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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Fri, 12 Mar 2021 19:20:03 -0800
Subject: [PATCH] Adds PlayerArmSwingEvent


diff --git a/src/main/java/io/papermc/paper/event/player/PlayerArmSwingEvent.java b/src/main/java/io/papermc/paper/event/player/PlayerArmSwingEvent.java
new file mode 100644
index 0000000000000000000000000000000000000000..3e8cbd13eb16e0926130bb8b07e2101602b19565
--- /dev/null
+++ b/src/main/java/io/papermc/paper/event/player/PlayerArmSwingEvent.java
@@ -0,0 +1,29 @@
+package io.papermc.paper.event.player;
+
+import org.bukkit.entity.Player;
+import org.bukkit.event.player.PlayerAnimationEvent;
+import org.bukkit.event.player.PlayerAnimationType;
+import org.bukkit.inventory.EquipmentSlot;
+import org.jetbrains.annotations.ApiStatus;
+import org.jetbrains.annotations.NotNull;
+
+public class PlayerArmSwingEvent extends PlayerAnimationEvent {
+
+    private final EquipmentSlot equipmentSlot;
+
+    @ApiStatus.Internal
+    public PlayerArmSwingEvent(@NotNull Player player, @NotNull EquipmentSlot equipmentSlot) {
+        super(player, equipmentSlot == EquipmentSlot.HAND ? PlayerAnimationType.ARM_SWING : PlayerAnimationType.OFF_ARM_SWING);
+        this.equipmentSlot = equipmentSlot;
+    }
+
+    /**
+     * Returns the hand of the arm swing.
+     *
+     * @return the hand
+     */
+    @NotNull
+    public EquipmentSlot getHand() {
+        return this.equipmentSlot;
+    }
+}
diff --git a/src/main/java/org/bukkit/event/player/PlayerAnimationEvent.java b/src/main/java/org/bukkit/event/player/PlayerAnimationEvent.java
index eb722a1e3b987b86fae2fa8346606fa15fada26f..11c27b1a4a749e129ed4b2d906c315d97a4b66e7 100644
--- a/src/main/java/org/bukkit/event/player/PlayerAnimationEvent.java
+++ b/src/main/java/org/bukkit/event/player/PlayerAnimationEvent.java
@@ -7,6 +7,7 @@ import org.jetbrains.annotations.NotNull;
 
 /**
  * Represents a player animation event
+ * <br>Use {@link io.papermc.paper.event.player.PlayerArmSwingEvent} for determining which arm was swung.
  */
 public class PlayerAnimationEvent extends PlayerEvent implements Cancellable {
     private static final HandlerList handlers = new HandlerList();