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path: root/patches/api/0261-Added-PlayerBedFailEnterEvent.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Thu, 24 Dec 2020 12:27:49 -0800
Subject: [PATCH] Added PlayerBedFailEnterEvent


diff --git a/src/main/java/io/papermc/paper/event/player/PlayerBedFailEnterEvent.java b/src/main/java/io/papermc/paper/event/player/PlayerBedFailEnterEvent.java
new file mode 100644
index 0000000000000000000000000000000000000000..6cd803e108dc2e6c0b8afda123123450403ef729
--- /dev/null
+++ b/src/main/java/io/papermc/paper/event/player/PlayerBedFailEnterEvent.java
@@ -0,0 +1,119 @@
+package io.papermc.paper.event.player;
+
+import net.kyori.adventure.text.Component;
+import org.bukkit.block.Block;
+import org.bukkit.entity.Player;
+import org.bukkit.event.Cancellable;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.player.PlayerEvent;
+import org.jetbrains.annotations.ApiStatus;
+import org.jetbrains.annotations.NotNull;
+import org.jetbrains.annotations.Nullable;
+
+public class PlayerBedFailEnterEvent extends PlayerEvent implements Cancellable {
+
+    private static final HandlerList HANDLER_LIST = new HandlerList();
+
+    private final FailReason failReason;
+    private final Block bed;
+    private boolean willExplode;
+    private Component message;
+
+    private boolean cancelled;
+
+    @ApiStatus.Internal
+    public PlayerBedFailEnterEvent(@NotNull Player player, @NotNull FailReason failReason, @NotNull Block bed, boolean willExplode, @Nullable Component message) {
+        super(player);
+        this.failReason = failReason;
+        this.bed = bed;
+        this.willExplode = willExplode;
+        this.message = message;
+    }
+
+    @NotNull
+    public FailReason getFailReason() {
+        return this.failReason;
+    }
+
+    @NotNull
+    public Block getBed() {
+        return this.bed;
+    }
+
+    public boolean getWillExplode() {
+        return this.willExplode;
+    }
+
+    public void setWillExplode(boolean willExplode) {
+        this.willExplode = willExplode;
+    }
+
+    @Nullable
+    public Component getMessage() {
+        return this.message;
+    }
+
+    public void setMessage(@Nullable Component message) {
+        this.message = message;
+    }
+
+    @Override
+    public boolean isCancelled() {
+        return this.cancelled;
+    }
+
+    /**
+     * {@inheritDoc}
+     * <p>
+     * <b>NOTE</b>: This does not cancel the player getting in the bed, but any messages/explosions
+     * that may occur because of the interaction.
+     */
+    @Override
+    public void setCancelled(boolean cancel) {
+        this.cancelled = cancel;
+    }
+
+    @NotNull
+    @Override
+    public HandlerList getHandlers() {
+        return HANDLER_LIST;
+    }
+
+    @NotNull
+    public static HandlerList getHandlerList() {
+        return HANDLER_LIST;
+    }
+
+    public enum FailReason {
+        /**
+         * The world doesn't allow sleeping (ex. Nether or The End). Entering
+         * the bed is prevented and the bed explodes.
+         */
+        NOT_POSSIBLE_HERE,
+        /**
+         * Entering the bed is prevented due to it not being night nor
+         * thundering currently.
+         * <p>
+         * If the event is forcefully allowed during daytime, the player will
+         * enter the bed (and set its bed location), but might get immediately
+         * thrown out again.
+         */
+        NOT_POSSIBLE_NOW,
+        /**
+         * Entering the bed is prevented due to the player being too far away.
+         */
+        TOO_FAR_AWAY,
+        /**
+         * Bed is obstructed.
+         */
+        OBSTRUCTED,
+        /**
+         * Entering the bed is prevented due to there being some other problem.
+         */
+        OTHER_PROBLEM,
+        /**
+         * Entering the bed is prevented due to there being monsters nearby.
+         */
+        NOT_SAFE
+    }
+}