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path: root/patches/api/0095-Add-openSign-method-to-HumanEntity.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Mark Vainomaa <mikroskeem@mikroskeem.eu>
Date: Sun, 1 Apr 2018 02:28:43 +0300
Subject: [PATCH] Add openSign method to HumanEntity


diff --git a/src/main/java/org/bukkit/entity/HumanEntity.java b/src/main/java/org/bukkit/entity/HumanEntity.java
index abdca9fe5acc90f167219eb769ece66c35682bb1..b3aa3dc6aa5afbc36cc86741b4cba56f463c2234 100644
--- a/src/main/java/org/bukkit/entity/HumanEntity.java
+++ b/src/main/java/org/bukkit/entity/HumanEntity.java
@@ -500,6 +500,26 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder
      */
     @Deprecated
     public void setShoulderEntityRight(@Nullable Entity entity);
+    // Paper start - Add method to open already placed sign
+    /**
+     * Opens an editor window for the specified sign
+     *
+     * @param sign The sign to open
+     * @deprecated use {@link #openSign(org.bukkit.block.Sign, org.bukkit.block.sign.Side)}
+     */
+    @Deprecated
+    default void openSign(@NotNull org.bukkit.block.Sign sign) {
+        this.openSign(sign, org.bukkit.block.sign.Side.FRONT);
+    }
+
+    /**
+     * Opens an editor window for the specified sign
+     *
+     * @param sign The sign to open
+     * @param side The side of the sign to open
+     */
+    void openSign(org.bukkit.block.@NotNull Sign sign, org.bukkit.block.sign.@NotNull Side side);
+    // Paper end
 
     /**
      * Make the entity drop the item in their hand.
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index 3e6f25bc92cd4711b9875f169b7d5071c1dbac12..c8fa6733c6c8c08f653069d4630e35df4e29bd04 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -2865,10 +2865,12 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
     /**
      * Open a Sign for editing by the Player.
      *
-     * The Sign must be placed in the same world as the player.
+     * The Sign must be in the same world as the player.
      *
      * @param sign The sign to edit
+     * @deprecated use {@link #openSign(Sign, Side)}
      */
+    @Deprecated
     public void openSign(@NotNull Sign sign);
 
     /**