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|
--- a/net/minecraft/server/level/ServerLevel.java
+++ b/net/minecraft/server/level/ServerLevel.java
@@ -158,6 +164,19 @@
import net.minecraft.world.phys.shapes.VoxelShape;
import net.minecraft.world.ticks.LevelTicks;
import org.slf4j.Logger;
+import org.bukkit.Bukkit;
+import org.bukkit.Location;
+import org.bukkit.WeatherType;
+import org.bukkit.craftbukkit.event.CraftEventFactory;
+import org.bukkit.craftbukkit.generator.CustomWorldChunkManager;
+import org.bukkit.craftbukkit.util.CraftNamespacedKey;
+import org.bukkit.craftbukkit.util.WorldUUID;
+import org.bukkit.event.entity.CreatureSpawnEvent;
+import org.bukkit.event.server.MapInitializeEvent;
+import org.bukkit.event.weather.LightningStrikeEvent;
+import org.bukkit.event.world.GenericGameEvent;
+import org.bukkit.event.world.TimeSkipEvent;
+// CraftBukkit end
public class ServerLevel extends Level implements WorldGenLevel {
public static final BlockPos END_SPAWN_POINT = new BlockPos(100, 50, 0);
@@ -171,9 +191,9 @@
final List<ServerPlayer> players = Lists.newArrayList();
private final ServerChunkCache chunkSource;
private final MinecraftServer server;
- private final ServerLevelData serverLevelData;
- final EntityTickList entityTickList = new EntityTickList();
- private final PersistentEntitySectionManager<Entity> entityManager;
+ public final PrimaryLevelData serverLevelData; // CraftBukkit - type
+ final EntityTickList entityTickList;
+ public final PersistentEntitySectionManager<Entity> entityManager;
private final GameEventDispatcher gameEventDispatcher;
public boolean noSave;
private final SleepStatus sleepStatus;
@@ -196,56 +216,73 @@
private final boolean tickTime;
private final RandomSequences randomSequences;
- public ServerLevel(
- MinecraftServer server,
- Executor dispatcher,
- LevelStorageSource.LevelStorageAccess levelStorageAccess,
- ServerLevelData serverLevelData,
- ResourceKey<Level> dimension,
- LevelStem levelStem,
- ChunkProgressListener progressListener,
- boolean isDebug,
- long biomeZoomSeed,
- List<CustomSpawner> customSpawners,
- boolean tickTime,
- @Nullable RandomSequences randomSequences
- ) {
- super(
- serverLevelData,
- dimension,
- server.registryAccess(),
- levelStem.type(),
- server::getProfiler,
- false,
- isDebug,
- biomeZoomSeed,
- server.getMaxChainedNeighborUpdates()
- );
- this.tickTime = tickTime;
- this.server = server;
- this.customSpawners = customSpawners;
- this.serverLevelData = serverLevelData;
- ChunkGenerator chunkGenerator = levelStem.generator();
- boolean flag = server.forceSynchronousWrites();
- DataFixer fixerUpper = server.getFixerUpper();
- EntityPersistentStorage<Entity> entityPersistentStorage = new EntityStorage(
- this, levelStorageAccess.getDimensionPath(dimension).resolve("entities"), fixerUpper, flag, server
- );
- this.entityManager = new PersistentEntitySectionManager<>(Entity.class, new ServerLevel.EntityCallbacks(), entityPersistentStorage);
- this.chunkSource = new ServerChunkCache(
- this,
- levelStorageAccess,
- fixerUpper,
- server.getStructureManager(),
- dispatcher,
- chunkGenerator,
- server.getPlayerList().getViewDistance(),
- server.getPlayerList().getSimulationDistance(),
- flag,
- progressListener,
- this.entityManager::updateChunkStatus,
- () -> server.overworld().getDataStorage()
- );
+ // CraftBukkit start
+ public final LevelStorageSource.LevelStorageAccess convertable;
+ public final UUID uuid;
+
+ public LevelChunk getChunkIfLoaded(int x, int z) {
+ return this.chunkSource.getChunk(x, z, false);
+ }
+
+ @Override
+ public ResourceKey<LevelStem> getTypeKey() {
+ return convertable.dimensionType;
+ }
+
+ // Add env and gen to constructor, IWorldDataServer -> WorldDataServer
+ public ServerLevel(MinecraftServer minecraftserver, Executor executor, LevelStorageSource.LevelStorageAccess convertable_conversionsession, PrimaryLevelData iworlddataserver, ResourceKey<Level> resourcekey, LevelStem worlddimension, ChunkProgressListener worldloadlistener, boolean flag, long i, List<CustomSpawner> list, boolean flag1, @Nullable RandomSequences randomsequences, org.bukkit.World.Environment env, org.bukkit.generator.ChunkGenerator gen, org.bukkit.generator.BiomeProvider biomeProvider) {
+ // IRegistryCustom.Dimension iregistrycustom_dimension = minecraftserver.registryAccess(); // CraftBukkit - decompile error
+ // Holder holder = worlddimension.type(); // CraftBukkit - decompile error
+
+ // Objects.requireNonNull(minecraftserver); // CraftBukkit - decompile error
