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path: root/patches/api/0059-Shoulder-Entities-Release-API.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 17 Jun 2017 15:04:51 -0400
Subject: [PATCH] Shoulder Entities Release API


diff --git a/src/main/java/org/bukkit/entity/HumanEntity.java b/src/main/java/org/bukkit/entity/HumanEntity.java
index a7bfaa874cbd3fc8d24fffe2f7f14594b37fa18c..8cc6f8547380d567aef7910ef309193bd79ced09 100644
--- a/src/main/java/org/bukkit/entity/HumanEntity.java
+++ b/src/main/java/org/bukkit/entity/HumanEntity.java
@@ -335,6 +335,26 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder
      */
     public int getExpToLevel();
 
+    // Paper start
+    /**
+     * If there is an Entity on this entities left shoulder, it will be released to the world and returned.
+     * If no Entity is released, null will be returned.
+     *
+     * @return The released entity, or null
+     */
+    @Nullable
+    public Entity releaseLeftShoulderEntity();
+
+    /**
+     * If there is an Entity on this entities left shoulder, it will be released to the world and returned.
+     * If no Entity is released, null will be returned.
+     *
+     * @return The released entity, or null
+     */
+    @Nullable
+    public Entity releaseRightShoulderEntity();
+    // Paper end
+
     /**
      * Gets the current cooldown for a player's attack.
      *