1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
|
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 1 May 2016 15:19:49 -0400
Subject: [PATCH] LootTable API
Provides API to control what Loot Table an object uses.
Also provides an Event to control if a lootable inventory should
auto replenish for a player.
Provides methods to determine players looted state for an object
diff --git a/src/main/java/com/destroystokyo/paper/loottable/LootableBlockInventory.java b/src/main/java/com/destroystokyo/paper/loottable/LootableBlockInventory.java
new file mode 100644
index 0000000000000000000000000000000000000000..92d7b853a2ccaae5afa8ac141bead840942944ef
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/loottable/LootableBlockInventory.java
@@ -0,0 +1,17 @@
+package com.destroystokyo.paper.loottable;
+
+import org.bukkit.block.Block;
+import org.jetbrains.annotations.NotNull;
+
+/**
+ * Represents an Inventory that can generate loot, such as Chests inside of Fortresses and Mineshafts
+ */
+public interface LootableBlockInventory extends LootableInventory {
+
+ /**
+ * Gets the block that is lootable
+ * @return The Block
+ */
+ @NotNull
+ Block getBlock();
+}
diff --git a/src/main/java/com/destroystokyo/paper/loottable/LootableEntityInventory.java b/src/main/java/com/destroystokyo/paper/loottable/LootableEntityInventory.java
new file mode 100644
index 0000000000000000000000000000000000000000..b387894fe8001edb41ad2ad2b70ebabe065b682e
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/loottable/LootableEntityInventory.java
@@ -0,0 +1,17 @@
+package com.destroystokyo.paper.loottable;
+
+import org.bukkit.entity.Entity;
+import org.jetbrains.annotations.NotNull;
+
+/**
+ * Represents an Inventory that can generate loot, such as Minecarts inside of Mineshafts
+ */
+public interface LootableEntityInventory extends LootableInventory {
+
+ /**
+ * Gets the entity that is lootable
+ * @return The Entity
+ */
+ @NotNull
+ Entity getEntity();
+}
diff --git a/src/main/java/com/destroystokyo/paper/loottable/LootableInventory.java b/src/main/java/com/destroystokyo/paper/loottable/LootableInventory.java
new file mode 100644
index 0000000000000000000000000000000000000000..b18a0b50c12fe8d8c954e5c070f2ecd1854a2583
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/loottable/LootableInventory.java
@@ -0,0 +1,124 @@
+package com.destroystokyo.paper.loottable;
+
+import org.bukkit.entity.Player;
+import org.bukkit.loot.Lootable;
+
+import java.util.UUID;
+import org.jetbrains.annotations.NotNull;
+import org.jetbrains.annotations.Nullable;
+
+/**
+ * Represents an Inventory that contains a Loot Table associated to it that will
+ * automatically fill on first open.
+ *
+ * A new feature and API is provided to support automatically refreshing the contents
+ * of the inventory based on that Loot Table after a configurable amount of time has passed.
+ *
+ * The behavior of how the Inventory is filled based on the loot table may vary based
+ * on Minecraft versions and the Loot Table feature.