+ super(iworlddataserver, resourcekey, minecraftserver.registryAccess(), worlddimension.type(), minecraftserver::getProfiler, false, flag, i, minecraftserver.getMaxChainedNeighborUpdates(), gen, biomeProvider, env);
+ this.pvpMode = minecraftserver.isPvpAllowed();
+ convertable = convertable_conversionsession;
+ uuid = WorldUUID.getUUID(convertable_conversionsession.levelDirectory.path().toFile());
+ // CraftBukkit end
+ this.players = Lists.newArrayList();
+ this.entityTickList = new EntityTickList();
+ this.blockTicks = new LevelTicks<>(this::isPositionTickingWithEntitiesLoaded, this.getProfilerSupplier());
+ this.fluidTicks = new LevelTicks<>(this::isPositionTickingWithEntitiesLoaded, this.getProfilerSupplier());
+ this.navigatingMobs = new ObjectOpenHashSet();
+ this.blockEvents = new ObjectLinkedOpenHashSet();
+ this.blockEventsToReschedule = new ArrayList(64);
+ this.dragonParts = new Int2ObjectOpenHashMap();
+ this.tickTime = flag1;
+ this.server = minecraftserver;
+ this.customSpawners = list;
+ this.serverLevelData = iworlddataserver;
+ ChunkGenerator chunkgenerator = worlddimension.generator();
+ // CraftBukkit start
+ serverLevelData.setWorld(this);
+
+ if (biomeProvider != null) {
+ BiomeSource worldChunkManager = new CustomWorldChunkManager(getWorld(), biomeProvider, server.registryAccess().registryOrThrow(Registries.BIOME));
+ if (chunkgenerator instanceof NoiseBasedChunkGenerator cga) {
+ chunkgenerator = new NoiseBasedChunkGenerator(worldChunkManager, cga.settings);
+ } else if (chunkgenerator instanceof FlatLevelSource cpf) {
+ chunkgenerator = new FlatLevelSource(cpf.settings(), worldChunkManager);
+ }
+ }
+
+ if (gen != null) {
+ chunkgenerator = new org.bukkit.craftbukkit.generator.CustomChunkGenerator(this, chunkgenerator, gen);
+ }
+ // CraftBukkit end
+ boolean flag2 = minecraftserver.forceSynchronousWrites();
+ DataFixer datafixer = minecraftserver.getFixerUpper();
+ EntityPersistentStorage<Entity> entitypersistentstorage = new EntityStorage(this, convertable_conversionsession.getDimensionPath(resourcekey).resolve("entities"), datafixer, flag2, minecraftserver);
+
+ this.entityManager = new PersistentEntitySectionManager<>(Entity.class, new ServerLevel.a(), entitypersistentstorage);
+ StructureTemplateManager structuretemplatemanager = minecraftserver.getStructureManager();
+ int j = minecraftserver.getPlayerList().getViewDistance();
+ int k = minecraftserver.getPlayerList().getSimulationDistance();
+ PersistentEntitySectionManager persistententitysectionmanager = this.entityManager;
+
+ Objects.requireNonNull(this.entityManager);
+ this.chunkSource = new ServerChunkCache(this, convertable_conversionsession, datafixer, structuretemplatemanager, executor, chunkgenerator, j, k, flag2, worldloadlistener, persistententitysectionmanager::updateChunkStatus, () -> {
+ return minecraftserver.overworld().getDataStorage();
+ });
this.chunkSource.getGeneratorState().ensureStructuresGenerated();
this.portalForcer = new PortalForcer(this);
this.updateSkyBrightness();
@@ -256,31 +293,22 @@
serverLevelData.setGameType(server.getDefaultGameType());
}
- long l = server.getWorldData().worldGenOptions().seed();
- this.structureCheck = new StructureCheck(
- this.chunkSource.chunkScanner(),
- this.registryAccess(),
- server.getStructureManager(),
- dimension,
- chunkGenerator,
- this.chunkSource.randomState(),
- this,
- chunkGenerator.getBiomeSource(),
- l,
- fixerUpper
- );
- this.structureManager = new StructureManager(this, server.getWorldData().worldGenOptions(), this.structureCheck);
- if (this.dimension() == Level.END && this.dimensionTypeRegistration().is(BuiltinDimensionTypes.END)) {
- this.dragonFight = new EndDragonFight(this, l, server.getWorldData().endDragonFightData());
+ long l = minecraftserver.getWorldData().worldGenOptions().seed();
+
+ this.structureCheck = new StructureCheck(this.chunkSource.chunkScanner(), this.registryAccess(), minecraftserver.getStructureManager(), resourcekey, chunkgenerator, this.chunkSource.randomState(), this, chunkgenerator.getBiomeSource(), l, datafixer);
+ this.structureManager = new StructureManager(this, this.serverLevelData.worldGenOptions(), structureCheck); // CraftBukkit
+ if ((this.dimension() == Level.END && this.dimensionTypeRegistration().is(BuiltinDimensionTypes.END)) || env == org.bukkit.World.Environment.THE_END) { // CraftBukkit - Allow to create EnderDragonBattle in default and custom END
+ this.dragonFight = new EndDragonFight(this, this.serverLevelData.worldGenOptions().seed(), this.serverLevelData.endDragonFightData()); // CraftBukkit
} else {
this.dragonFight = null;
}
