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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Steve Anton <anxuiz.nx@gmail.com>
Date: Thu, 3 Mar 2016 00:09:38 -0600
Subject: [PATCH] Fix spawn location event changing location

== AT ==
public net.minecraft.world.entity.Entity setRot(FF)V

diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 765c412cd0c5cd410c224b4bc55dbf431fd6617b..8a91a44e46a2d49e2f4b9e9970c2b77f2e87767e 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -234,7 +234,10 @@ public abstract class PlayerList {
 
         player.spawnIn(worldserver1);
         player.gameMode.setLevel((ServerLevel) player.level());
-        player.absMoveTo(loc.getX(), loc.getY(), loc.getZ(), loc.getYaw(), loc.getPitch());
+        // Paper start - set raw so we aren't fully joined to the world (not added to chunk or world)
+        player.setPosRaw(loc.getX(), loc.getY(), loc.getZ());
+        player.setRot(loc.getYaw(), loc.getPitch());
+        // Paper end - set raw so we aren't fully joined to the world
         // Spigot end
 
         // CraftBukkit - Moved message to after join