+ */
+public interface LootableInventory extends Lootable {
+
+ /**
+ * Server owners have to enable whether or not an object in a world should refill
+ *
+ * @return If the world this inventory is currently in has Replenishable Lootables enabled
+ */
+ boolean isRefillEnabled();
+
+ /**
+ * Whether or not this object has ever been filled
+ * @return Has ever been filled
+ */
+ boolean hasBeenFilled();
+
+ /**
+ * Has this player ever looted this block
+ * @param player The player to check
+ * @return Whether or not this player has looted this block
+ */
+ default boolean hasPlayerLooted(final @NotNull Player player) {
+ return this.hasPlayerLooted(player.getUniqueId());
+ }
+
+ /**
+ * Checks if this player can loot this block. Takes into account the "restrict player reloot" settings
+ *
+ * @param player the player to check
+ *
+ * @return Whether this player can loot this block
+ */
+ boolean canPlayerLoot(@NotNull UUID player);
+
+ /**
+ * Has this player ever looted this block
+ * @param player The player to check
+ * @return Whether or not this player has looted this block
+ */
+ boolean hasPlayerLooted(@NotNull UUID player);
+
+ /**
+ * Gets the timestamp, in milliseconds, of when the player last looted this object
+ *
+ * @param player The player to check
+ * @return Timestamp last looted, or null if player has not looted this object
+ */
+ default @Nullable Long getLastLooted(final @NotNull Player player) {
+ return this.getLastLooted(player.getUniqueId());
+ }
+
+ /**
+ * Gets the timestamp, in milliseconds, of when the player last looted this object
+ *
+ * @param player The player to check
+ * @return Timestamp last looted, or null if player has not looted this object
+ */
+ @Nullable
+ Long getLastLooted(@NotNull UUID player);
+
+ /**
+ * Change the state of whether or not a player has looted this block
+ * @param player The player to change state for
+ * @param looted true to add player to looted list, false to remove
+ * @return The previous state of whether the player had looted this or not
+ */
+ default boolean setHasPlayerLooted(final @NotNull Player player, final boolean looted) {
+ return this.setHasPlayerLooted(player.getUniqueId(), looted);
+ }
+
+ /**
+ * Change the state of whether or not a player has looted this block
+ * @param player The player to change state for
+ * @param looted true to add player to looted list, false to remove
+ * @return The previous state of whether the player had looted this or not
+ */
+ boolean setHasPlayerLooted(@NotNull UUID player, boolean looted);
+
+ /**
+ * Returns Whether or not this object has been filled and now has a pending refill
+ * @return Has pending refill
+ */
+ boolean hasPendingRefill();
+
+ /**
+ * Gets the timestamp in milliseconds that the Lootable object was last refilled
+ *
+ * @return -1 if it was never refilled, or timestamp in milliseconds
+ */
+ long getLastFilled();
+
+ /**
+ * Gets the timestamp in milliseconds that the Lootable object will refill
+ *
+ * @return -1 if it is not scheduled for refill, or timestamp in milliseconds
+ */
+ long getNextRefill();
+
+ /**
+ * Sets the timestamp in milliseconds of the next refill for this object
+ *
+ * @param refillAt timestamp in milliseconds. -1 to clear next refill
+ * @return The previous scheduled time to refill, or -1 if was not scheduled
+ */
+ long setNextRefill(long refillAt);
+}
diff --git a/src/main/java/com/destroystokyo/paper/loottable/LootableInventoryReplenishEvent.java b/src/main/java/com/destroystokyo/paper/loottable/LootableInventoryReplenishEvent.java
new file mode 100644
index 0000000000000000000000000000000000000000..5ee1a04aaaa4ef09559f2cf757811e463e2a1be6
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/loottable/LootableInventoryReplenishEvent.java
@@ -0,0 +1,47 @@
+package com.destroystokyo.paper.loottable;
+
+import org.bukkit.entity.Player;
+import org.bukkit.event.Cancellable;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.player.PlayerEvent;
+import org.jetbrains.annotations.ApiStatus;
+import org.jetbrains.annotations.NotNull;
+
+public class LootableInventoryReplenishEvent extends PlayerEvent implements Cancellable {
+
+ private static final HandlerList HANDLER_LIST = new HandlerList();
+
+ @NotNull private final LootableInventory inventory;
+ private boolean cancelled;
+
+ @ApiStatus.Internal
+ public LootableInventoryReplenishEvent(@NotNull Player player, @NotNull LootableInventory inventory) {
+ super(player);
+ this.inventory = inventory;
+ }
+
+ @NotNull
+ public LootableInventory getInventory() {
+ return this.inventory;
+ }
+
+ @Override
+ public boolean isCancelled() {
+ return this.cancelled;
+ }
+
+ @Override
+ public void setCancelled(boolean cancel) {
+ this.cancelled = cancel;
+ }
+
+ @NotNull
+ public HandlerList getHandlers() {
+ return HANDLER_LIST;
+ }
+
+ @NotNull
+ public static HandlerList getHandlerList() {
+ return HANDLER_LIST;
+ }
+}
diff --git a/src/main/java/org/bukkit/block/Barrel.java b/src/main/java/org/bukkit/block/Barrel.java
index aa1bb7a1a1c94b0b029bb60026efbc7f55584dd7..d3789b2b7dd71d7c1872a0d84698d35a1884101b 100644
--- a/src/main/java/org/bukkit/block/Barrel.java
+++ b/src/main/java/org/bukkit/block/Barrel.java
@@ -5,4 +5,4 @@ import org.bukkit.loot.Lootable;
/**
* Represents a captured state of a Barrel.