this.sleepStatus = new SleepStatus();
this.gameEventDispatcher = new GameEventDispatcher(this);
- this.randomSequences = Objects.requireNonNullElseGet(
- randomSequences, () -> this.getDataStorage().computeIfAbsent(RandomSequences.factory(l), "random_sequences")
- );
+ this.randomSequences = (RandomSequences) Objects.requireNonNullElseGet(randomsequences, () -> {
+ return (RandomSequences) this.getDataStorage().computeIfAbsent(RandomSequences.factory(l), "random_sequences");
+ });
+ this.getCraftServer().addWorld(this.getWorld()); // CraftBukkit
}
@Deprecated
@@ -318,14 +349,22 @@
this.advanceWeatherCycle();
}
- int _int = this.getGameRules().getInt(GameRules.RULE_PLAYERS_SLEEPING_PERCENTAGE);
- if (this.sleepStatus.areEnoughSleeping(_int) && this.sleepStatus.areEnoughDeepSleeping(_int, this.players)) {
+ int i = this.getGameRules().getInt(GameRules.RULE_PLAYERS_SLEEPING_PERCENTAGE);
+ long j;
+
+ if (this.sleepStatus.areEnoughSleeping(i) && this.sleepStatus.areEnoughDeepSleeping(i, this.players)) {
+ // CraftBukkit start
+ j = this.levelData.getDayTime() + 24000L;
+ TimeSkipEvent event = new TimeSkipEvent(this.getWorld(), TimeSkipEvent.SkipReason.NIGHT_SKIP, (j - j % 24000L) - this.getDayTime());
if (this.getGameRules().getBoolean(GameRules.RULE_DAYLIGHT)) {
long l = this.levelData.getDayTime() + 24000L;
this.setDayTime(l - l % 24000L);
}
- this.wakeUpAllPlayers();
+ if (!event.isCancelled()) {
+ this.wakeUpAllPlayers();
+ }
+ // CraftBukkit end
if (this.getGameRules().getBoolean(GameRules.RULE_WEATHER_CYCLE) && this.isRaining()) {
this.resetWeatherCycle();
}
@@ -359,8 +400,9 @@
}
this.handlingTick = false;
- profiler.pop();
- boolean flag1 = !this.players.isEmpty() || !this.getForcedChunks().isEmpty();
+ gameprofilerfiller.pop();
+ boolean flag1 = true || !this.players.isEmpty() || !this.getForcedChunks().isEmpty(); // CraftBukkit - this prevents entity cleanup, other issues on servers with no players
+
if (flag1) {
this.resetEmptyTime();
}
@@ -375,7 +417,7 @@
this.entityTickList.forEach(entity -> {
if (!entity.isRemoved()) {
- if (this.shouldDiscardEntity(entity)) {
+ if (false && this.shouldDiscardEntity(entity)) { // CraftBukkit - We prevent spawning in general, so this butchering is not needed
entity.discard();
} else if (!tickRateManager.isEntityFrozen(entity)) {
profiler.push("checkDespawn");
@@ -444,34 +495,37 @@
}
public void tickChunk(LevelChunk chunk, int randomTickSpeed) {
- ChunkPos pos = chunk.getPos();
- boolean isRaining = this.isRaining();
- int minBlockX = pos.getMinBlockX();
- int minBlockZ = pos.getMinBlockZ();
- ProfilerFiller profiler = this.getProfiler();
- profiler.push("thunder");
- if (isRaining && this.isThundering() && this.random.nextInt(100000) == 0) {
- BlockPos blockPos = this.findLightningTargetAround(this.getBlockRandomPos(minBlockX, 0, minBlockZ, 15));
- if (this.isRainingAt(blockPos)) {
- DifficultyInstance currentDifficultyAt = this.getCurrentDifficultyAt(blockPos);
- boolean flag = this.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING)
- && this.random.nextDouble() < (double)currentDifficultyAt.getEffectiveDifficulty() * 0.01
- && !this.getBlockState(blockPos.below()).is(Blocks.LIGHTNING_ROD);
- if (flag) {
- SkeletonHorse skeletonHorse = EntityType.SKELETON_HORSE.create(this);
- if (skeletonHorse != null) {
- skeletonHorse.setTrap(true);
- skeletonHorse.setAge(0);
- skeletonHorse.setPos((double)blockPos.getX(), (double)blockPos.getY(), (double)blockPos.getZ());
- this.addFreshEntity(skeletonHorse);
+ ChunkPos chunkcoordintpair = chunk.getPos();
+ boolean flag = this.isRaining();
+ int j = chunkcoordintpair.getMinBlockX();
+ int k = chunkcoordintpair.getMinBlockZ();
+ ProfilerFiller gameprofilerfiller = this.getProfiler();
+
+ gameprofilerfiller.push("thunder");
+ if (flag && this.isThundering() && this.random.nextInt(100000) == 0) {
+ BlockPos blockposition = this.findLightningTargetAround(this.getBlockRandomPos(j, 0, k, 15));
+
+ if (this.isRainingAt(blockposition)) {
+ DifficultyInstance difficultydamagescaler = this.getCurrentDifficultyAt(blockposition);
+ boolean flag1 = this.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && this.random.nextDouble() < (double) difficultydamagescaler.getEffectiveDifficulty() * 0.01D && !this.getBlockState(blockposition.below()).is(Blocks.LIGHTNING_ROD);
+
+ if (flag1) {
+ SkeletonHorse entityhorseskeleton = (SkeletonHorse) EntityType.SKELETON_HORSE.create(this);
+
+ if (entityhorseskeleton != null) {
+ entityhorseskeleton.setTrap(true);
+ entityhorseskeleton.setAge(0);
