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path: root/patches/api/0223-Add-PlayerItemCooldownEvent.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Nassim Jahnke <nassim@njahnke.dev>
Date: Tue, 25 Aug 2020 13:45:15 +0200
Subject: [PATCH] Add PlayerItemCooldownEvent


diff --git a/src/main/java/io/papermc/paper/event/player/PlayerItemCooldownEvent.java b/src/main/java/io/papermc/paper/event/player/PlayerItemCooldownEvent.java
new file mode 100644
index 0000000000000000000000000000000000000000..c2764ffd51831351b934568e1301b2e4073dc0c4
--- /dev/null
+++ b/src/main/java/io/papermc/paper/event/player/PlayerItemCooldownEvent.java
@@ -0,0 +1,82 @@
+package io.papermc.paper.event.player;
+
+import com.google.common.base.Preconditions;
+import org.bukkit.Material;
+import org.bukkit.entity.Player;
+import org.bukkit.event.Cancellable;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.player.PlayerEvent;
+import org.jetbrains.annotations.ApiStatus;
+import org.jetbrains.annotations.NotNull;
+
+/**
+ * Fired when a player receives an item cooldown.
+ */
+public class PlayerItemCooldownEvent extends PlayerEvent implements Cancellable {
+
+    private static final HandlerList HANDLER_LIST = new HandlerList();
+
+    @NotNull
+    private final Material type;
+    private int cooldown;
+
+    private boolean cancelled;
+
+    @ApiStatus.Internal
+    public PlayerItemCooldownEvent(@NotNull Player player, @NotNull Material type, int cooldown) {
+        super(player);
+        this.type = type;
+        this.cooldown = cooldown;
+    }
+
+    /**
+     * Get the material affected by the cooldown.
+     *
+     * @return material affected by the cooldown
+     */
+    @NotNull
+    public Material getType() {
+        return this.type;
+    }
+
+    /**
+     * Gets the cooldown in ticks.
+     *
+     * @return cooldown in ticks
+     */
+    public int getCooldown() {
+        return this.cooldown;
+    }
+
+    /**
+     * Sets the cooldown of the material in ticks.
+     * Setting the cooldown to 0 results in removing an already existing cooldown for the material.
+     *
+     * @param cooldown cooldown in ticks, has to be a positive number
+     */
+    public void setCooldown(int cooldown) {
+        Preconditions.checkArgument(cooldown >= 0, "The cooldown has to be equal to or greater than 0!");
+        this.cooldown = cooldown;
+    }
+
+    @Override
+    public boolean isCancelled() {
+        return this.cancelled;
+    }
+
+    @Override
+    public void setCancelled(boolean cancel) {
+        this.cancelled = cancel;
+    }
+
+    @NotNull
+    @Override
+    public HandlerList getHandlers() {
+        return HANDLER_LIST;
+    }
+
+    @NotNull
+    public static HandlerList getHandlerList() {
+        return HANDLER_LIST;
+    }
+}