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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 31 May 2016 22:53:50 -0400
Subject: [PATCH] Only send global sounds to same world if limiting radius

Co-authored-by: Evan McCarthy <evanmccarthy@outlook.com>
Co-authored-by: lexikiq <noellekiq@gmail.com>

diff --git a/src/main/java/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java b/src/main/java/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java
index 29798faa9cc9aead40e3329307dc63cb7bf838b6..27f99f9ce39aac0bae5e9a7b34fd63833aa4ad26 100644
--- a/src/main/java/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java
+++ b/src/main/java/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java
@@ -689,7 +689,7 @@ public class EnderDragon extends Mob implements Enemy {
                 // CraftBukkit start - Use relative location for far away sounds
                 // this.level().globalLevelEvent(1028, this.blockPosition(), 0);
                 int viewDistance = ((ServerLevel) this.level()).getCraftServer().getViewDistance() * 16;
-                for (net.minecraft.server.level.ServerPlayer player : this.level().getServer().getPlayerList().players) {
+                for (net.minecraft.server.level.ServerPlayer player : this.level().spigotConfig.dragonDeathSoundRadius > 0 ? ((ServerLevel) this.level()).players() : this.level().getServer().getPlayerList().players) { // Paper
                     double deltaX = this.getX() - player.getX();
                     double deltaZ = this.getZ() - player.getZ();
                     double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
diff --git a/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java b/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
index e23347faf763f22301136a013034367ac847c35b..4576c96f85fe5a614a78e53926dfbc2705618423 100644
--- a/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
+++ b/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
@@ -271,7 +271,7 @@ public class WitherBoss extends Monster implements PowerableMob, RangedAttackMob
                     // CraftBukkit start - Use relative location for far away sounds
                     // this.level().globalLevelEvent(1023, new BlockPosition(this), 0);
                     int viewDistance = ((ServerLevel) this.level()).getCraftServer().getViewDistance() * 16;
-                    for (ServerPlayer player : (List<ServerPlayer>) MinecraftServer.getServer().getPlayerList().players) {
+                    for (ServerPlayer player : this.level().spigotConfig.witherSpawnSoundRadius > 0 ? ((ServerLevel) this.level()).players() : this.level().getServer().getPlayerList().players) { // Paper
                         double deltaX = this.getX() - player.getX();
                         double deltaZ = this.getZ() - player.getZ();
                         double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
diff --git a/src/main/java/net/minecraft/world/item/EnderEyeItem.java b/src/main/java/net/minecraft/world/item/EnderEyeItem.java
index 5bc68514a1e8a212e2681f06b918548c0ec565b6..1fddc9025a9e5079f05dd6c86f6ca43c5d51d9c3 100644
--- a/src/main/java/net/minecraft/world/item/EnderEyeItem.java
+++ b/src/main/java/net/minecraft/world/item/EnderEyeItem.java
@@ -64,7 +64,7 @@ public class EnderEyeItem extends Item {
                     // world.b(1038, blockposition1.c(1, 0, 1), 0);
                     int viewDistance = world.getCraftServer().getViewDistance() * 16;
                     BlockPos soundPos = blockposition1.offset(1, 0, 1);
-                    for (ServerPlayer player : world.getServer().getPlayerList().players) {
+                    for (ServerPlayer player : world.spigotConfig.endPortalSoundRadius > 0 ? ((ServerLevel) world).players() : world.getServer().getPlayerList().players) { // Paper
                         double deltaX = soundPos.getX() - player.getX();
                         double deltaZ = soundPos.getZ() - player.getZ();
                         double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;