArgument.getEntities(commandcontext, "targets"));
-        })))).then(Commands.literal("under").then(Commands.argument("maxHeight", IntegerArgumentType.integer()).then(Commands.argument("respectTeams", BoolArgumentType.bool()).then(Commands.argument("targets", EntityArgument.entities()).executes((commandcontext) -> {
+        })))).then(net.minecraft.commands.Commands.literal("under").then(net.minecraft.commands.Commands.argument("maxHeight", IntegerArgumentType.integer()).then(net.minecraft.commands.Commands.argument("respectTeams", BoolArgumentType.bool()).then(net.minecraft.commands.Commands.argument("targets", EntityArgument.entities()).executes((commandcontext) -> {
             return spreadPlayers((CommandSourceStack) commandcontext.getSource(), Vec2Argument.getVec2(commandcontext, "center"), FloatArgumentType.getFloat(commandcontext, "spreadDistance"), FloatArgumentType.getFloat(commandcontext, "maxRange"), IntegerArgumentType.getInteger(commandcontext, "maxHeight"), BoolArgumentType.getBool(commandcontext, "respectTeams"), EntityArgument.getEntities(commandcontext, "targets"));
         })))))))));
     }
 
-    private static int spreadPlayers(CommandSourceStack commandsourcestack, Vec2 vec2, float f, float f1, int i, boolean flag, Collection<? extends Entity> collection) throws CommandSyntaxException {
-        ServerLevel serverlevel = commandsourcestack.getLevel();
-        int j = serverlevel.getMinBuildHeight();
+    private static int spreadPlayers(CommandSourceStack source, Vec2 center, float spreadDistance, float maxRange, int maxHeight, boolean respectTeams, Collection<? extends Entity> targets) throws CommandSyntaxException {
+        ServerLevel worldserver = source.getLevel();
+        int j = worldserver.getMinBuildHeight();
 
-        if (i < j) {
-            throw SpreadPlayersCommand.ERROR_INVALID_MAX_HEIGHT.create(i, j);
+        if (maxHeight < j) {
+            throw SpreadPlayersCommand.ERROR_INVALID_MAX_HEIGHT.create(maxHeight, j);
         } else {
             RandomSource randomsource = RandomSource.create();
-            double d0 = (double) (vec2.x - f1);
-            double d1 = (double) (vec2.y - f1);
-            double d2 = (double) (vec2.x + f1);
-            double d3 = (double) (vec2.y + f1);
-            SpreadPlayersCommand.Position[] aspreadplayerscommand_position = createInitialPositions(randomsource, flag ? getNumberOfTeams(collection) : collection.size(), d0, d1, d2, d3);
+            double d0 = (double) (center.x - maxRange);
+            double d1 = (double) (center.y - maxRange);
+            double d2 = (double) (center.x + maxRange);
+            double d3 = (double) (center.y + maxRange);
+            SpreadPlayersCommand.Position[] acommandspreadplayers_a = createInitialPositions(randomsource, respectTeams ? getNumberOfTeams(targets) : targets.size(), d0, d1, d2, d3);
 
-            spreadPositions(vec2, (double) f, serverlevel, randomsource, d0, d1, d2, d3, i, aspreadplayerscommand_position, flag);
-            double d4 = setPlayerPositions(collection, serverlevel, aspreadplayerscommand_position, i, flag);
+            spreadPositions(center, (double) spreadDistance, worldserver, randomsource, d0, d1, d2, d3, maxHeight, acommandspreadplayers_a, respectTeams);
+            double d4 = setPlayerPositions(targets, worldserver, acommandspreadplayers_a, maxHeight, respectTeams);
 
-            commandsourcestack.sendSuccess(() -> {
-                return Component.translatable("commands.spreadplayers.success." + (flag ? "teams" : "entities"), aspreadplayerscommand_position.length, vec2.x, vec2.y, String.format(Locale.ROOT, "%.2f", d4));
+            source.sendSuccess(() -> {
+                return Component.translatable("commands.spreadplayers.success." + (respectTeams ? "teams" : "entities"), acommandspreadplayers_a.length, center.x, center.y, String.format(Locale.ROOT, "%.2f", d4));
             }, true);
-            return aspreadplayerscommand_position.length;
+            return acommandspreadplayers_a.length;
         }
     }
 
