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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 18 Mar 2016 20:16:03 -0400
Subject: [PATCH] Add World Util Methods
Methods that can be used for other patches to help improve logic.
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index e253531f5da93d2a5b328e1af6eef2a6d9a72bc1..d48ad601dc9f8b3ed3bc0e2dd068981eb7613c30 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -221,7 +221,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
public final LevelStorageSource.LevelStorageAccess convertable;
public final UUID uuid;
- public LevelChunk getChunkIfLoaded(int x, int z) {
+ @Override public LevelChunk getChunkIfLoaded(int x, int z) { // Paper - this was added in world too but keeping here for NMS ABI
return this.chunkSource.getChunk(x, z, false);
}
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index 8149286827d9b609be47a4ded0413ca11f7858de..809f7db469583ea90fbb165cf180dc87055c6105 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -342,6 +342,22 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
return chunk == null ? null : chunk.getFluidState(blockposition);
}
+ public final boolean isLoadedAndInBounds(BlockPos blockposition) { // Paper - final for inline
+ return getWorldBorder().isWithinBounds(blockposition) && getChunkIfLoadedImmediately(blockposition.getX() >> 4, blockposition.getZ() >> 4) != null;
+ }
+
+ public @Nullable LevelChunk getChunkIfLoaded(int x, int z) { // Overridden in WorldServer for ABI compat which has final
+ return ((ServerLevel) this).getChunkSource().getChunkAtIfLoadedImmediately(x, z);
+ }
+ public final @Nullable LevelChunk getChunkIfLoaded(BlockPos blockposition) {
+ return ((ServerLevel) this).getChunkSource().getChunkAtIfLoadedImmediately(blockposition.getX() >> 4, blockposition.getZ() >> 4);
+ }
+
+ // reduces need to do isLoaded before getType
+ public final @Nullable BlockState getBlockStateIfLoadedAndInBounds(BlockPos blockposition) {
+ return getWorldBorder().isWithinBounds(blockposition) ? getBlockStateIfLoaded(blockposition) : null;
+ }
+
@Override
public final ChunkAccess getChunk(int chunkX, int chunkZ, ChunkStatus leastStatus, boolean create) { // Paper - final for inline
// Paper end
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