+ entityhorseskeleton.setPos((double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ());
+ this.addFreshEntity(entityhorseskeleton, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.LIGHTNING); // CraftBukkit
}
}
- LightningBolt lightningBolt = EntityType.LIGHTNING_BOLT.create(this);
- if (lightningBolt != null) {
- lightningBolt.moveTo(Vec3.atBottomCenterOf(blockPos));
- lightningBolt.setVisualOnly(flag);
- this.addFreshEntity(lightningBolt);
+ LightningBolt entitylightning = (LightningBolt) EntityType.LIGHTNING_BOLT.create(this);
+
+ if (entitylightning != null) {
+ entitylightning.moveTo(Vec3.atBottomCenterOf(blockposition));
+ entitylightning.setVisualOnly(flag1);
+ this.strikeLightning(entitylightning, org.bukkit.event.weather.LightningStrikeEvent.Cause.WEATHER); // CraftBukkit
}
}
}
@@ -519,27 +575,32 @@
}
@VisibleForTesting
- public void tickPrecipitation(BlockPos blockPos) {
- BlockPos heightmapPos = this.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING, blockPos);
- BlockPos blockPos1 = heightmapPos.below();
- Biome biome = this.getBiome(heightmapPos).value();
- if (biome.shouldFreeze(this, blockPos1)) {
- this.setBlockAndUpdate(blockPos1, Blocks.ICE.defaultBlockState());
+ public void tickPrecipitation(BlockPos blockposition) {
+ BlockPos blockposition1 = this.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING, blockposition);
+ BlockPos blockposition2 = blockposition1.below();
+ Biome biomebase = (Biome) this.getBiome(blockposition1).value();
+
+ if (biomebase.shouldFreeze(this, blockposition2)) {
+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition2, Blocks.ICE.defaultBlockState(), null); // CraftBukkit
}
if (this.isRaining()) {
- int _int = this.getGameRules().getInt(GameRules.RULE_SNOW_ACCUMULATION_HEIGHT);
- if (_int > 0 && biome.shouldSnow(this, heightmapPos)) {
- BlockState blockState = this.getBlockState(heightmapPos);
- if (blockState.is(Blocks.SNOW)) {
- int i = blockState.getValue(SnowLayerBlock.LAYERS);
- if (i < Math.min(_int, 8)) {
- BlockState blockState1 = blockState.setValue(SnowLayerBlock.LAYERS, Integer.valueOf(i + 1));
- Block.pushEntitiesUp(blockState, blockState1, this, heightmapPos);
- this.setBlockAndUpdate(heightmapPos, blockState1);
+ int i = this.getGameRules().getInt(GameRules.RULE_SNOW_ACCUMULATION_HEIGHT);
+
+ if (i > 0 && biomebase.shouldSnow(this, blockposition1)) {
+ IBlockData iblockdata = this.getBlockState(blockposition1);
+
+ if (iblockdata.is(Blocks.SNOW)) {
+ int j = (Integer) iblockdata.getValue(SnowLayerBlock.LAYERS);
+
+ if (j < Math.min(i, 8)) {
+ IBlockData iblockdata1 = (IBlockData) iblockdata.setValue(SnowLayerBlock.LAYERS, j + 1);
+
+ Block.pushEntitiesUp(iblockdata, iblockdata1, this, blockposition1);
+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition1, iblockdata1, null); // CraftBukkit
}
} else {
- this.setBlockAndUpdate(heightmapPos, Blocks.SNOW.defaultBlockState());
+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition1, Blocks.SNOW.defaultBlockState(), null); // CraftBukkit
}
}
@@ -684,6 +761,7 @@
this.rainLevel = Mth.clamp(this.rainLevel, 0.0F, 1.0F);
}
+ /* CraftBukkit start
if (this.oRainLevel != this.rainLevel) {
this.server
.getPlayerList()
@@ -706,14 +780,48 @@
this.server.getPlayerList().broadcastAll(new ClientboundGameEventPacket(ClientboundGameEventPacket.RAIN_LEVEL_CHANGE, this.rainLevel));
this.server.getPlayerList().broadcastAll(new ClientboundGameEventPacket(ClientboundGameEventPacket.THUNDER_LEVEL_CHANGE, this.thunderLevel));
}
+ // */
+ for (int idx = 0; idx < this.players.size(); ++idx) {
+ if (((ServerPlayer) this.players.get(idx)).level() == this) {
+ ((ServerPlayer) this.players.get(idx)).tickWeather();
+ }
+ }
+
+ if (flag != this.isRaining()) {
+ // Only send weather packets to those affected
+ for (int idx = 0; idx < this.players.size(); ++idx) {
+ if (((ServerPlayer) this.players.get(idx)).level() == this) {
+ ((ServerPlayer) this.players.get(idx)).setPlayerWeather((!flag ? WeatherType.DOWNFALL : WeatherType.CLEAR), false);
+ }
+ }
+ }
+ for (int idx = 0; idx < this.players.size(); ++idx) {
+ if (((ServerPlayer) this.players.get(idx)).level() == this) {
+ ((ServerPlayer) this.players.get(idx)).updateWeather(this.oRainLevel, this.rainLevel, this.oThunderLevel, this.thunderLevel);
+ }
+ }
+ // CraftBukkit end
+
}
@VisibleForTesting
public void resetWeatherCycle() {
- this.serverLevelData.setRainTime(0);
+ // CraftBukkit start
this.serverLevelData.setRaining(false);
- this.serverLevelData.setThunderTime(0);
+ // If we stop due to everyone sleeping we should reset the weather duration to some other random value.
