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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Wed, 22 May 2024 10:00:19 -0700
Subject: [PATCH] Fix equipment slot and group API

was missing the 'body' slot group

diff --git a/src/main/java/org/bukkit/attribute/AttributeModifier.java b/src/main/java/org/bukkit/attribute/AttributeModifier.java
index 90f18f355a6a236a7e4273cc1258e7c8034b8276..a0750d457a9cd7cf3ab9c45bb28ce5a2aef35298 100644
--- a/src/main/java/org/bukkit/attribute/AttributeModifier.java
+++ b/src/main/java/org/bukkit/attribute/AttributeModifier.java
@@ -112,6 +112,7 @@ public class AttributeModifier implements ConfigurationSerializable, Keyed {
      */
     @Nullable
     @Deprecated
+    @io.papermc.paper.annotation.DoNotUse // Paper
     public EquipmentSlot getSlot() {
         return slot == EquipmentSlotGroup.ANY ? null : slot.getExample();
     }
diff --git a/src/main/java/org/bukkit/inventory/EntityEquipment.java b/src/main/java/org/bukkit/inventory/EntityEquipment.java
index 1b34286fb6cbedb3841c84c499eb626f61885126..0829418cc4b586ea9c800617f7184b1e60f756a6 100644
--- a/src/main/java/org/bukkit/inventory/EntityEquipment.java
+++ b/src/main/java/org/bukkit/inventory/EntityEquipment.java
@@ -15,6 +15,7 @@ public interface EntityEquipment {
      *
      * @param slot the slot to put the ItemStack
      * @param item the ItemStack to set
+     * @throws IllegalArgumentException if the slot is invalid for the entity
      */
     public void setItem(@NotNull EquipmentSlot slot, @Nullable ItemStack item);
 
@@ -23,7 +24,8 @@ public interface EntityEquipment {
      *
      * @param slot the slot to put the ItemStack
      * @param item the ItemStack to set
-     * @param silent whether or not the equip sound should be silenced
+     * @param silent whether the equip sound should be silenced
+     * @throws IllegalArgumentException if the slot is invalid for the entity
      */
     public void setItem(@NotNull EquipmentSlot slot, @Nullable ItemStack item, boolean silent);
 
@@ -32,6 +34,7 @@ public interface EntityEquipment {
      *
      * @param slot the slot to get the ItemStack
      * @return the ItemStack in the given slot
+     * @throws IllegalArgumentException if the slot is invalid for the entity
      */
     @NotNull
     public ItemStack getItem(@NotNull EquipmentSlot slot);
diff --git a/src/main/java/org/bukkit/inventory/EquipmentSlot.java b/src/main/java/org/bukkit/inventory/EquipmentSlot.java
index c1c69ba4c361740f0ad422a7840a7f0f055c186a..1bedf9b7ee16729397e1fa2915dd76a1c6fbe212 100644
--- a/src/main/java/org/bukkit/inventory/EquipmentSlot.java
+++ b/src/main/java/org/bukkit/inventory/EquipmentSlot.java
@@ -15,7 +15,7 @@ public enum EquipmentSlot {
     /**
      * Only for certain entities such as horses and wolves.
      */
-    BODY(() -> EquipmentSlotGroup.ARMOR);
+    BODY(() -> EquipmentSlotGroup.BODY); // Paper - add missing slot type
 
     private final Supplier<EquipmentSlotGroup> group; // Supplier because of class loading order, since EquipmentSlot and EquipmentSlotGroup reference each other on class init
 
diff --git a/src/main/java/org/bukkit/inventory/EquipmentSlotGroup.java b/src/main/java/org/bukkit/inventory/EquipmentSlotGroup.java
index 0019c8d91eefbfb44e76b9f929b25cd189295b79..2ba475ee5e976a6f5451021be17697345b29110a 100644
--- a/src/main/java/org/bukkit/inventory/EquipmentSlotGroup.java
+++ b/src/main/java/org/bukkit/inventory/EquipmentSlotGroup.java
@@ -25,7 +25,8 @@ public final class EquipmentSlotGroup implements Predicate<EquipmentSlot> {
     public static final EquipmentSlotGroup LEGS = get("legs", EquipmentSlot.LEGS);
     public static final EquipmentSlotGroup CHEST = get("chest", EquipmentSlot.CHEST);
     public static final EquipmentSlotGroup HEAD = get("head", EquipmentSlot.HEAD);
-    public static final EquipmentSlotGroup ARMOR = get("armor", (test) -> test == EquipmentSlot.FEET || test == EquipmentSlot.LEGS || test == EquipmentSlot.CHEST || test == EquipmentSlot.HEAD, EquipmentSlot.CHEST);
+    public static final EquipmentSlotGroup ARMOR = get("armor", (test) -> test == EquipmentSlot.FEET || test == EquipmentSlot.LEGS || test == EquipmentSlot.CHEST || test == EquipmentSlot.HEAD || test == EquipmentSlot.BODY, EquipmentSlot.CHEST);  // Paper - add missing slot type
+    public static final EquipmentSlotGroup BODY = get("body", EquipmentSlot.BODY); // Paper - add missing slot group
     //
     private final String key;
     private final Predicate<EquipmentSlot> predicate;