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path: root/patches/server/0037-Disable-thunder.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Sudzzy <originmc@outlook.com>
Date: Wed, 2 Mar 2016 14:52:43 -0600
Subject: [PATCH] Disable thunder


diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 5cae4a5caf9aba8c0e99f1cb6badc5e8374862c8..1a9b4b08ea906adbfa25c3963a4634871d7ca2f6 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -212,4 +212,9 @@ public class PaperWorldConfig {
     private void disableExplosionKnockback(){
         disableExplosionKnockback = getBoolean("disable-explosion-knockback", false);
     }
+
+    public boolean disableThunder;
+    private void disableThunder() {
+        disableThunder = getBoolean("disable-thunder", false);
+    }
 }
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 54416a9327ecb02627537306678122ae77da1239..b8942266379e5e513b1a814906db3b7f96c4284f 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -561,7 +561,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
         gameprofilerfiller.push("thunder");
         BlockPos blockposition;
 
-        if (flag && this.isThundering() && this.spigotConfig.thunderChance > 0 && this.random.nextInt(this.spigotConfig.thunderChance) == 0) { // Spigot
+        if (!this.paperConfig.disableThunder && flag && this.isThundering() && this.spigotConfig.thunderChance > 0 && this.random.nextInt(this.spigotConfig.thunderChance) == 0) { // Spigot // Paper - disable thunder
             blockposition = this.findLightningTargetAround(this.getBlockRandomPos(j, 0, k, 15));
             if (this.isRainingAt(blockposition)) {
                 DifficultyInstance difficultydamagescaler = this.getCurrentDifficultyAt(blockposition);