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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 20 Dec 2016 15:15:11 -0500
Subject: [PATCH] Bound Treasure Maps to World Border

Make it so a Treasure Map does not target a structure outside of the
World Border, where players are not even able to reach.

This also would help the case where a players close to the border, and one
that is outside happens to be closer, but unreachable, yet another reachable
one is in border that would of been missed.

diff --git a/src/main/java/net/minecraft/world/level/border/WorldBorder.java b/src/main/java/net/minecraft/world/level/border/WorldBorder.java
index 52325a99ea38530ad69a39ac0215233139f35268..bf5ac907507bf3b5bfcef45b566c0bc12626e2c0 100644
--- a/src/main/java/net/minecraft/world/level/border/WorldBorder.java
+++ b/src/main/java/net/minecraft/world/level/border/WorldBorder.java
@@ -37,6 +37,18 @@ public class WorldBorder {
         return (double) (pos.getX() + 1) > this.getMinX() && (double) pos.getX() < this.getMaxX() && (double) (pos.getZ() + 1) > this.getMinZ() && (double) pos.getZ() < this.getMaxZ();
     }
 
+    // Paper start - Bound treasure maps to world border
+    private final BlockPos.MutableBlockPos mutPos = new BlockPos.MutableBlockPos();
+    public boolean isBlockInBounds(int chunkX, int chunkZ) {
+        this.mutPos.set(chunkX, 64, chunkZ);
+        return this.isWithinBounds(this.mutPos);
+    }
+    public boolean isChunkInBounds(int chunkX, int chunkZ) {
+        this.mutPos.set(((chunkX << 4) + 15), 64, (chunkZ << 4) + 15);
+        return this.isWithinBounds(this.mutPos);
+    }
+    // Paper end - Bound treasure maps to world border
+
     public boolean isWithinBounds(ChunkPos pos) {
         return (double) pos.getMaxBlockX() > this.getMinX() && (double) pos.getMinBlockX() < this.getMaxX() && (double) pos.getMaxBlockZ() > this.getMinZ() && (double) pos.getMinBlockZ() < this.getMaxZ();
     }
diff --git a/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java b/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java
index b2f9429e0d437cf70bf56410e163e957b80ebdf1..3e57142dd9cb23d43857d5a4cb30962e4b696b74 100644
--- a/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java
+++ b/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java
@@ -217,6 +217,7 @@ public abstract class ChunkGenerator {
 
             while (iterator.hasNext()) {
                 ChunkPos chunkcoordintpair = (ChunkPos) iterator.next();
+                if (!world.getWorldBorder().isChunkInBounds(chunkcoordintpair.x, chunkcoordintpair.z)) { continue; } // Paper - Bound treasure maps to world border
 
                 blockposition_mutableblockposition.set(SectionPos.sectionToBlockCoord(chunkcoordintpair.x, 8), 32, SectionPos.sectionToBlockCoord(chunkcoordintpair.z, 8));
                 double d1 = blockposition_mutableblockposition.distSqr(center);