aboutsummaryrefslogtreecommitdiffhomepage
path: root/patches/server/0074-Use-a-Shared-Random-for-Entities.patch
blob: 59b330e61a2a7720934989bd6cbed2b600f6efe2 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 22 Mar 2016 00:33:47 -0400
Subject: [PATCH] Use a Shared Random for Entities

Reduces memory usage and provides ensures more randomness, Especially since a lot of garbage entity objects get created.

diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 47369a5cdf37872fa91daf6425f7cfacbbdeec69..713052e936d75173cd038b0565d94f9ff451168f 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -162,6 +162,79 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
         return tag.contains("Bukkit.updateLevel") && tag.getInt("Bukkit.updateLevel") >= level;
     }
 
+    // Paper start
+    public static RandomSource SHARED_RANDOM = new RandomRandomSource();
+    private static final class RandomRandomSource extends java.util.Random implements net.minecraft.world.level.levelgen.BitRandomSource {
+        private boolean locked = false;
+
+        @Override
+        public synchronized void setSeed(long seed) {
+            if (locked) {
+                LOGGER.error("Ignoring setSeed on Entity.SHARED_RANDOM", new Throwable());
+            } else {
+                super.setSeed(seed);
+                locked = true;
+            }
+        }
+
+        @Override
+        public RandomSource fork() {
+            return new net.minecraft.world.level.levelgen.LegacyRandomSource(this.nextLong());
+        }
+
+        @Override
+        public net.minecraft.world.level.levelgen.PositionalRandomFactory forkPositional() {
+            return new net.minecraft.world.level.levelgen.LegacyRandomSource.LegacyPositionalRandomFactory(this.nextLong());
+        }
+
+        // these below are added to fix reobf issues that I don't wanna deal with right now
+        @Override
+        public int next(int bits) {
+            return super.next(bits);
+        }
+
+        @Override
+        public int nextInt(int origin, int bound) {
+            return net.minecraft.world.level.levelgen.BitRandomSource.super.nextInt(origin, bound);
+        }
+
+        @Override
+        public long nextLong() {
+            return net.minecraft.world.level.levelgen.BitRandomSource.super.nextLong();
+        }
+
+        @Override
+        public int nextInt() {
+            return net.minecraft.world.level.levelgen.BitRandomSource.super.nextInt();
+        }
+
+        @Override
+        public int nextInt(int bound) {
+            return net.minecraft.world.level.levelgen.BitRandomSource.super.nextInt(bound);
+        }
+
+        @Override
+        public boolean nextBoolean() {
+            return net.minecraft.world.level.levelgen.BitRandomSource.super.nextBoolean();
+        }
+
+        @Override
+        public float nextFloat() {
+            return net.minecraft.world.level.levelgen.BitRandomSource.super.nextFloat();
+        }
+
+        @Override
+        public double nextDouble() {
+            return net.minecraft.world.level.levelgen.BitRandomSource.super.nextDouble();
+        }
+
+        @Override
+        public double nextGaussian() {
+            return super.nextGaussian();
+        }
+    }
+    // Paper end
+
     private CraftEntity bukkitEntity;
 
     public CraftEntity getBukkitEntity() {
@@ -406,7 +479,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
         this.bb = Entity.INITIAL_AABB;
         this.stuckSpeedMultiplier = Vec3.ZERO;
         this.nextStep = 1.0F;
-        this.random = RandomSource.create();
+        this.random = SHARED_RANDOM; // Paper
         this.remainingFireTicks = -this.getFireImmuneTicks();
         this.fluidHeight = new Object2DoubleArrayMap(2);
         this.fluidOnEyes = new HashSet();
diff --git a/src/main/java/net/minecraft/world/entity/animal/Squid.java b/src/main/java/net/minecraft/world/entity/animal/Squid.java
index 930df3e20f27e35054620018aaec08031e6d181a..b72006c4b2342ca9d9a81f54f89fa6d979c33c85 100644
--- a/src/main/java/net/minecraft/world/entity/animal/Squid.java
+++ b/src/main/java/net/minecraft/world/entity/animal/Squid.java
@@ -46,7 +46,7 @@ public class Squid extends WaterAnimal {
 
     public Squid(EntityType<? extends Squid> type, Level world) {
         super(type, world);
-        this.random.setSeed((long) this.getId());
+        //this.random.setSeed((long) this.getId()); // Paper - we set the random to shared, do not clobber the seed
         this.tentacleSpeed = 1.0F / (this.random.nextFloat() + 1.0F) * 0.2F;
     }