+ // Not that everyone ever manages to get the whole server to sleep at the same time....
+ if (!this.serverLevelData.isRaining()) {
+ this.serverLevelData.setRainTime(0);
+ }
+ // CraftBukkit end
this.serverLevelData.setThundering(false);
+ // CraftBukkit start
+ // If we stop due to everyone sleeping we should reset the weather duration to some other random value.
+ // Not that everyone ever manages to get the whole server to sleep at the same time....
+ if (!this.serverLevelData.isThundering()) {
+ this.serverLevelData.setThunderTime(0);
+ }
+ // CraftBukkit end
}
public void resetEmptyTime() {
@@ -741,6 +856,7 @@
this.getProfiler().push(() -> BuiltInRegistries.ENTITY_TYPE.getKey(entity.getType()).toString());
profiler.incrementCounter("tickNonPassenger");
entity.tick();
+ entity.postTick(); // CraftBukkit
this.getProfiler().pop();
for (Entity entity1 : entity.getPassengers()) {
@@ -760,8 +875,21 @@
passengerEntity.rideTick();
profiler.pop();
- for (Entity entity : passengerEntity.getPassengers()) {
- this.tickPassenger(passengerEntity, entity);
+ gameprofilerfiller.push(() -> {
+ return BuiltInRegistries.ENTITY_TYPE.getKey(passengerEntity.getType()).toString();
+ });
+ gameprofilerfiller.incrementCounter("tickPassenger");
+ passengerEntity.rideTick();
+ passengerEntity.postTick(); // CraftBukkit
+ gameprofilerfiller.pop();
+ Iterator iterator = passengerEntity.getPassengers().iterator();
+
+ while (iterator.hasNext()) {
+ Entity entity2 = (Entity) iterator.next();
+
+ this.tickPassenger(passengerEntity, entity2);
+ }
+
}
}
}
@@ -774,6 +905,7 @@
public void save(@Nullable ProgressListener progress, boolean flush, boolean skipSave) {
ServerChunkCache chunkSource = this.getChunkSource();
if (!skipSave) {
+ org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld())); // CraftBukkit
if (progress != null) {
progress.progressStartNoAbort(Component.translatable("menu.savingLevel"));
}
@@ -790,11 +923,19 @@
this.entityManager.autoSave();
}
}
+
+ // CraftBukkit start - moved from MinecraftServer.saveChunks
+ ServerLevel worldserver1 = this;
+
+ serverLevelData.setWorldBorder(worldserver1.getWorldBorder().createSettings());
+ serverLevelData.setCustomBossEvents(this.server.getCustomBossEvents().save());
+ convertable.saveDataTag(this.server.registryAccess(), this.serverLevelData, this.server.getPlayerList().getSingleplayerData());
+ // CraftBukkit end
}
private void saveLevelData() {
if (this.dragonFight != null) {
- this.server.getWorldData().setEndDragonFightData(this.dragonFight.saveData());
+ this.serverLevelData.setEndDragonFightData(this.dragonFight.saveData()); // CraftBukkit
}
this.getChunkSource().getDataStorage().save();
@@ -854,17 +1000,39 @@
@Override
public boolean addFreshEntity(Entity entity) {
- return this.addEntity(entity);
+ // CraftBukkit start
+ return this.addFreshEntity(entity, CreatureSpawnEvent.SpawnReason.DEFAULT);
}
+ @Override
+ public boolean addFreshEntity(Entity entity, CreatureSpawnEvent.SpawnReason reason) {
+ return this.addEntity(entity, reason);
+ // CraftBukkit end
+ }
+
public boolean addWithUUID(Entity entity) {
- return this.addEntity(entity);
+ // CraftBukkit start
+ return this.addWithUUID(entity, CreatureSpawnEvent.SpawnReason.DEFAULT);
}
+ public boolean addWithUUID(Entity entity, CreatureSpawnEvent.SpawnReason reason) {
+ return this.addEntity(entity, reason);
+ // CraftBukkit end
+ }
+
public void addDuringTeleport(Entity entity) {
- this.addEntity(entity);
+ // CraftBukkit start
+ // SPIGOT-6415: Don't call spawn event for entities which travel trough worlds,
+ // since it is only an implementation detail, that a new entity is created when
+ // they are traveling between worlds.
