1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
|
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Moulberry <james.jenour@protonmail.com>
Date: Wed, 26 Jul 2023 20:57:11 +0800
Subject: [PATCH] Add PlayerFailMoveEvent
diff --git a/src/main/java/io/papermc/paper/event/player/PlayerFailMoveEvent.java b/src/main/java/io/papermc/paper/event/player/PlayerFailMoveEvent.java
new file mode 100644
index 0000000000000000000000000000000000000000..c7380874f99cd2aa28a24bbb0dd3375e8842dd0d
--- /dev/null
+++ b/src/main/java/io/papermc/paper/event/player/PlayerFailMoveEvent.java
@@ -0,0 +1,113 @@
+package io.papermc.paper.event.player;
+
+import org.bukkit.Location;
+import org.bukkit.entity.Player;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.player.PlayerEvent;
+import org.jetbrains.annotations.ApiStatus;
+import org.jspecify.annotations.NullMarked;
+
+/**
+ * Runs when a player attempts to move, but is prevented from doing so by the server
+ */
+@NullMarked
+public class PlayerFailMoveEvent extends PlayerEvent {
+
+ private static final HandlerList HANDLER_LIST = new HandlerList();
+
+ private final FailReason failReason;
+ private final Location from;
+ private final Location to;
+ private boolean allowed;
+ private boolean logWarning;
+
+ @ApiStatus.Internal
+ public PlayerFailMoveEvent(final Player player, final FailReason failReason, final boolean allowed, final boolean logWarning, final Location from, final Location to) {
+ super(player);
+ this.failReason = failReason;
+ this.allowed = allowed;
+ this.logWarning = logWarning;
+ this.from = from;
+ this.to = to;
+ }
+
+ /**
+ * Gets the reason this movement was prevented by the server
+ *
+ * @return The reason the movement was prevented
+ */
+ public FailReason getFailReason() {
+ return this.failReason;
+ }
+
+ /**
+ * Gets the location this player moved from
+ *
+ * @return Location the player moved from
+ */
+ public Location getFrom() {
+ return this.from.clone();
+ }
+
+ /**
+ * Gets the location this player tried to move to
+ *
+ * @return Location the player tried to move to
+ */
+ public Location getTo() {
+ return this.to.clone();
+ }
+
+ /**
+ * Gets if the check should be bypassed, allowing the movement
+ *
+ * @return whether to bypass the check
+ */
+ public boolean isAllowed() {
+ return this.allowed;
+ }
+
+ /**
+ * Set if the check should be bypassed and the movement should be allowed
+ *
+ * @param allowed whether to bypass the check
+ */
+ public void setAllowed(final boolean allowed) {
+ this.allowed = allowed;
+ }
+
+ /**
+ * Gets if warnings will be printed to console. e.g. "Player123 moved too quickly!"
+ *
+ * @return whether to log warnings
+ */
+ public boolean getLogWarning() {
+ return this.logWarning;
+ }
+
+ /**
+ * Set if a warning is printed to console. e.g. "Player123 moved too quickly!"
+ *
+ * @param logWarning whether to log warnings
+ */
+ public void setLogWarning(final boolean logWarning) {
+ this.logWarning = logWarning;
+ }
+
+ @Override
+ public HandlerList getHandlers() {
+ return HANDLER_LIST;
+ }
+
+ public static HandlerList getHandlerList() {
+ return HANDLER_LIST;
+ }
+
+ public enum FailReason {
+ MOVED_INTO_UNLOADED_CHUNK, // Only fired if the world setting prevent-moving-into-unloaded-chunks is true
+ MOVED_TOO_QUICKLY,
+ MOVED_WRONGLY,
+ CLIPPED_INTO_BLOCK
+ }
+
+}
|