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path: root/patches/api/0218-Add-playPickupItemAnimation-to-LivingEntity.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sun, 23 Aug 2020 19:36:08 +0200
Subject: [PATCH] Add playPickupItemAnimation to LivingEntity


diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index 54046c5810f9f6f3f28e815a210617683139509d..2c559c590b96753aa5dc2db2bacca32d8afad352 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -898,5 +898,28 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
      * @param jumping entity jump state
      */
     void setJumping(boolean jumping);
+
+    /**
+     * Plays pickup item animation towards this entity.
+     * <p>
+     * <b>This will remove the item on the client.</b>
+     * <p>
+     * Quantity is inferred to be that of the {@link Item}.
+     *
+     * @param item item to pickup
+     */
+    default void playPickupItemAnimation(@NotNull Item item) {
+        playPickupItemAnimation(item, item.getItemStack().getAmount());
+    }
+
+    /**
+     * Plays pickup item animation towards this entity.
+     * <p>
+     * <b>This will remove the item on the client.</b>
+     *
+     * @param item item to pickup
+     * @param quantity quantity of item
+     */
+    void playPickupItemAnimation(@NotNull Item item, int quantity);
     // Paper end
 }