+ this.addDuringTeleport(entity, null);
}
+ public void addDuringTeleport(Entity entity, CreatureSpawnEvent.SpawnReason reason) {
+ this.addEntity(entity, reason);
+ // CraftBukkit end
+ }
+
public void addDuringCommandTeleport(ServerPlayer player) {
this.addPlayer(player);
}
@@ -892,20 +1061,37 @@
this.entityManager.addNewEntity(player);
}
- private boolean addEntity(Entity entity) {
+ // CraftBukkit start
+ private boolean addEntity(Entity entity, CreatureSpawnEvent.SpawnReason spawnReason) {
if (entity.isRemoved()) {
- LOGGER.warn("Tried to add entity {} but it was marked as removed already", EntityType.getKey(entity.getType()));
+ // WorldServer.LOGGER.warn("Tried to add entity {} but it was marked as removed already", EntityTypes.getKey(entity.getType())); // CraftBukkit
return false;
} else {
+ // SPIGOT-6415: Don't call spawn event when reason is null. For example when an entity teleports to a new world.
+ if (spawnReason != null && !CraftEventFactory.doEntityAddEventCalling(this, entity, spawnReason)) {
+ return false;
+ }
+ // CraftBukkit end
+
return this.entityManager.addNewEntity(entity);
}
}
public boolean tryAddFreshEntityWithPassengers(Entity entity) {
- if (entity.getSelfAndPassengers().map(Entity::getUUID).anyMatch(this.entityManager::isLoaded)) {
+ // CraftBukkit start
+ return this.tryAddFreshEntityWithPassengers(entity, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.DEFAULT);
+ }
+
+ public boolean tryAddFreshEntityWithPassengers(Entity entity, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason reason) {
+ // CraftBukkit end
+ Stream<UUID> stream = entity.getSelfAndPassengers().map(Entity::getUUID); // CraftBukkit - decompile error
+ PersistentEntitySectionManager persistententitysectionmanager = this.entityManager;
+
+ Objects.requireNonNull(this.entityManager);
+ if (stream.anyMatch(persistententitysectionmanager::isLoaded)) {
return false;
} else {
- this.addFreshEntityWithPassengers(entity);
+ this.addFreshEntityWithPassengers(entity, reason); // CraftBukkit
return true;
}
}
@@ -919,16 +1105,49 @@
player.remove(reason);
}
+ // CraftBukkit start
+ public boolean strikeLightning(Entity entitylightning) {
+ return this.strikeLightning(entitylightning, LightningStrikeEvent.Cause.UNKNOWN);
+ }
+
+ public boolean strikeLightning(Entity entitylightning, LightningStrikeEvent.Cause cause) {
+ LightningStrikeEvent lightning = CraftEventFactory.callLightningStrikeEvent((org.bukkit.entity.LightningStrike) entitylightning.getBukkitEntity(), cause);
+
+ if (lightning.isCancelled()) {
+ return false;
+ }
+
+ return this.addFreshEntity(entitylightning);
+ }
+ // CraftBukkit end
+
@Override
public void destroyBlockProgress(int breakerId, BlockPos pos, int progress) {
- for (ServerPlayer serverPlayer : this.server.getPlayerList().getPlayers()) {
- if (serverPlayer != null && serverPlayer.level() == this && serverPlayer.getId() != breakerId) {
- double d = (double)pos.getX() - serverPlayer.getX();
- double d1 = (double)pos.getY() - serverPlayer.getY();
- double d2 = (double)pos.getZ() - serverPlayer.getZ();
- if (d * d + d1 * d1 + d2 * d2 < 1024.0) {
- serverPlayer.connection.send(new ClientboundBlockDestructionPacket(breakerId, pos, progress));
+ Iterator iterator = this.server.getPlayerList().getPlayers().iterator();
+
+ // CraftBukkit start
+ Player entityhuman = null;
+ Entity entity = this.getEntity(breakerId);
+ if (entity instanceof Player) entityhuman = (Player) entity;
+ // CraftBukkit end
+
+ while (iterator.hasNext()) {
+ ServerPlayer entityplayer = (ServerPlayer) iterator.next();
+
+ if (entityplayer != null && entityplayer.level() == this && entityplayer.getId() != breakerId) {
+ double d0 = (double) pos.getX() - entityplayer.getX();
+ double d1 = (double) pos.getY() - entityplayer.getY();
+ double d2 = (double) pos.getZ() - entityplayer.getZ();
+
+ // CraftBukkit start
+ if (entityhuman != null && !entityplayer.getBukkitEntity().canSee(entityhuman.getBukkitEntity())) {
+ continue;
}
+ // CraftBukkit end
+
+ if (d0 * d0 + d1 * d1 + d2 * d2 < 1024.0D) {
+ entityplayer.connection.send(new ClientboundBlockDestructionPacket(breakerId, pos, progress));
+ }
}
}
}
@@ -1011,11 +1199,28 @@
if (Shapes.joinIsNotEmpty(collisionShape, collisionShape1, BooleanOp.NOT_SAME)) {
