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path: root/patches/api/0187-Add-effect-to-block-break-naturally.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Thu, 2 Jan 2020 12:25:16 -0600
Subject: [PATCH] Add effect to block break naturally


diff --git a/src/main/java/org/bukkit/block/Block.java b/src/main/java/org/bukkit/block/Block.java
index 747303fd89aad344af0ed0767d3555b4894701dd..2a862123a8b12d64a1cda39283b5fa501dd90f26 100644
--- a/src/main/java/org/bukkit/block/Block.java
+++ b/src/main/java/org/bukkit/block/Block.java
@@ -480,6 +480,26 @@ public interface Block extends Metadatable {
      */
     boolean breakNaturally(@Nullable ItemStack tool);
 
+    // Paper start
+    /**
+     * Breaks the block and spawns item drops as if a player had broken it
+     *
+     * @param triggerEffect Play the block break particle effect and sound
+     * @return true if the block was destroyed
+     */
+    boolean breakNaturally(boolean triggerEffect);
+
+    /**
+     * Breaks the block and spawns item drops as if a player had broken it
+     * with a specific tool
+     *
+     * @param tool The tool or item in hand used for digging
+     * @param triggerEffect Play the block break particle effect and sound
+     * @return true if the block was destroyed
+     */
+    boolean breakNaturally(@NotNull ItemStack tool, boolean triggerEffect);
+    // Paper end
+
     /**
      * Simulate bone meal application to this block (if possible).
      *