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path: root/patches/api/0240-Expose-LivingEntity-hurt-direction.patch
blob: a6f7ce605407f445df13e7883c70b437793ddd83 (plain)
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Mark Vainomaa <mikroskeem@mikroskeem.eu>
Date: Sun, 13 Dec 2020 05:32:12 +0200
Subject: [PATCH] Expose LivingEntity hurt direction


diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index 751a7345b650e96bbfd3ca9d22c9623bd5444f67..330eab77547ae059f716418f71ad1d3391a57a9b 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -852,5 +852,19 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
      * @param quantity quantity of item
      */
     void playPickupItemAnimation(@NotNull Item item, int quantity);
+
+    /**
+     * Gets player hurt direction
+     *
+     * @return hurt direction
+     */
+    float getHurtDirection();
+
+    /**
+     * Sets player hurt direction
+     *
+     * @param hurtDirection hurt direction
+     */
+    void setHurtDirection(float hurtDirection);
     // Paper end
 }