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path: root/patches/server/0051-Use-UserCache-for-player-heads.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Techcable <Techcable@outlook.com>
Date: Wed, 2 Mar 2016 23:42:37 -0600
Subject: [PATCH] Use UserCache for player heads


diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
index 43609c99347c2e3e6ee9a1b8926b32b458781fba..7181d81c231908f208b48a29f918136cb143f476 100644
--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
@@ -172,7 +172,13 @@ class CraftMetaSkull extends CraftMetaItem implements SkullMeta {
         if (name == null) {
             this.setProfile(null);
         } else {
-            this.setProfile(new ResolvableProfile(new GameProfile(Util.NIL_UUID, name)));
+            // Paper start - Use Online Players Skull
+            GameProfile newProfile = null;
+            net.minecraft.server.level.ServerPlayer player = net.minecraft.server.MinecraftServer.getServer().getPlayerList().getPlayerByName(name);
+            if (player != null) newProfile = player.getGameProfile();
+            if (newProfile == null) newProfile = new GameProfile(Util.NIL_UUID, name);
+            this.setProfile(new ResolvableProfile(newProfile));
+            // Paper end
         }
 
         return true;