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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Tue, 31 May 2016 22:53:50 -0400
Subject: [PATCH] Fix global sound handling

* Only send global sounds to same world if limiting radius
* respect global sound events gamerule

Co-authored-by: Evan McCarthy <evanmccarthy@outlook.com>
Co-authored-by: lexikiq <noellekiq@gmail.com>
Co-authored-by: Aikar <aikar@aikar.co>

diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 7611f58246960ec3fd0521ab5f1743a5b08d8241..9cb02b168384f597fce1251696e77a1e74f0d774 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -1311,7 +1311,7 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
 
     @Override
     public void levelEvent(@Nullable Player player, int eventId, BlockPos pos, int data) {
-        this.server.getPlayerList().broadcast(player, (double) pos.getX(), (double) pos.getY(), (double) pos.getZ(), 64.0D, this.dimension(), new ClientboundLevelEventPacket(eventId, pos, data, false));
+        this.server.getPlayerList().broadcast(player, (double) pos.getX(), (double) pos.getY(), (double) pos.getZ(), 64.0D, this.dimension(), new ClientboundLevelEventPacket(eventId, pos, data, false)); // Paper - diff on change (the 64.0 distance is used as defaults for sound ranges in spigot config for ender dragon, end portal and wither)
     }
 
     public int getLogicalHeight() {
@@ -2133,6 +2133,17 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
         return this.serverLevelData.getGameRules();
     }
 