*/
-public interface Barrel extends Container, Lootable, Lidded { }
+public interface Barrel extends Container, com.destroystokyo.paper.loottable.LootableBlockInventory, Lidded { } // Paper
diff --git a/src/main/java/org/bukkit/block/Chest.java b/src/main/java/org/bukkit/block/Chest.java
index b451191312e4fb19f2131c2d0a0c0337953f6c7c..db6affbc78106b2d93b41953b624a0bca0ca1d72 100644
--- a/src/main/java/org/bukkit/block/Chest.java
+++ b/src/main/java/org/bukkit/block/Chest.java
@@ -1,5 +1,7 @@
package org.bukkit.block;
+import com.destroystokyo.paper.loottable.LootableBlockInventory; // Paper
+import org.bukkit.Nameable; // Paper
import org.bukkit.inventory.Inventory;
import org.bukkit.loot.Lootable;
import org.jetbrains.annotations.NotNull;
@@ -7,7 +9,7 @@ import org.jetbrains.annotations.NotNull;
/**
* Represents a captured state of a chest.
*/
-public interface Chest extends Container, Lootable, Lidded {
+public interface Chest extends Container, LootableBlockInventory, Lidded { // Paper
/**
* Gets the inventory of the chest block represented by this block state.
diff --git a/src/main/java/org/bukkit/block/Crafter.java b/src/main/java/org/bukkit/block/Crafter.java
index 05d6af1681351844a6673a6d0dfca2038dafa7b6..8b2a315ed5dd1c57ce60fc41fd5e83a6495028e6 100644
--- a/src/main/java/org/bukkit/block/Crafter.java
+++ b/src/main/java/org/bukkit/block/Crafter.java
@@ -10,7 +10,7 @@ import org.jetbrains.annotations.ApiStatus;
*/
@ApiStatus.Experimental
@MinecraftExperimental(Requires.UPDATE_1_21)
-public interface Crafter extends Container, Lootable {
+public interface Crafter extends Container, com.destroystokyo.paper.loottable.LootableBlockInventory { // Paper - LootTable API
/**
* Gets the number of ticks which this block will remain in the crafting
diff --git a/src/main/java/org/bukkit/block/Dispenser.java b/src/main/java/org/bukkit/block/Dispenser.java
index 74cd194c9a98245dc52e7e352d7d6c046e1e5cf3..07af1a3f011d4b96275f919d302ac367198e923e 100644
--- a/src/main/java/org/bukkit/block/Dispenser.java
+++ b/src/main/java/org/bukkit/block/Dispenser.java
@@ -1,5 +1,6 @@
package org.bukkit.block;
+import com.destroystokyo.paper.loottable.LootableBlockInventory;
import org.bukkit.Nameable;
import org.bukkit.loot.Lootable;
import org.bukkit.projectiles.BlockProjectileSource;
@@ -8,7 +9,7 @@ import org.jetbrains.annotations.Nullable;
/**
* Represents a captured state of a dispenser.