List<PathNavigation> list = new ObjectArrayList<>();
- for (Mob mob : this.navigatingMobs) {
- PathNavigation navigation = mob.getNavigation();
- if (navigation.shouldRecomputePath(pos)) {
- list.add(navigation);
+ if (Shapes.joinIsNotEmpty(voxelshape, voxelshape1, BooleanOp.NOT_SAME)) {
+ List<PathNavigation> list = new ObjectArrayList();
+ Iterator iterator = this.navigatingMobs.iterator();
+
+ while (iterator.hasNext()) {
+ // CraftBukkit start - fix SPIGOT-6362
+ Mob entityinsentient;
+ try {
+ entityinsentient = (Mob) iterator.next();
+ } catch (java.util.ConcurrentModificationException ex) {
+ // This can happen because the pathfinder update below may trigger a chunk load, which in turn may cause more navigators to register
+ // In this case we just run the update again across all the iterators as the chunk will then be loaded
+ // As this is a relative edge case it is much faster than copying navigators (on either read or write)
+ sendBlockUpdated(pos, oldState, newState, flags);
+ return;
}
+ // CraftBukkit end
+ PathNavigation navigationabstract = entityinsentient.getNavigation();
+
+ if (navigationabstract.shouldRecomputePath(pos)) {
+ list.add(navigationabstract);
+ }
}
try {
@@ -1066,23 +1275,14 @@
}
@Override
- public Explosion explode(
- @Nullable Entity entity,
- @Nullable DamageSource damageSource,
- @Nullable ExplosionDamageCalculator explosionDamageCalculator,
- double d,
- double d1,
- double d2,
- float f,
- boolean flag,
- Level.ExplosionInteraction explosionInteraction,
- ParticleOptions particleOptions,
- ParticleOptions particleOptions1,
- SoundEvent soundEvent
- ) {
- Explosion explosion = this.explode(
- entity, damageSource, explosionDamageCalculator, d, d1, d2, f, flag, explosionInteraction, false, particleOptions, particleOptions1, soundEvent
- );
+ public Explosion explode(@Nullable Entity entity, @Nullable DamageSource damagesource, @Nullable ExplosionDamageCalculator explosiondamagecalculator, double d0, double d1, double d2, float f, boolean flag, Level.a world_a, ParticleOptions particleparam, ParticleOptions particleparam1, SoundEvent soundeffect) {
+ Explosion explosion = this.explode(entity, damagesource, explosiondamagecalculator, d0, d1, d2, f, flag, world_a, false, particleparam, particleparam1, soundeffect);
+ // CraftBukkit start
+ if (explosion.wasCanceled) {
+ return explosion;
+ }
+ // CraftBukkit end
+
if (!explosion.interactsWithBlocks()) {
explosion.clearToBlow();
}
@@ -1171,18 +1353,22 @@
return this.server.getStructureManager();
}
- public <T extends ParticleOptions> int sendParticles(
- T type, double posX, double posY, double posZ, int particleCount, double xOffset, double yOffset, double zOffset, double speed
- ) {
- ClientboundLevelParticlesPacket clientboundLevelParticlesPacket = new ClientboundLevelParticlesPacket(
- type, false, posX, posY, posZ, (float)xOffset, (float)yOffset, (float)zOffset, (float)speed, particleCount
- );
- int i = 0;
+ public <T extends ParticleOptions> int sendParticles(T type, double posX, double d1, double posY, int i, double posZ, double d4, double particleCount, double xOffset) {
+ // CraftBukkit - visibility api support
+ return sendParticles(null, type, posX, d1, posY, i, posZ, d4, particleCount, xOffset, false);
+ }
- for (int i1 = 0; i1 < this.players.size(); i1++) {
- ServerPlayer serverPlayer = this.players.get(i1);
- if (this.sendParticles(serverPlayer, false, posX, posY, posZ, clientboundLevelParticlesPacket)) {
- i++;
+ public <T extends ParticleOptions> int sendParticles(ServerPlayer sender, T t0, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6, boolean force) {
+ ClientboundLevelParticlesPacket packetplayoutworldparticles = new ClientboundLevelParticlesPacket(t0, force, d0, d1, d2, (float) d3, (float) d4, (float) d5, (float) d6, i);
+ // CraftBukkit end
+ int j = 0;
+
+ for (int k = 0; k < this.players.size(); ++k) {
+ ServerPlayer entityplayer = (ServerPlayer) this.players.get(k);
+ if (sender != null && !entityplayer.getBukkitEntity().canSee(sender.getBukkitEntity())) continue; // CraftBukkit
+
+ if (this.sendParticles(entityplayer, force, d0, d1, d2, packetplayoutworldparticles)) { // CraftBukkit
+ ++j;
}
}
@@ -1242,7 +1418,7 @@
@Nullable
public BlockPos findNearestMapStructure(TagKey<Structure> structureTag, BlockPos pos, int radius, boolean skipExistingChunks) {