+    // Paper start - respect global sound events gamerule
+    public List<net.minecraft.server.level.ServerPlayer> getPlayersForGlobalSoundGamerule() {
+        return this.getGameRules().getBoolean(GameRules.RULE_GLOBAL_SOUND_EVENTS) ? ((ServerLevel) this).getServer().getPlayerList().players : ((ServerLevel) this).players();
+    }
+
+    public double getGlobalSoundRangeSquared(java.util.function.Function<org.spigotmc.SpigotWorldConfig, Integer> rangeFunction) {
+        final double range = rangeFunction.apply(this.spigotConfig);
+        return range <= 0 ? 64.0 * 64.0 : range * range; // 64 is taken from default in ServerLevel#levelEvent
+    }
+    // Paper end - respect global sound events gamerule
+
     @Override
     public CrashReportCategory fillReportDetails(CrashReport report) {
         CrashReportCategory crashreportsystemdetails = super.fillReportDetails(report);
diff --git a/src/main/java/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java b/src/main/java/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java
index 97301b6643aa8c7d8ef0c5960188afa42665b4b4..e9246613702325375ac1e4cf03402839b3a93146 100644
--- a/src/main/java/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java
+++ b/src/main/java/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java
@@ -666,11 +666,12 @@ public class EnderDragon extends Mob implements Enemy {
                 // CraftBukkit start - Use relative location for far away sounds
                 // worldserver.globalLevelEvent(1028, this.blockPosition(), 0);
                 int viewDistance = worldserver.getCraftServer().getViewDistance() * 16;
-                for (net.minecraft.server.level.ServerPlayer player : worldserver.getServer().getPlayerList().players) {
+                for (net.minecraft.server.level.ServerPlayer player : worldserver.getPlayersForGlobalSoundGamerule()) { // Paper - respect global sound events gamerule
                     double deltaX = this.getX() - player.getX();
                     double deltaZ = this.getZ() - player.getZ();
                     double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
-                    if ( worldserver.spigotConfig.dragonDeathSoundRadius > 0 && distanceSquared > worldserver.spigotConfig.dragonDeathSoundRadius * worldserver.spigotConfig.dragonDeathSoundRadius ) continue; // Spigot
+                    final double soundRadiusSquared = worldserver.getGlobalSoundRangeSquared(config -> config.dragonDeathSoundRadius); // Paper - respect global sound events gamerule
+                    if ( !worldserver.getGameRules().getBoolean(GameRules.RULE_GLOBAL_SOUND_EVENTS) && distanceSquared > soundRadiusSquared ) continue; // Spigot // Paper - respect global sound events gamerule
                     if (distanceSquared > viewDistance * viewDistance) {
                         double deltaLength = Math.sqrt(distanceSquared);
                         double relativeX = player.getX() + (deltaX / deltaLength) * viewDistance;
diff --git a/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java b/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
index e3a9d008c48010bf29fca938cc0f2f71686c50ea..af721305a3b31f4aa9a36dfbc1cbe0cd278fa6ad 100644
--- a/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
+++ b/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
@@ -275,11 +275,12 @@ public class WitherBoss extends Monster implements RangedAttackMob {
                     // CraftBukkit start - Use relative location for far away sounds
                     // worldserver.globalLevelEvent(1023, new BlockPosition(this), 0);
                     int viewDistance = world.getCraftServer().getViewDistance() * 16;
-                    for (ServerPlayer player : (List<ServerPlayer>) MinecraftServer.getServer().getPlayerList().players) {
+                    for (ServerPlayer player : world.getPlayersForGlobalSoundGamerule()) { // Paper - respect global sound events gamerule
                         double deltaX = this.getX() - player.getX();
                         double deltaZ = this.getZ() - player.getZ();
                         double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
-                        if ( world.spigotConfig.witherSpawnSoundRadius > 0 && distanceSquared > world.spigotConfig.witherSpawnSoundRadius * world.spigotConfig.witherSpawnSoundRadius ) continue; // Spigot
+                        final double soundRadiusSquared = world.getGlobalSoundRangeSquared(config -> config.witherSpawnSoundRadius); // Paper - respect global sound events gamerule
+                        if ( !world.getGameRules().getBoolean(GameRules.RULE_GLOBAL_SOUND_EVENTS) && distanceSquared > soundRadiusSquared ) continue; // Spigot // Paper - respect global sound events gamerule
                         if (distanceSquared > viewDistance * viewDistance) {
                             double deltaLength = Math.sqrt(distanceSquared);
                             double relativeX = player.getX() + (deltaX / deltaLength) * viewDistance;
diff --git a/src/main/java/net/minecraft/world/item/EnderEyeItem.java b/src/main/java/net/minecraft/world/item/EnderEyeItem.java
index 04fce5cc4350df81c7ea103b74b845313dd6cc37..08cbf02bba3633a84cce90c202d13f2beb5b88a2 100644
--- a/src/main/java/net/minecraft/world/item/EnderEyeItem.java
+++ b/src/main/java/net/minecraft/world/item/EnderEyeItem.java
@@ -66,11 +66,13 @@ public class EnderEyeItem extends Item {
                     // world.globalLevelEvent(1038, blockposition1.offset(1, 0, 1), 0);
                     int viewDistance = world.getCraftServer().getViewDistance() * 16;
                     BlockPos soundPos = blockposition1.offset(1, 0, 1);
-                    for (ServerPlayer player : world.getServer().getPlayerList().players) {
+                    final net.minecraft.server.level.ServerLevel serverLevel = (net.minecraft.server.level.ServerLevel) world; // Paper - respect global sound events gamerule - ensured by isClientSide check above
+                    for (ServerPlayer player : serverLevel.getPlayersForGlobalSoundGamerule()) { // Paper - respect global sound events gamerule
                         double deltaX = soundPos.getX() - player.getX();
                         double deltaZ = soundPos.getZ() - player.getZ();
                         double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
-                        if (world.spigotConfig.endPortalSoundRadius > 0 && distanceSquared > world.spigotConfig.endPortalSoundRadius * world.spigotConfig.endPortalSoundRadius) continue; // Spigot
+                        final double soundRadiusSquared = serverLevel.getGlobalSoundRangeSquared(config -> config.endPortalSoundRadius); // Paper - respect global sound events gamerule
+                        if (!serverLevel.getGameRules().getBoolean(net.minecraft.world.level.GameRules.RULE_GLOBAL_SOUND_EVENTS) && distanceSquared > soundRadiusSquared) continue; // Spigot // Paper - respect global sound events gamerule
                         if (distanceSquared > viewDistance * viewDistance) {
                             double deltaLength = Math.sqrt(distanceSquared);
                             double relativeX = player.getX() + (deltaX / deltaLength) * viewDistance;