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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Mark Vainomaa <mikroskeem@mikroskeem.eu>
Date: Sun, 13 Dec 2020 05:32:12 +0200
Subject: [PATCH] Expose LivingEntity hurt direction
diff --git a/src/main/java/org/bukkit/entity/HumanEntity.java b/src/main/java/org/bukkit/entity/HumanEntity.java
index d06539841d973030c0cd5bb06a085ed2f0f73af6..7759062ca34506c56d2d1340cf1d9c2d36151d48 100644
--- a/src/main/java/org/bukkit/entity/HumanEntity.java
+++ b/src/main/java/org/bukkit/entity/HumanEntity.java
@@ -356,6 +356,16 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder
*/
public void setCooldown(@NotNull Material material, int ticks);
+ // Paper start
+ /**
+ * Sets player hurt direction
+ *
+ * @param hurtDirection hurt direction
+ */
+ @Override
+ void setHurtDirection(float hurtDirection);
+ // Paper end
+
/**
* Get the sleep ticks of the player. This value may be capped.
*
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index 784da48ffc63bc932caafe58cf56ad30e7a86be6..49352ed3928163c6322634b8e6f1d3dd8caa5e74 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -1211,4 +1211,22 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
*/
void playPickupItemAnimation(@NotNull Item item, int quantity);
// Paper end - pickup animation API
+
+ // Paper start - hurt direction API
+ /**
+ * Gets player hurt direction
+ *
+ * @return hurt direction
+ */
+ float getHurtDirection();
+
+ /**
+ * Sets player hurt direction
+ *
+ * @param hurtDirection hurt direction
+ * @deprecated use {@link Player#setHurtDirection(float)}
+ */
+ @Deprecated
+ void setHurtDirection(float hurtDirection);
+ // Paper end - hurt direction API
}
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