aboutsummaryrefslogtreecommitdiffhomepage
path: root/patches/api/0173-Add-PlayerPostRespawnEvent.patch
blob: 004d74e96dbd46f3f9eaa114f438efa08cb94803 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MisterVector <whizkid3000@hotmail.com>
Date: Fri, 26 Oct 2018 21:33:13 -0700
Subject: [PATCH] Add PlayerPostRespawnEvent


diff --git a/src/main/java/com/destroystokyo/paper/event/player/PlayerPostRespawnEvent.java b/src/main/java/com/destroystokyo/paper/event/player/PlayerPostRespawnEvent.java
new file mode 100644
index 0000000000000000000000000000000000000000..31f34b54801f6699ce43355fa2a0a51f1ad0c997
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/event/player/PlayerPostRespawnEvent.java
@@ -0,0 +1,52 @@
+package com.destroystokyo.paper.event.player;
+
+import org.bukkit.Location;
+import org.bukkit.entity.Player;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.player.PlayerEvent;
+import org.jetbrains.annotations.NotNull;
+
+/**
+ * Fired after a player has respawned
+ */
+public class PlayerPostRespawnEvent extends PlayerEvent {
+    private final static HandlerList handlers = new HandlerList();
+    private final Location respawnedLocation;
+    private final boolean isBedSpawn;
+
+    public PlayerPostRespawnEvent(@NotNull final Player respawnPlayer, @NotNull final Location respawnedLocation, final boolean isBedSpawn) {
+        super(respawnPlayer);
+        this.respawnedLocation = respawnedLocation;
+        this.isBedSpawn = isBedSpawn;
+    }
+
+    /**
+     * Returns the location of the respawned player
+     *
+     * @return location of the respawned player
+     */
+    @NotNull
+    public Location getRespawnedLocation() {
+        return respawnedLocation.clone();
+    }
+
+    /**
+     * Checks if the player respawned to their bed
+     *
+     * @return whether the player respawned to their bed
+     */
+    public boolean isBedSpawn() {
+        return isBedSpawn;
+    }
+
+    @Override
+    @NotNull
+    public HandlerList getHandlers() {
+        return handlers;
+    }
+
+    @NotNull
+    public static HandlerList getHandlerList() {
+        return handlers;
+    }
+}
diff --git a/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java b/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java
index 7c2cec60cbaf199416496292f2264fa3864b499c..f5bdb5244c8d993c624f938c8fb7ccff74655d75 100644
--- a/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java
+++ b/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java
@@ -8,6 +8,9 @@ import org.jetbrains.annotations.NotNull;
 
 /**
  * Called when a player respawns.
+ * <p>
+ * If changing player state, see {@link com.destroystokyo.paper.event.player.PlayerPostRespawnEvent}
+ * because the player is "reset" between this event and that event and some changes won't persist.
  */
 public class PlayerRespawnEvent extends PlayerEvent {
     private static final HandlerList handlers = new HandlerList();