-    private static int getNumberOfTeams(Collection<? extends Entity> collection) {
+    private static int getNumberOfTeams(Collection<? extends Entity> entities) {
         Set<Team> set = Sets.newHashSet();
-        Iterator iterator = collection.iterator();
+        Iterator iterator = entities.iterator();
 
         while (iterator.hasNext()) {
             Entity entity = (Entity) iterator.next();
@@ -94,14 +93,14 @@
             if (entity instanceof Player) {
                 set.add(entity.getTeam());
             } else {
-                set.add((Object) null);
+                set.add((Team) null); // CraftBukkit - decompile error
             }
         }
 
         return set.size();
     }
 
-    private static void spreadPositions(Vec2 vec2, double d0, ServerLevel serverlevel, RandomSource randomsource, double d1, double d2, double d3, double d4, int i, SpreadPlayersCommand.Position[] aspreadplayerscommand_position, boolean flag) throws CommandSyntaxException {
+    private static void spreadPositions(Vec2 center, double spreadDistance, ServerLevel worldserver, RandomSource level, double random, double minX, double d3, double minZ, int i, SpreadPlayersCommand.Position[] maxX, boolean flag) throws CommandSyntaxException {
         boolean flag1 = true;
         double d5 = 3.4028234663852886E38D;
 
@@ -112,56 +111,56 @@
             d5 = 3.4028234663852886E38D;
 
             int k;
-            SpreadPlayersCommand.Position spreadplayerscommand_position;
+            SpreadPlayersCommand.Position commandspreadplayers_a;
 
-            for (int l = 0; l < aspreadplayerscommand_position.length; ++l) {
-                SpreadPlayersCommand.Position spreadplayerscommand_position1 = aspreadplayerscommand_position[l];
+            for (int l = 0; l < maxX.length; ++l) {
+                SpreadPlayersCommand.Position commandspreadplayers_a1 = maxX[l];
 
                 k = 0;
-                spreadplayerscommand_position = new SpreadPlayersCommand.Position();
+                commandspreadplayers_a = new SpreadPlayersCommand.Position();
 
-                for (int i1 = 0; i1 < aspreadplayerscommand_position.length; ++i1) {
+                for (int i1 = 0; i1 < maxX.length; ++i1) {
                     if (l != i1) {
-                        SpreadPlayersCommand.Position spreadplayerscommand_position2 = aspreadplayerscommand_position[i1];
-                        double d6 = spreadplayerscommand_position1.dist(spreadplayerscommand_position2);
+                        SpreadPlayersCommand.Position commandspreadplayers_a2 = maxX[i1];
+                        double d6 = commandspreadplayers_a1.dist(commandspreadplayers_a2);
 
                         d5 = Math.min(d6, d5);
-                        if (d6 < d0) {
+                        if (d6 < spreadDistance) {
                             ++k;
-                            spreadplayerscommand_position.x += spreadplayerscommand_position2.x - spreadplayerscommand_position1.x;
-                            spreadplayerscommand_position.z += spreadplayerscommand_position2.z - spreadplayerscommand_position1.z;
+                            commandspreadplayers_a.x += commandspreadplayers_a2.x - commandspreadplayers_a1.x;
+                            commandspreadplayers_a.z += commandspreadplayers_a2.z - commandspreadplayers_a1.z;
                         }
                     }
                 }
 
                 if (k > 0) {
-                    spreadplayerscommand_position.x /= (double) k;
-                    spreadplayerscommand_position.z /= (double) k;
-                    double d7 = spreadplayerscommand_position.getLength();
+                    commandspreadplayers_a.x /= (double) k;
+                    commandspreadplayers_a.z /= (double) k;
+                    double d7 = commandspreadplayers_a.getLength();
 