- if (!this.server.getWorldData().worldGenOptions().generateStructures()) {
+ if (!this.serverLevelData.worldGenOptions().generateStructures()) { // CraftBukkit
return null;
} else {
Optional<HolderSet.Named<Structure>> tag = this.registryAccess().registryOrThrow(Registries.STRUCTURE).getTag(structureTag);
@@ -1287,11 +1460,22 @@
@Nullable
@Override
public MapItemSavedData getMapData(String mapName) {
- return this.getServer().overworld().getDataStorage().get(MapItemSavedData.factory(), mapName);
+ // CraftBukkit start
+ MapItemSavedData worldmap = (MapItemSavedData) this.getServer().overworld().getDataStorage().get(MapItemSavedData.factory(), mapName);
+ if (worldmap != null) {
+ worldmap.id = mapName;
+ }
+ return worldmap;
+ // CraftBukkit end
}
@Override
public void setMapData(String mapName, MapItemSavedData data) {
+ // CraftBukkit start
+ data.id = mapName;
+ MapInitializeEvent event = new MapInitializeEvent(data.mapView);
+ Bukkit.getServer().getPluginManager().callEvent(event);
+ // CraftBukkit end
this.getServer().overworld().getDataStorage().set(mapName, data);
}
@@ -1491,6 +1773,11 @@
@Override
public void blockUpdated(BlockPos pos, Block block) {
if (!this.isDebug()) {
+ // CraftBukkit start
+ if (populating) {
+ return;
+ }
+ // CraftBukkit end
this.updateNeighborsAt(pos, block);
}
}
@@ -1510,12 +1797,12 @@
}
public boolean isFlat() {
- return this.server.getWorldData().isFlatWorld();
+ return this.serverLevelData.isFlatWorld(); // CraftBukkit
}
@Override
public long getSeed() {
- return this.server.getWorldData().worldGenOptions().seed();
+ return this.serverLevelData.worldGenOptions().seed(); // CraftBukkit
}
@Nullable
@@ -1565,16 +1845,35 @@
}
public static void makeObsidianPlatform(ServerLevel serverLevel) {
- BlockPos blockPos = END_SPAWN_POINT;
- int x = blockPos.getX();
- int i = blockPos.getY() - 2;
- int z = blockPos.getZ();
- BlockPos.betweenClosed(x - 2, i + 1, z - 2, x + 2, i + 3, z + 2)
- .forEach(blockPos1 -> serverLevel.setBlockAndUpdate(blockPos1, Blocks.AIR.defaultBlockState()));
- BlockPos.betweenClosed(x - 2, i, z - 2, x + 2, i, z + 2)
- .forEach(blockPos1 -> serverLevel.setBlockAndUpdate(blockPos1, Blocks.OBSIDIAN.defaultBlockState()));
+ // CraftBukkit start
+ ServerLevel.makeObsidianPlatform(serverLevel, null);
}
+ public static void makeObsidianPlatform(ServerLevel worldserver, Entity entity) {
+ // CraftBukkit end
+ BlockPos blockposition = ServerLevel.END_SPAWN_POINT;
+ int i = blockposition.getX();
+ int j = blockposition.getY() - 2;
+ int k = blockposition.getZ();
+
+ // CraftBukkit start
+ org.bukkit.craftbukkit.util.BlockStateListPopulator blockList = new org.bukkit.craftbukkit.util.BlockStateListPopulator(worldserver);
+ BlockPos.betweenClosed(i - 2, j + 1, k - 2, i + 2, j + 3, k + 2).forEach((blockposition1) -> {
+ blockList.setBlock(blockposition1, Blocks.AIR.defaultBlockState(), 3);
+ });
+ BlockPos.betweenClosed(i - 2, j, k - 2, i + 2, j, k + 2).forEach((blockposition1) -> {
+ blockList.setBlock(blockposition1, Blocks.OBSIDIAN.defaultBlockState(), 3);
+ });
+ org.bukkit.World bworld = worldserver.getWorld();
+ org.bukkit.event.world.PortalCreateEvent portalEvent = new org.bukkit.event.world.PortalCreateEvent((List<org.bukkit.block.BlockState>) (List) blockList.getList(), bworld, (entity == null) ? null : entity.getBukkitEntity(), org.bukkit.event.world.PortalCreateEvent.CreateReason.END_PLATFORM);
+
+ worldserver.getCraftServer().getPluginManager().callEvent(portalEvent);
+ if (!portalEvent.isCancelled()) {
+ blockList.updateList();
+ }
+ // CraftBukkit end
+ }
+
@Override
protected LevelEntityGetter<Entity> getEntities() {
return this.entityManager.getEntityGetter();
@@ -1693,6 +2005,8 @@
}
entity.updateDynamicGameEventListener(DynamicGameEventListener::add);
+ entity.inWorld = true; // CraftBukkit - Mark entity as in world
+ entity.valid = true; // CraftBukkit
}
@Override
@@ -1721,6 +2043,14 @@
}
entity.updateDynamicGameEventListener(DynamicGameEventListener::remove);
+ // CraftBukkit start
+ entity.valid = false;
+ if (!(entity instanceof ServerPlayer)) {
+ for (ServerPlayer player : players) {
+ player.getBukkitEntity().onEntityRemove(entity);
+ }
+ }
+ // CraftBukkit end
}
@Override
|