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path: root/patches/api/0164-Add-PlayerPostRespawnEvent.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MisterVector <whizkid3000@hotmail.com>
Date: Fri, 26 Oct 2018 21:33:13 -0700
Subject: [PATCH] Add PlayerPostRespawnEvent


diff --git a/src/main/java/com/destroystokyo/paper/event/player/PlayerPostRespawnEvent.java b/src/main/java/com/destroystokyo/paper/event/player/PlayerPostRespawnEvent.java
new file mode 100644
index 0000000000000000000000000000000000000000..16961aac061e78fb84029f8435ab5f7c493b1362
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/event/player/PlayerPostRespawnEvent.java
@@ -0,0 +1,56 @@
+package com.destroystokyo.paper.event.player;
+
+import org.bukkit.Location;
+import org.bukkit.entity.Player;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.player.PlayerEvent;
+import org.jetbrains.annotations.ApiStatus;
+import org.jetbrains.annotations.NotNull;
+
+/**
+ * Fired after a player has respawned
+ */
+public class PlayerPostRespawnEvent extends PlayerEvent {
+
+    private final static HandlerList HANDLER_LIST = new HandlerList();
+
+    private final Location respawnedLocation;
+    private final boolean isBedSpawn;
+
+    @ApiStatus.Internal
+    public PlayerPostRespawnEvent(@NotNull final Player respawnPlayer, @NotNull final Location respawnedLocation, final boolean isBedSpawn) {
+        super(respawnPlayer);
+        this.respawnedLocation = respawnedLocation;
+        this.isBedSpawn = isBedSpawn;
+    }
+
+    /**
+     * Returns the location of the respawned player
+     *
+     * @return location of the respawned player
+     */
+    @NotNull
+    public Location getRespawnedLocation() {
+        return this.respawnedLocation.clone();
+    }
+
+    /**
+     * Checks if the player respawned to their bed
+     *
+     * @return whether the player respawned to their bed
+     */
+    public boolean isBedSpawn() {
+        return this.isBedSpawn;
+    }
+
+    @Override
+    @NotNull
+    public HandlerList getHandlers() {
+        return HANDLER_LIST;
+    }
+
+    @NotNull
+    public static HandlerList getHandlerList() {
+        return HANDLER_LIST;
+    }
+}
diff --git a/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java b/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java
index c3d9d95be50eacb212108a01b612756f772956aa..03225d2b4c91caa58c2995d9cf0e7fb4663749ab 100644
--- a/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java
+++ b/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java
@@ -8,6 +8,9 @@ import org.jetbrains.annotations.NotNull;
 
 /**
  * Called when a player respawns.
+ * <p>
+ * If changing player state, see {@link com.destroystokyo.paper.event.player.PlayerPostRespawnEvent}
+ * because the player is "reset" between this event and that event and some changes won't persist.
  */
 public class PlayerRespawnEvent extends PlayerEvent {
     private static final HandlerList handlers = new HandlerList();