                     if (d7 > 0.0D) {
-                        spreadplayerscommand_position.normalize();
-                        spreadplayerscommand_position1.moveAway(spreadplayerscommand_position);
+                        commandspreadplayers_a.normalize();
+                        commandspreadplayers_a1.moveAway(commandspreadplayers_a);
                     } else {
-                        spreadplayerscommand_position1.randomize(randomsource, d1, d2, d3, d4);
+                        commandspreadplayers_a1.randomize(level, random, minX, d3, minZ);
                     }
 
                     flag1 = true;
                 }
 
-                if (spreadplayerscommand_position1.clamp(d1, d2, d3, d4)) {
+                if (commandspreadplayers_a1.clamp(random, minX, d3, minZ)) {
                     flag1 = true;
                 }
             }
 
             if (!flag1) {
-                SpreadPlayersCommand.Position[] aspreadplayerscommand_position1 = aspreadplayerscommand_position;
-                int j1 = aspreadplayerscommand_position.length;
+                SpreadPlayersCommand.Position[] acommandspreadplayers_a1 = maxX;
+                int j1 = maxX.length;
 
                 for (k = 0; k < j1; ++k) {
-                    spreadplayerscommand_position = aspreadplayerscommand_position1[k];
-                    if (!spreadplayerscommand_position.isSafe(serverlevel, i)) {
-                        spreadplayerscommand_position.randomize(randomsource, d1, d2, d3, d4);
+                    commandspreadplayers_a = acommandspreadplayers_a1[k];
+                    if (!commandspreadplayers_a.isSafe(worldserver, i)) {
+                        commandspreadplayers_a.randomize(level, random, minX, d3, minZ);
                         flag1 = true;
                     }
                 }
@@ -174,71 +173,71 @@
 
         if (j >= 10000) {
             if (flag) {
-                throw SpreadPlayersCommand.ERROR_FAILED_TO_SPREAD_TEAMS.create(aspreadplayerscommand_position.length, vec2.x, vec2.y, String.format(Locale.ROOT, "%.2f", d5));
+                throw SpreadPlayersCommand.ERROR_FAILED_TO_SPREAD_TEAMS.create(maxX.length, center.x, center.y, String.format(Locale.ROOT, "%.2f", d5));
             } else {
-                throw SpreadPlayersCommand.ERROR_FAILED_TO_SPREAD_ENTITIES.create(aspreadplayerscommand_position.length, vec2.x, vec2.y, String.format(Locale.ROOT, "%.2f", d5));
+                throw SpreadPlayersCommand.ERROR_FAILED_TO_SPREAD_ENTITIES.create(maxX.length, center.x, center.y, String.format(Locale.ROOT, "%.2f", d5));
             }
         }
     }
 
-    private static double setPlayerPositions(Collection<? extends Entity> collection, ServerLevel serverlevel, SpreadPlayersCommand.Position[] aspreadplayerscommand_position, int i, boolean flag) {
+    private static double setPlayerPositions(Collection<? extends Entity> targets, ServerLevel level, SpreadPlayersCommand.Position[] positions, int maxHeight, boolean respectTeams) {
         double d0 = 0.0D;
         int j = 0;
         Map<Team, SpreadPlayersCommand.Position> map = Maps.newHashMap();
 
         double d1;
 
-        for (Iterator iterator = collection.iterator(); iterator.hasNext(); d0 += d1) {
+        for (Iterator iterator = targets.iterator(); iterator.hasNext(); d0 += d1) {
             Entity entity = (Entity) iterator.next();
-            SpreadPlayersCommand.Position spreadplayerscommand_position;
+            SpreadPlayersCommand.Position commandspreadplayers_a;
 
-            if (flag) {
-                PlayerTeam playerteam = entity instanceof Player ? entity.getTeam() : null;
+            if (respectTeams) {
+                PlayerTeam scoreboardteam = entity instanceof Player ? entity.getTeam() : null;
 
-                if (!map.containsKey(playerteam)) {
-                    map.put(playerteam, aspreadplayerscommand_position[j++]);
+                if (!map.containsKey(scoreboardteam)) {
+                    map.put(scoreboardteam, positions[j++]);
                 }
 
