blob: 70183b172244cadff68120449db03bfb2fbd649d (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
|
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Wed, 2 Mar 2016 00:03:55 -0600
Subject: [PATCH] Check online mode before converting and renaming player data
diff --git a/src/main/java/net/minecraft/world/level/storage/PlayerDataStorage.java b/src/main/java/net/minecraft/world/level/storage/PlayerDataStorage.java
index 79222a04ef104bf2eed85684479384b7c350ea19..cd013567dd6224c86c0f1813d8a3d5fb7b8cabb5 100644
--- a/src/main/java/net/minecraft/world/level/storage/PlayerDataStorage.java
+++ b/src/main/java/net/minecraft/world/level/storage/PlayerDataStorage.java
@@ -78,7 +78,7 @@ public class PlayerDataStorage {
File file1 = new File(file, s1 + s);
// Spigot Start
boolean usingWrongFile = false;
- if ( !file1.exists() )
+ if ( org.bukkit.Bukkit.getOnlineMode() && !file1.exists() ) // Paper - Check online mode first
{
file1 = new File( file, java.util.UUID.nameUUIDFromBytes( ( "OfflinePlayer:" + name ).getBytes( java.nio.charset.StandardCharsets.UTF_8 ) ).toString() + s );
if ( file1.exists() )
|