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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Tue, 7 Jul 2020 10:53:22 -0700
Subject: [PATCH] More World API
diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
index 530d656aa5573c9783d07de23379657fe0c7cae5..ecf900140d0007b4e69ab8ab0e439828ee718a6b 100644
--- a/src/main/java/org/bukkit/World.java
+++ b/src/main/java/org/bukkit/World.java
@@ -3698,6 +3698,114 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
@Nullable
StructureSearchResult locateNearestStructure(@NotNull Location origin, @NotNull Structure structure, int radius, boolean findUnexplored);
+ // Paper start
+ /**
+ * Locates the nearest biome based on an origin, biome type, and radius to search.
+ * Step defaults to {@code 8}.
+ *
+ * @param origin Origin location
+ * @param biome Biome to find
+ * @param radius radius to search
+ * @return Location of biome or null if not found in specified radius
+ */
+ @Nullable
+ Location locateNearestBiome(@NotNull Location origin, @NotNull Biome biome, int radius);
+
+ /**
+ * Locates the nearest biome based on an origin, biome type, and radius to search
+ * and step
+ *
+ * @param origin Origin location
+ * @param biome Biome to find
+ * @param radius radius to search
+ * @param step Search step 1 would mean checking every block, 8 would be every 8th block
+ * @return Location of biome or null if not found in specified radius
+ */
+ @Nullable
+ Location locateNearestBiome(@NotNull Location origin, @NotNull Biome biome, int radius, int step);
+
+ /**
+ * Checks if the world:
+ * <ul>
+ * <li>evaporates water</li>
+ * <li>dries sponges</li>
+ * <li>has lava spread faster and further</li>
+ * </ul>
+ *
+ * @return true if ultrawarm, false if not
+ * @deprecated use {@link #isUltraWarm()}
+ */
+ @Deprecated
+ boolean isUltrawarm();
+
+ /**
+ * Gets the coordinate scaling of this world.
+ *
+ * @return the coordinate scale
+ */
+ double getCoordinateScale();
+
+ /**
+ * Checks if the world has skylight access
+ *
+ * @return whether there is skylight
+ * @deprecated use {@link #hasSkyLight()}
+ */
+ @Deprecated
+ boolean hasSkylight();
+
+ /**
+ * Checks if the world has a bedrock ceiling
+ *
+ * @return whether the world has a bedrock ceiling
+ * @deprecated use {@link #hasCeiling()}
+ */
+ @Deprecated
+ boolean hasBedrockCeiling();
+
+ /**
+ * Checks if beds work
+ *
+ * @return whether beds work
+ * @deprecated use {@link #isBedWorks()}
+ */
+ @Deprecated
+ boolean doesBedWork();
+
+ /**
+ * Checks if respawn anchors work
+ *
+ * @return whether respawn anchors work
+ * @deprecated use {@link #isRespawnAnchorWorks()}
+ */
+ @Deprecated
+ boolean doesRespawnAnchorWork();
+
+ /**
+ * Checks if this world has a fixed time
+ *
+ * @return whether this world has fixed time
+ */
+ boolean isFixedTime();
+
+ /**
+ * Gets the collection of materials that burn infinitely in this world.
+ *
+ * @return the materials that will forever stay lit by fire
+ */
+ @NotNull
+ Collection<Material> getInfiniburn();
+
+ /**
+ * Posts a specified game event at a location
+ *
+ * @param sourceEntity optional source entity
+ * @param gameEvent the game event to post
+ * @param position the position in the world where to post the event to listeners
+ */
+ void sendGameEvent(@Nullable Entity sourceEntity, @NotNull GameEvent gameEvent, @NotNull Vector position);
+ // Paper end
+
// Spigot start
/**
* Returns the view distance used for this world.
|