-                spreadplayerscommand_position = (SpreadPlayersCommand.Position) map.get(playerteam);
+                commandspreadplayers_a = (SpreadPlayersCommand.Position) map.get(scoreboardteam);
             } else {
-                spreadplayerscommand_position = aspreadplayerscommand_position[j++];
+                commandspreadplayers_a = positions[j++];
             }
 
-            entity.teleportTo(serverlevel, (double) Mth.floor(spreadplayerscommand_position.x) + 0.5D, (double) spreadplayerscommand_position.getSpawnY(serverlevel, i), (double) Mth.floor(spreadplayerscommand_position.z) + 0.5D, Set.of(), entity.getYRot(), entity.getXRot());
+            entity.teleportTo(level, (double) Mth.floor(commandspreadplayers_a.x) + 0.5D, (double) commandspreadplayers_a.getSpawnY(level, maxHeight), (double) Mth.floor(commandspreadplayers_a.z) + 0.5D, Set.of(), entity.getYRot(), entity.getXRot(), org.bukkit.event.player.PlayerTeleportEvent.TeleportCause.COMMAND); // CraftBukkit - handle teleport reason
             d1 = Double.MAX_VALUE;
-            SpreadPlayersCommand.Position[] aspreadplayerscommand_position1 = aspreadplayerscommand_position;
-            int k = aspreadplayerscommand_position.length;
+            SpreadPlayersCommand.Position[] acommandspreadplayers_a1 = positions;
+            int k = positions.length;
 
             for (int l = 0; l < k; ++l) {
-                SpreadPlayersCommand.Position spreadplayerscommand_position1 = aspreadplayerscommand_position1[l];
+                SpreadPlayersCommand.Position commandspreadplayers_a1 = acommandspreadplayers_a1[l];
 
-                if (spreadplayerscommand_position != spreadplayerscommand_position1) {
-                    double d2 = spreadplayerscommand_position.dist(spreadplayerscommand_position1);
+                if (commandspreadplayers_a != commandspreadplayers_a1) {
+                    double d2 = commandspreadplayers_a.dist(commandspreadplayers_a1);
 
                     d1 = Math.min(d2, d1);
                 }
             }
         }
 
-        if (collection.size() < 2) {
+        if (targets.size() < 2) {
             return 0.0D;
         } else {
-            d0 /= (double) collection.size();
+            d0 /= (double) targets.size();
             return d0;
         }
     }
 
-    private static SpreadPlayersCommand.Position[] createInitialPositions(RandomSource randomsource, int i, double d0, double d1, double d2, double d3) {
-        SpreadPlayersCommand.Position[] aspreadplayerscommand_position = new SpreadPlayersCommand.Position[i];
+    private static SpreadPlayersCommand.Position[] createInitialPositions(RandomSource random, int count, double minX, double d1, double minZ, double d3) {
+        SpreadPlayersCommand.Position[] acommandspreadplayers_a = new SpreadPlayersCommand.Position[count];
 
-        for (int j = 0; j < aspreadplayerscommand_position.length; ++j) {
-            SpreadPlayersCommand.Position spreadplayerscommand_position = new SpreadPlayersCommand.Position();
+        for (int j = 0; j < acommandspreadplayers_a.length; ++j) {
+            SpreadPlayersCommand.Position commandspreadplayers_a = new SpreadPlayersCommand.Position();
 
-            spreadplayerscommand_position.randomize(randomsource, d0, d1, d2, d3);
-            aspreadplayerscommand_position[j] = spreadplayerscommand_position;
+            commandspreadplayers_a.randomize(random, minX, d1, minZ, d3);
+            acommandspreadplayers_a[j] = commandspreadplayers_a;
         }
 
-        return aspreadplayerscommand_position;
+        return acommandspreadplayers_a;
     }
 
     private static class Position {
@@ -248,9 +247,9 @@
 
         Position() {}
 
-        double dist(SpreadPlayersCommand.Position spreadplayerscommand_position) {
-            double d0 = this.x - spreadplayerscommand_position.x;
-            double d1 = this.z - spreadplayerscommand_position.z;
+        double dist(SpreadPlayersCommand.Position other) {
+            double d0 = this.x - other.x;
+            double d1 = this.z - other.z;
 
             return Math.sqrt(d0 * d0 + d1 * d1);
         }
@@ -266,19 +265,19 @@
             return Math.sqrt(this.x * this.x + this.z * this.z);
         }
 