*/
-public interface Dispenser extends Container, Nameable, Lootable {
+public interface Dispenser extends Container, Nameable, LootableBlockInventory { // Paper
/**
* Gets the BlockProjectileSource object for the dispenser.
diff --git a/src/main/java/org/bukkit/block/Dropper.java b/src/main/java/org/bukkit/block/Dropper.java
index 424392fb5ed4628199b0e73689522aa3c90740cb..c76202321e29ad67597ca3017eb8d9baf6787383 100644
--- a/src/main/java/org/bukkit/block/Dropper.java
+++ b/src/main/java/org/bukkit/block/Dropper.java
@@ -1,11 +1,12 @@
package org.bukkit.block;
+import com.destroystokyo.paper.loottable.LootableBlockInventory;
import org.bukkit.loot.Lootable;
/**
* Represents a captured state of a dropper.
*/
-public interface Dropper extends Container, Lootable {
+public interface Dropper extends Container, LootableBlockInventory { // Paper
/**
* Tries to drop a randomly selected item from the dropper's inventory,
diff --git a/src/main/java/org/bukkit/block/Hopper.java b/src/main/java/org/bukkit/block/Hopper.java
index 58e493099810fb8d4705ecd49b4a5e1e1949b87b..7ade312f180b7e30871d3a3240c76325cc369c26 100644
--- a/src/main/java/org/bukkit/block/Hopper.java
+++ b/src/main/java/org/bukkit/block/Hopper.java
@@ -1,8 +1,9 @@
package org.bukkit.block;
+import com.destroystokyo.paper.loottable.LootableBlockInventory;
import org.bukkit.loot.Lootable;
/**
* Represents a captured state of a hopper.
*/
-public interface Hopper extends Container, Lootable { }
+public interface Hopper extends Container, LootableBlockInventory { } // Paper
diff --git a/src/main/java/org/bukkit/block/ShulkerBox.java b/src/main/java/org/bukkit/block/ShulkerBox.java
index 387b2892886e1ccb2bd928e5111fb9bd41d777ab..5dc5318b0a451937228a8a059dfec1cd9de389a6 100644
--- a/src/main/java/org/bukkit/block/ShulkerBox.java
+++ b/src/main/java/org/bukkit/block/ShulkerBox.java
@@ -1,5 +1,6 @@
package org.bukkit.block;
+import com.destroystokyo.paper.loottable.LootableBlockInventory;
import org.bukkit.DyeColor;
import org.bukkit.loot.Lootable;
import org.jetbrains.annotations.Nullable;
@@ -7,7 +8,7 @@ import org.jetbrains.annotations.Nullable;
/**
* Represents a captured state of a ShulkerBox.
*/
-public interface ShulkerBox extends Container, Lootable, Lidded {
+public interface ShulkerBox extends Container, LootableBlockInventory, Lidded { // Paper
/**
* Get the {@link DyeColor} corresponding to this ShulkerBox
diff --git a/src/main/java/org/bukkit/entity/ChestBoat.java b/src/main/java/org/bukkit/entity/ChestBoat.java
index 5b5c3be107fdaa6c55ceb1bca2c223ebc6ab7f43..4ebe1033c55dbd58d0794809435c935236fabcc2 100644
--- a/src/main/java/org/bukkit/entity/ChestBoat.java
+++ b/src/main/java/org/bukkit/entity/ChestBoat.java
@@ -6,5 +6,5 @@ import org.bukkit.loot.Lootable;
/**
* A {@link Boat} with a chest.
