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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Tue, 1 Mar 2016 13:14:11 -0600
Subject: [PATCH] Configurable fishing time ranges


diff --git a/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java b/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java
index 0acb45014039d4392988c7d853595f96e856af4a..ed43ad94ca007a54e3c32d5e17c141048eeb5835 100644
--- a/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java
@@ -94,6 +94,10 @@ public class FishingHook extends Projectile {
         this.noCulling = true;
         this.luck = Math.max(0, luckBonus);
         this.lureSpeed = Math.max(0, waitTimeReductionTicks);
+        // Paper start - Configurable fishing time ranges
+        minWaitTime = world.paperConfig().fishingTimeRange.minimum;
+        maxWaitTime = world.paperConfig().fishingTimeRange.maximum;
+        // Paper end - Configurable fishing time ranges
     }
 
     public FishingHook(EntityType<? extends FishingHook> type, Level world) {
@@ -411,7 +415,7 @@ public class FishingHook extends Projectile {
             } else {
                 // CraftBukkit start - logic to modify fishing wait time
                 this.timeUntilLured = Mth.nextInt(this.random, this.minWaitTime, this.maxWaitTime);
-                this.timeUntilLured -= (this.applyLure) ? this.lureSpeed : 0;
+                this.timeUntilLured -= (this.applyLure) ? (this.lureSpeed >= this.maxWaitTime ? this.timeUntilLured - 1 : this.lureSpeed ) : 0; // Paper - Fix Lure infinite loop
                 // CraftBukkit end
             }
         }