-        public void moveAway(SpreadPlayersCommand.Position spreadplayerscommand_position) {
-            this.x -= spreadplayerscommand_position.x;
-            this.z -= spreadplayerscommand_position.z;
+        public void moveAway(SpreadPlayersCommand.Position other) {
+            this.x -= other.x;
+            this.z -= other.z;
         }
 
-        public boolean clamp(double d0, double d1, double d2, double d3) {
+        public boolean clamp(double minX, double d1, double minZ, double d3) {
             boolean flag = false;
 
-            if (this.x < d0) {
-                this.x = d0;
+            if (this.x < minX) {
+                this.x = minX;
                 flag = true;
-            } else if (this.x > d2) {
-                this.x = d2;
+            } else if (this.x > minZ) {
+                this.x = minZ;
                 flag = true;
             }
 
@@ -293,37 +292,37 @@
             return flag;
         }
 
-        public int getSpawnY(BlockGetter blockgetter, int i) {
-            BlockPos.MutableBlockPos blockpos_mutableblockpos = new BlockPos.MutableBlockPos(this.x, (double) (i + 1), this.z);
-            boolean flag = blockgetter.getBlockState(blockpos_mutableblockpos).isAir();
+        public int getSpawnY(BlockGetter level, int y) {
+            BlockPos.MutableBlockPos blockposition_mutableblockposition = new BlockPos.MutableBlockPos(this.x, (double) (y + 1), this.z);
+            boolean flag = level.getBlockState(blockposition_mutableblockposition).isAir();
 
-            blockpos_mutableblockpos.move(Direction.DOWN);
+            blockposition_mutableblockposition.move(Direction.DOWN);
 
             boolean flag1;
 
-            for (boolean flag2 = blockgetter.getBlockState(blockpos_mutableblockpos).isAir(); blockpos_mutableblockpos.getY() > blockgetter.getMinBuildHeight(); flag2 = flag1) {
-                blockpos_mutableblockpos.move(Direction.DOWN);
-                flag1 = blockgetter.getBlockState(blockpos_mutableblockpos).isAir();
+            for (boolean flag2 = level.getBlockState(blockposition_mutableblockposition).isAir(); blockposition_mutableblockposition.getY() > level.getMinBuildHeight(); flag2 = flag1) {
+                blockposition_mutableblockposition.move(Direction.DOWN);
+                flag1 = level.getBlockState(blockposition_mutableblockposition).isAir();
                 if (!flag1 && flag2 && flag) {
-                    return blockpos_mutableblockpos.getY() + 1;
+                    return blockposition_mutableblockposition.getY() + 1;
                 }
 
                 flag = flag2;
             }
 
-            return i + 1;
+            return y + 1;
         }
 
-        public boolean isSafe(BlockGetter blockgetter, int i) {
-            BlockPos blockpos = BlockPos.containing(this.x, (double) (this.getSpawnY(blockgetter, i) - 1), this.z);
-            BlockState blockstate = blockgetter.getBlockState(blockpos);
+        public boolean isSafe(BlockGetter level, int y) {
+            BlockPos blockposition = BlockPos.containing(this.x, (double) (this.getSpawnY(level, y) - 1), this.z);
+            IBlockData iblockdata = level.getBlockState(blockposition);
 
-            return blockpos.getY() < i && !blockstate.liquid() && !blockstate.is(BlockTags.FIRE);
+            return blockposition.getY() < y && !iblockdata.liquid() && !iblockdata.is(BlockTags.FIRE);
         }
 
-        public void randomize(RandomSource randomsource, double d0, double d1, double d2, double d3) {
-            this.x = Mth.nextDouble(randomsource, d0, d2);
-            this.z = Mth.nextDouble(randomsource, d1, d3);
+        public void randomize(RandomSource random, double minX, double d1, double minZ, double d3) {
+            this.x = Mth.nextDouble(random, minX, minZ);
+            this.z = Mth.nextDouble(random, d1, d3);
         }
     }
 }