*/
-public interface ChestBoat extends Boat, InventoryHolder, Lootable {
+public interface ChestBoat extends Boat, InventoryHolder, com.destroystokyo.paper.loottable.LootableEntityInventory { // Paper
}
diff --git a/src/main/java/org/bukkit/entity/Mob.java b/src/main/java/org/bukkit/entity/Mob.java
index 2926fa6071bc7640cc10280b5c3962b0ce7686f1..f3f62e13cc1b6172808c52f2d5f520f1f584e6db 100644
--- a/src/main/java/org/bukkit/entity/Mob.java
+++ b/src/main/java/org/bukkit/entity/Mob.java
@@ -61,4 +61,12 @@ public interface Mob extends LivingEntity, Lootable {
*/
@Nullable
public Sound getAmbientSound();
+
+ // Paper start - LootTable API
+ @Override
+ default void setLootTable(final @Nullable org.bukkit.loot.LootTable table, final long seed) {
+ this.setLootTable(table);
+ this.setSeed(seed);
+ }
+ // Paper end - LootTable API
}
diff --git a/src/main/java/org/bukkit/entity/minecart/HopperMinecart.java b/src/main/java/org/bukkit/entity/minecart/HopperMinecart.java
index 937b99f8734d71b2ad33af142afbc251b81d9745..db69687a7ad4b18d17ab1677cae5d8dd4dcd3678 100644
--- a/src/main/java/org/bukkit/entity/minecart/HopperMinecart.java
+++ b/src/main/java/org/bukkit/entity/minecart/HopperMinecart.java
@@ -1,5 +1,6 @@
package org.bukkit.entity.minecart;
+import com.destroystokyo.paper.loottable.LootableEntityInventory;
import org.bukkit.entity.Minecart;
import org.bukkit.inventory.InventoryHolder;
import org.bukkit.loot.Lootable;
@@ -7,7 +8,7 @@ import org.bukkit.loot.Lootable;
/**
* Represents a Minecart with a Hopper inside it
*/
-public interface HopperMinecart extends Minecart, InventoryHolder, Lootable {
+public interface HopperMinecart extends Minecart, InventoryHolder, LootableEntityInventory {
/**
* Checks whether or not this Minecart will pick up
diff --git a/src/main/java/org/bukkit/entity/minecart/StorageMinecart.java b/src/main/java/org/bukkit/entity/minecart/StorageMinecart.java
index 9ea403e6fd8e960d017660e0aec118abeda2c42b..238d118f7788b13cd86b7e9ea3a0fc38e2e09715 100644
--- a/src/main/java/org/bukkit/entity/minecart/StorageMinecart.java
+++ b/src/main/java/org/bukkit/entity/minecart/StorageMinecart.java
@@ -1,5 +1,6 @@
package org.bukkit.entity.minecart;
+import com.destroystokyo.paper.loottable.LootableEntityInventory;
import org.bukkit.entity.Minecart;
import org.bukkit.inventory.InventoryHolder;
import org.bukkit.loot.Lootable;
@@ -9,5 +10,5 @@ import org.bukkit.loot.Lootable;
* minecarts} have their own inventory that can be accessed using methods
* from the {@link InventoryHolder} interface.
*/
-public interface StorageMinecart extends Minecart, InventoryHolder, Lootable {
+public interface StorageMinecart extends Minecart, InventoryHolder, LootableEntityInventory { // Paper
}
diff --git a/src/main/java/org/bukkit/loot/Lootable.java b/src/main/java/org/bukkit/loot/Lootable.java
index 24a3d989db3bc67e7afe8459a3d4bb132f448ea7..ad4b0fb7f55ed44dc74fb5a4bd36be6004231116 100644
--- a/src/main/java/org/bukkit/loot/Lootable.java
+++ b/src/main/java/org/bukkit/loot/Lootable.java
@@ -36,6 +36,31 @@ public interface Lootable {
@Nullable
LootTable getLootTable();
+ // Paper start
+ /**
+ * Set the loot table and seed for a container or entity at the same time.
+ *
+ * @param table the Loot Table this {@link org.bukkit.block.Container} or {@link org.bukkit.entity.Mob} will have.
+ * @param seed the seed to used to generate loot. Default is 0.
+ */
+ void setLootTable(final @Nullable LootTable table, final long seed);
+
+ /**
+ * Returns whether or not this object has a Loot Table
+ * @return Has a loot table
+ */
+ default boolean hasLootTable() {
+ return this.getLootTable() != null;
+ }
+
+ /**
+ * Clears the associated Loot Table to this object
+ */
+ default void clearLootTable() {
+ this.setLootTable(null);
+ }
+ // Paper end
+
/**
* Set the seed used when this Loot Table generates loot.
*
|